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Destructoid: PS4 controller prototype & devkit photo, [Up: New Photo/Info In OP]

Bgamer90

Banned
Do you prefer that DS4 look more like this?

duo-gamer_1(1).jpg


Man those things was horrible.

What the heck is that?

And to the people saying that they want a pic of me using a Dualshock controller... nope. Why should I do that? If you don't believe that it sometimes happens to me (thumbs bumping together) then that's fine. Don't really care.

Another poster in this thread (and other people outside of here) feel the same way as me; not trying to bash.
 
What does that idiom "breaks in half the way" mean? Sorry, English isn't my first language.

On Rebel FM a few weeks ago he said the (720) controler comes apart in the middle so each hand is holding half. These halves then can be used with the kinect for better motion tracking
 

lenovox1

Member
Disappointed that Sony didn't switch to the superior, industry standard, asymmetrical stick layout.

Superior is one thing, but industry standard is another. What industry are you talking about? The Xbox industry? Because Nintendo and Sony have never done it that way. Okay, there was the GameCube, but the C-stick barely counts.
 

DarkPanda

Member
Disappointed that Sony didn't switch to the superior, industry standard, asymmetrical stick layout.

What industry standard? The PS3 and Vita place the sticks in the bottom middle, and the Wii U (tablet and pro) places both sticks at the outside top. MS is the only one that uses an asymmetrical layout.
 

Spongebob

Banned
Asymmetrical is neither superior nor industry standard.
What industry standard? The PS3 and Vita place the sticks in the bottom middle, and the Wii U (tablet and pro) places both sticks at the outside top. MS is the only one that uses an asymmetrical layout.
Superior is one thing, but industry standard is another. What industry are you talking about? The Xbox industry? Because Nintendo and Sony have never done it that way. Okay, there was the GameCube, but the C-stick barely counts.
Sarcasm. >_>
 
Sony has no shame. Are they really going to try to sell screens on controllers having seen Nintendo innovate that approach with the WiiU? Ripping off rumble from the N64 controller, motion controls with the Sixaxis, and now SCREENS with this unnamed PS4 controller, I have never been more disappointed. Can they not come up with an innovative idea for once in their companies lives? At least with the Vita they at least tried to innovate with rear touch panel capabilities, but this is just getting ridiculous. Sony I sincerely hope you change your plans while you have the time. Maybe then will I consider dropping money on this travesty.

Holy crap! What the fuck!
 
Looks like one of those knock-off Logitech controllers you used to get for PC. I hope the build quality is at least up to snuff. I suppose the size increase is appreciated.
 

massoluk

Banned
Well if you have used the PS3 XMB for the past few years or any other submenu on the Playstation OS, I can see many uses for the touchpad. Also don't forget laptops have been using the touch pad for well over a decade.

Imagine easily navigating webpages, scrolling up and down with touch gestures, double tap for back and forward page navigation etc. browsing Netflix, PS Store, etc. it may be better for media navigation than for games, but I am sure it could also be used for games.

There's definitely a good use for touchpad on a controller, but that all depends on how much and how easily is it implemented with what's on the big screen in front of you.

Let's not pretend using touchpad on the laptop wasn't some torturous experience for everyone and was exactly the reason mini-mouse was created.
 

ekim

Member
I thought it meant that the controller can physically separate into two distinct parts.

Ah ok... I misread it then. So he is curious if the 720 controller (breaks in half), the way he has heard it would. The bigger question : is he trolling? If not perhaps MS wants to let you access additional actions while you are jumping around in front of your screen.
 

def sim

Member
The difference between asymmetrical and symmetrical in the two controllers are miniscule. It sounds like your hands, possibly bodies, are complete mysteries to you if either one of them breaks your brain.
 

TGO

Hype Train conductor. Works harder than it steams.
Disappointed that Sony didn't switch to the superior, industry standard, asymmetrical stick layout.
The Dualshock IS the industry standard, MS needs to get with the times like Nintendo did, and GTFO with superior pad crap, thats like...your opinion ;-)
 
My prediction is the the touch-pad area is glass because it is transparent and uses the same technology as Leap Motion and can detect your fingers on the surface of the controller as well as hovering above the controller and tracks your finger in 3D space.

Good point, it's possible there could be a camera (or two) under the glass.
Leap motion under the surface:
 
infinityBCRT said:
I'm surprised no one has mentioned this (or at least the pages I have read haven't mentioned this)... the dual camera is in plain sight on that pic

Look at the big black rectangles on the left and right sides of the devkit. What else could it be?

Wow, now that you mention it it seems so obvious. Would that be functional though? What about people put their consoles vertical? Won't that mess up the cameras?
 

Alx

Member
I'm surprised no one has mentioned this (or at least the pages I have read haven't mentioned this)... the dual camera is in plain sight on that pic

Look at the big black rectangles on the left and right sides of the devkit. What else could it be?

I don't think it's the camera. That would be a very large stereo base... and I don't think it would be wise to have it included in the console, both for the developers and the gamer : you would want to be able to place it freely without having to face the main hardware.
 
In a few years time you're going to re read this post and you are going to hang your head in shame.....I hope :-/

In shame at my fellow gamers I already hang my head in shame sir. Will you not see my point of view? I have clearly thought too much of you fine fellows of Gaf for not being able to see what it is that lies beneath the surface of this game they are playing with you. No, mock me if you will fellow gamers but remember this moment you will.

Sony has no shame.
Are they really going to try to sell screens on controllers having seen Nintendo innovate that approach with the WiiU?
Ripping off rumble from the N64 controller, motion controls with the Sixaxis, and now SCREENS with this unnamed PS4 controller, I have never been more disappointed.
Can they not come up with an innovative idea for once in their companies lives?
At least with the Vita they at least tried to innovate with rear touch panel capabilities, but this is just getting ridiculous.
Sony I sincerely hope you change your plans while you have the time.
Maybe then will I consider dropping money on this travesty.

Trust me sir, you're not the only one disgusted by these tactics.
Rising above the clear corporate machine is something we as gamers must do.
Onward we must push in order to secure a place where we as gamers are no longer taken advantage of.
Look, I know some of you fine folk are okay with blatant plagiarism in the industry.
Let us reject in this instance though the clear shenanigans and gimmickery this controller represents.
I know I won't be there day 1 for PS4's launch.
Nor will I be there for day 2 of PS4's launch.
Gone are the days where honor was a concept that pervaded the Japanese gaming industry.
 

Jonm1010

Banned
Good point. This explains why Keyboard/Mouse setups work so good for a lot of games.

This whole "symmetrical vs asymmetrical" argument makes no sense. The only reason I want the sticks moved is because it feels more natural to me. Yes, I have symmetrical hands, but I use them asymmetrically all day in almost everything I do.

It has more to do with just random comfort than it does with my hands being "the same".
There is no perfect controller basically.

People speaking to the contrary either haven't left their bubble or are rabid fanboys that should be put down(or at a minimum ignored).

Keyboard mouse conquers all in RTS and most FPS. I personally like the playstation controller for certain games over the 360. But probably overall find myself slightly enjoying the 360 controller more. The wiimote even had its strengths.

The funny thing about Microsoft haters though is that when they developed the Xbox Microsoft very meticulously test marketed their various controller designs and kept revising and revising. Even into the consoles life.

I remember the long article years back explaining in detail just how much effort they put into designing their controller. They tested out one that was basically like the n64, one almost like the dual shock, the dream cast - on and on. The response from consumers was that the majority liked the dream cast layout but hated the way it felt. So they went with a modified version of it.

People then complained it was too big(one of the initial complaints form their groups was that the dual shock was too small). So they sized it down. Then complaints arose of the black and white buttons so they changed that. What they ended up with was the 360 controller. Tested and revised until consumer satisfaction passed all other controllers in their test groups. Hate it all you want(and I certainly have my issues) but its not like it's some abomination that no one likes or never wanted.
 

Orayn

Member
Wow, now that you mention it it seems so obvious. Would that be functional though? What about people put their consoles vertical? Won't that mess up the cameras?

They wouldn't be on the console itself in the final version. The functionality would be the same thing as Playstation Eye, Kinect. etc.
 

Vormund

Member
I like what I see so far. Even the analogue sticks...they are convex with a lip. Best of both worlds. Just need to see the triggers now.
 

Biggzy

Member
I said I wanted the dualshock to get a little bigger as I find the PS3 one to be a tad too small for my hands, but damn that looks fat.
 

CengizMan

Member
Now that all controllers are starting to change and differ from each other, how easy is it for developers to create multi platform games? I mean, the Wii U doesn't get some games, because of the unconventional controller. Even though this might not be the real reason, it is the reason they are giving us. Could this mean that third party exclusive games could make a big comeback next gen, since developers are apparently only willing to invest in one controller method?
 
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