They haven't officially announced a CEO, but it's possible they've effectively chosen one and just not announcing it until their fiscal call.Are they still without a CEO, as well?
I could easily understand this as being the first act of a newly crowned head, but before that? Seems alarming.
Are they still without a CEO, as well?
I could easily understand this as being the first act of a newly crowned head, but before that? Seems alarming.
Can we get a health check on Jeff Green?
I hope Jeff Green's fine.
I wonder how many of EA's titles / studios will end up being shuttered because of this.
Sorry the ignorance, but what exactly is EA Partners?
Also, fuck, 2000 people. Dang.
I'm no expert on this, but laying off that many people can only happen when some massive changes are expected to happen right?
Has the Danger Close closure been confirmed? Nirolak?
Wow, that's a lot if true, really sucks :/
Shouldn't companies be gearing up for the new generation not firing people?
I would think cutting nearly 20% of your workforce would be signs of major changes. Hopefully they don't become just a BattleField/EA sports factory. That would be terrible news for the industry overall.
Well, blue_max mentioned they had been dissolved and the members either moved to Battlefield 4, Command & Conquer, or laid off.
LinkedIn supports this statement.
thanks internet, i guess?
Tbh they're already a sports/nfs/the sims/bf factory for all intents and purposesI would think cutting nearly 20% of your workforce would be signs of major changes. Hopefully they don't become just a BattleField/EA sports factory. That would be terrible news for the industry overall.
Well, blue_max mentioned they had been dissolved and the members either moved to Battlefield 4, Command & Conquer, or laid off.
LinkedIn supports this statement.
Yep. 2000 employees cut = Massive company-wide overhaul = Sweeping, fundamental, hardline changes in product lineup.
Didn't you say they would rotate between a numbered Battlefield title and Bad Company?
Tbh they're already a sports/nfs/the sims/bf factory for all intents and purposes
Cost cutting by getting rid of people is also a way to get money for next gen development.
I wonder how many of EA's titles / IPs / studios will end up being shuttered because of this.
Not only are the number of big publishers dwindling (Eidos is now part of SE, Midway is gone, THQ is gone, etc.), but the actual number of major releases from the remaining publishers is dwindling too (EA released 70+ retail games in 2007, but released just 17 last year). So it isn't as if THQ is going under and EA or Activision is picking up the slack.
This isn't a sudden trend that took hold last year, either. It's been a persistent pattern now for at least the better part of a decade, if not longer. You can see how a market could slowly die or become irrelevant with a trend like that.
This is a lot larger than just EA Partners. This is a global overhaul that will hit every studio.
I'm hearing 2,000 employees = 10% of the company (which suggests they had about 20,000 employees), but unless I'm reading this wrong, EA had 9,225 employees as of Q1 FY13 (near the bottom)
http://investor.ea.com/releasedetail.cfm?releaseid=696991
Nintendo: "Please understand"
Square Enix: "Please be excited"
EA: "Please go"