JStein0222
Member
So what are you all doing after you beat the game the first time? Start a new one with a harder difficulty or go back through some old chapters or?
1999 mode, "revolutionary AI" et al.
But I'd still happily buy a Levine-helmed game. Molyneux's involvement in a project actually turns me off.
So what are you all doing after you beat the game the first time? Start a new one with a harder difficulty or go back through some old chapters or?
So what are you all doing after you beat the game the first time? Start a new one with a harder difficulty or go back through some old chapters or?
So what are you all doing after you beat the game the first time? Start a new one with a harder difficulty or go back through some old chapters or?
I get that Liz is god and all that...
But I seriously doubt anyone used the term "all the rage" back in 1912 as Liz explains thimbles being "All the rage back in Paris" on the way to Shantytown.
Bookers response shouldve been "All the what?"
So what are you all doing after you beat the game the first time? Start a new one with a harder difficulty or go back through some old chapters or?
Very early in the game there is a statue of Robert Lutece which then in seconds morphs into Rosalind. Is there any reason why this is happening? It never did happen other times in the game, is it a call back to the very first Infinite video and just fits into the Lutece twins in a fine way?
The big one for me is the numbers 122 and 123. Bells at the start sequence is 1-2-2 meaning you're Booker 122. You flip the coin for the 123rd time meaning after you died in the baptism at the start you became Booker 123.
I can't see Columbians accepting someone from "The sodom below" so easily. So the priest drowns you (this one doesn't look clean to me)
I disagree with you on that since I look it on another perspective. IMO there must always be a DeWitt and Elizabeth archetype. In the original Bioshock dimension it was Jack Ryan and the Little Girls, in DeWitt's dimension it was Anna DeWitt, and in Compstock it was Lady Compston.
What's funny is that Bioshock 2 stands to kind of fit into the archetype as well: Delta and Eleanor.
That's the joke.
just a lil joke from Mr. Levine, imo.
I get that Liz is god and all that...
But I seriously doubt anyone used the term "all the rage" back in 1912 as Liz explains thimbles being "All the rage back in Paris" on the way to Shantytown.
Bookers response shouldve been "All the what?"
i can't help but feel Infinite was influenced by Bioshock 2 even tho they didn't touch it.
Didn't Levine talk about he would have preferred there not being a sequel to the first game? Or maybe I'm thinking of something else.
Perhaps he had this planned all along but BS2 beat him to it, albeit not as well done nor as emotive/memorable in execution.
I played around 6 hours of the game. You don't think at this point I should at least have SOME idea of what's going on in the story?
......
yea, Levine didn't contribute to the sequel at all. he was against it. but the gameplay from 2 definitely trickled into Infinite. they had dual wielding before Infinite. maybe Levine didn't play it but maybe some people in his team did. who knows.
Very early in the game there is a statue of Robert Lutece which then in seconds morphs into Rosalind. Is there any reason why this is happening? It never did happen other times in the game, is it a call back to the very first Infinite video and just fits into the Lutece twins in a fine way?
Dual wielding both powers and guns was something I wanted about five hours into my first play-through of the first game. The sequel and Infinite having it felt like a natural evolution of the mechanic.
I do expect some people on his team played it, it's not a bad game by any means. Minverva's Den is an amazing piece of DLC, I really hope Infinite DLC is as good/better.
I do expect some people on his team played it, it's not a bad game by any means. Minverva's Den is an amazing piece of DLC, I really hope Infinite DLC is as good/better.
Minvera's Den is a sore spot for me. Everybody talks about how great it is, but I haven't played it. I got Bioshock 2 for the PS3, and in between the original release and Minerva's Den coming out, I got a 360. So when everybody hyped up how good Minerva's Den was, I excited went out and bought and downloaded it...
...on the 360.
Major facepalm. Sigh.
Well, some of the people behind 2 worked on Infinite. (Steve Gaynor especially, since he also made Minervas Den)
Minvera's Den is a sore spot for me. Everybody talks about how great it is, but I haven't played it. I got Bioshock 2 for the PS3, and in between the original release and Minerva's Den coming out, I got a 360. So when everybody hyped up how good Minerva's Den was, I excited went out and bought and downloaded it...
...on the 360.
Major facepalm. Sigh.
This is very good news. I expect great things from the Infinite DLC. It also explains why dual wielding worked so well. It was near flawless in 2, they fine tuned it to perfection here.
This is very good news. I expect great things from the Infinite DLC. It also explains why dual wielding worked so well. It was near flawless in 2, they fine tuned it to perfection here.
It would well done if it wasn't all shoe horned in at the end.
For what it is worth Steve didn't work on Infinite for long, he left to start his own company and is working on Gone Home which looks brilliant
Gaynor isn't with Irrational anymore though. He left around a year ago, maybe a bit longer, made The Fullbright Company, working on a cool-looking game called Gone Home.
Dammit, beaten.
Hopes raised only to be crushed moments later. Ah well, I still have high hopes for the DLC. Levine won't let us down.
Well, some of the people behind 2 worked on Infinite. (Steve Gaynor especially, since he also made Minervas Den)
Get Bioshock 2 for cheap. Minerva's Den is THAT good.
Hehe. Sorry to hear that. Are you in the UK? I don't mind sending you a copy of BS2 on the 360 if that's of any help? I have two copies as well as a digital copy, so I wouldn't be put out by sending you one. You really do have to play Minerva's Den, it's an excellent DLC, in terms of story, action, pretty much everything.
I probably will. Maybe I'll get the Bioshock/Bioshock 2 combo for 360 and replay them both after I replay Infinite on 1999.
Nah, I'm in the U.S. Thanks for the offer though.
If I keep mentioning songbird story when DLC comes up maybe my wish-fulfillment powers will come to fruition.
I'm like 99% sure we'll have a piece of songbird DLC. It's just such a natural fit.
I love Bioshock 1 to death but I imagine, gameplay-wise, it wouldn't hold up well.
I'm like 99% sure we'll have a piece of songbird DLC. It's just such a natural fit.
Now that I think about it pretty much every showing of the game and the content was cut.
- Giant open area battle with the blimp raining rockets down on you(Though a similar but smaller version is in the game)
-Elizabeth and the Horse(Whatever happened to that?)
Now that I think about it pretty much every showing of the game and the content was cut.
- Giant open area battle with the blimp raining rockets down on you(Though a similar but smaller version is in the game)
-Elizabeth and the Horse(Whatever happened to that?)
Actually, I understand the comparison due to the multi-verse themes, but I think Inception is way more focused. I think it is an excellent example of how you can tell a complex sci-fi story with a sharp focus. There is a bit of ambiguity in the end (I would argue not really but that's another story) but everybody is very clear on what that spinning coin means on the table. It has been our guideline for discerning reality throughout and that movie, despite having multiple layers of sequences that all impact each other, very clearly transitions from one to the other so that you always know where you stand. It isn't all cut up and delivered in tiny bits scattered here and there over a 30 year time period.
If I keep mentioning songbird story when DLC comes up maybe my wish-fulfillment powers will come to fruition.
There's supposed to be 3 DLCs, right? I'd guess one is Songbird, one will be going between Columbia and Rapture simultaneously, and one will be alt-Booker during the Vox Rebellion. Unless they combine two of those into one DLC.
That and I believe I remember seeing a mini-boss battle with the songbird and a bridge? It may not have been songbird but thats what my brain is telling me *nose bleeds*
Don't forget Saltonstall, although you get to see his scalp in the final version!
Head writer of Infinite was Jordan Thomas, who directed and wrote B2.i can't help but feel Infinite was influenced by Bioshock 2 even tho they didn't touch it.
Oh man thats right I completely forgot about those as well. I thought for sure you were going to be fighting the Song Bird off constantly. Wasn't there a gameplay section where your fleeing on the rails from Songbird as it chases you in the E3 Demo or something?
Now that I think about it pretty much every showing of the game and the content was cut.
- Giant open area battle with the blimp raining rockets down on you(Though a similar but smaller version is in the game)
-Elizabeth and the Horse(Whatever happened to that?)
Hell thats possible. I vaguely remember that too. There was also the scene in the shop where Elizabeth is playing around with the merchandise (hats and such) and then the Songbird lands outside and starts peeking in the window and you have to hide from him. I believe this was also the original scene where Liz puts Booker's hands around her neck and says that no matter what he can't let her go back.
Yes that scene is identical in the final game, just in a different place. I miss that setting from the demo, though. Basically the first 2 hours of the game, the rest is so dark
Also the reason the Lincoln head scene got cut is because Columbia hates Lincoln because racism
Also the reason the Lincoln head scene got cut is because Columbia hates Lincoln because racism