HamPster PamPster
Member
What a weird thread. One thing I don't get from the detractors... why should the Skullgirls devs ensure the cheapest possible production?
Lets assume for a moment that the costs are indeed inflated and the company is poorly managed (despite all evidence to the contrary), who cares? They easily met their funding goal and the fans seem pretty happy. Shouldn't the team be reward for their efforts? Shouldn't the game be treated like a premium product?
What ever happened to supply and demand? Honestly I would make the argument the Skullgirl devs are artificially keeping costs low which keeps competitors from entering the 2D hand drawn fighter market. They should be ashamed ::wags finger::
Lets assume for a moment that the costs are indeed inflated and the company is poorly managed (despite all evidence to the contrary), who cares? They easily met their funding goal and the fans seem pretty happy. Shouldn't the team be reward for their efforts? Shouldn't the game be treated like a premium product?
What ever happened to supply and demand? Honestly I would make the argument the Skullgirl devs are artificially keeping costs low which keeps competitors from entering the 2D hand drawn fighter market. They should be ashamed ::wags finger::