See how effortlessly I move these goalposts!Fine, then it's 99.9% of it is total garbage. What do you say now?
Now what say you?!
See how effortlessly I move these goalposts!Fine, then it's 99.9% of it is total garbage. What do you say now?
I would say console and button gaming.You won't find the same deep experiences you'd get with console gaming.
Again, I'm just calling bullshit. They're out there, even if they're a bit harder to find.
This is a gaming forum, if you have some gems with console level depth let us have them man!
Games that eat my time in iOS tend to be very simple addictive mechanics. Even the game I love the most (game Dev story) is essentially a very shallow, very short game with little variety. Even games that seem a perfect fit for the screen and controls (TBS and resource management games) end up as shallow imitations of their big screen brethren. When even Civ and Football Manager feel stale after a couple of days you know something's up.
Nothing has come close to even the most basic console game.
Actually in hindsight the problem is that I expect AAA level depth with a bargain bin pricing. Software on mobile feels inherently less valuable as such I won't pay £40 for a game so games that rely on content and polish come up way short of expectations, thus reenforcing the idea that the games aren't worth much.
Deeper games and a better controller.
Games are too shallow, controls are terrible.
Basically yeah. It's fun for a minute or two of Angry Birds while you're taking a dump, but with 3DS and Vita to fill the potable void, and everything else for home, I would never choose to play on my phone.It's a god damn phone. I don't want to play games on my phone.
People who play mobile games are gamers.
To be fair, Civilization Revolution really cant compare to its PC brethren, even when it was on console. Now if only Civilization 4 or 5 could get a iOS port...
fear
ios is the future, handhelds are dead. its hard to accept it
It's a god damn phone. I don't want to play games on my phone.
If it's about controls and nothing else, why were ngage and Xperia Play such failures?
Now, I get the complaint against touch controls. They, straight-up, aren't as good as physical controls (when they're strictly emulating physical controls), so if that's the answer to this entire question, I guess it's more obvious than I thought. But surely that can't be the only reason people don't take mobile gaming seriously, is it?
Maybe when 99% of them stop being skinner machines with shady money-grabbing schemes, "gamers" will start paying some attention to them. In the meantime I'd rather pay 30+ for a proper game with real effort for being legitimately entertaining put into it.
Edit: also, buttons.
World Ends With You is on iOS though.
Also that game doesn't control with buttons anyway
World Ends With You is on iOS though.
Also that game doesn't control with buttons anyway
Games that interest me. I play every once in a while on my ipod in the train when I don't feel sleepy and have nothing else to do, but the games don't really excite me at all... I just play them to kill time.
Maybe when 99% of them stop being skinner machines with shady money-grabbing schemes, "gamers" will start paying some attention to them.
And it's a watered down version.
They changed the combat so that it isn't dual screen and made balance changes around that. Other than that it's not watered down in any way. The graphics are at a much better resolution, the music is much better quality, and they've made patched some aspects of the gameplay. It's not missing anything.
I just don't see the point of gaming on a phone outside of throwaway games like Angry Birds. The market seems oversaturated with absolute garbage, it's like there's no quality control at all. That and the control method is horrendous. There's no add-on that can fix this innate problem.