He's saying their dev environment will catch up, not so much the performance...
Anyway, I'm amazed that Sony's dev environment is currently better than Microsoft's. That rumour about MS being 6 months behind on the software side might be true?
As another corroboration, a dev on Twitter after the reveal kind of went off on one about the dev situation with MS at the moment. He said Sony was doing a better job integrating PS4 tools into Microsoft's own IDE (Visual Studio) than MS was to date.
Even if Cloud computing does become a part of it, there is nothing to stop Sony doing exactly the same if devs want to do it.
If Naughty Dog said "We want to put enemy ai in the cloud" they could do it.
Sony haven't got the infrastructure to make it a seamless experience. They haven't made the investment in 300,000 servers. I'm not even sure they have the tech like Microsoft has to do cloud computing.
I doubt cross platform games will look the same.
Both consoles have very similar architecture.
One has a significant performance advantage. It will likely result in higher resolutions with smoother framerates, better IQ, better textures and better shadows. I doubt we will see a game being 30fps on X1 while being 60fps on PS4.
Sony haven't got the infrastructure to make it a seamless experience. They haven't made the investment in 300,000 servers. I'm not even sure they have the tech like Microsoft has to do cloud computing.
Well, ICE team are between the most talented program group in the world. That is an investment Sony made with PS3 and that is greatly paying off...
Can you change the the thread title? It couldn't be further from the truth.
You mean the "MS will catch up" thing?
THREE HUNDRAD THASAND SERVAS!
Sony haven't got the infrastructure to make it a seamless experience. They haven't made the investment in 300,000 servers. I'm not even sure they have the tech like Microsoft has to do cloud computing.
Wait...so MS is behind even with their dev tools?
That's a major surprise to me...maybe Kotaku was right after all?
"PS4 more powerful on paper - MS development environment will catch up"
The specs on paper would favour the PS4 over the Xbox One in terms of raw power, but there are many other factors involved so well just have to wait and see a bit longer before making that judgment.
You mean the "MS will catch up" thing?
No. Somehow I feel we should get CLOUD in there.That's slightly wrong too though. He says this:
More correct-ish would be like "PS4 more powerful on paper, but have to wait for final judgement"
That's slightly wrong too though. He says this:
More correct-ish would be like "PS4 more powerful on paper, but have to wait for final judgement"
He's saying their dev environment will catch up, not so much the performance...
Anyway, I'm amazed that Sony's dev environment is currently better than Microsoft's. That rumour about MS being 6 months behind on the software side might be true?
I doubt cross platform games will look the same.
Both consoles have very similar architecture.
One has a significant performance advantage. It will likely result in higher resolutions with smoother framerates, better IQ, better textures and better shadows. I doubt we will see a game being 30fps on X1 while being 60fps on PS4.
Well, ICE team are between the most talented program group in the world. That is an investment Sony made with PS3 and that is greatly paying off...
Sony haven't got the infrastructure to make it a seamless experience. They haven't made the investment in 300,000 servers. I'm not even sure they have the tech like Microsoft has to do cloud computing.
Gaikai's tech was like Onlive right? It just streamed low quality, high latency, real time video over the internet.You are aware they just bought Gaikai right?
So the development enviroment is better, the tools are better (ROFL at Sony surpassing Microsoft on this) and the raw power is bigger.
WTF is Microsoft thinking?
Gaikai's tech was like Onlive right? It just streamed low quality, high latency, real time video over the internet.
That's trivial stuff compared to sending AI, physics and GPU calculations over teh internet.
My thinking about cross platform games being similar was that many develops will not put the extra time in to improve one platform over another, but instead aim for parity, at least at the start of the generation.
What ever happens end of the year is going to be very interesting.
No a better one would be
"Avalanche: PS4 has a mature development environment. MS will catchup."
People are quick to dismiss cloud computing. My company develops and delivers product using Azure, and that shit is the future. Very impressive tech.
I don't understand how Microsoft has the less-developed working environment and tools, and has seemingly not reached out to indies - when Sony has fully established those factors. What have Microsoft been doing? Because they've certainly not been focusing on the 360! And yet Sony are able to continuously pump out PS3 and Vita titles in the process. Get your shit together Microsoft.
Gaikai's tech was like Onlive right? It just streamed low quality, high latency, real time video over the internet.
That's trivial stuff compared to sending AI, physics and GPU calculations over teh internet.
Gaikai's tech was like Onlive right? It just streamed low quality, high latency, real time video over the internet.
That's trivial stuff compared to sending AI, physics and GPU calculations over teh internet.
Plus, Gaikai's partnering with Nvidia and their GRID technology. It's the fastest cloud computing technology (hardware) available today. Compare that with Microsoft's solution ..They spent 300m+ just on the intellectual capital around this at Gaikai. At the Feb meeting Gaikai said that Sony had greenlit investment to build what they say will be the fastest cloud game network. They will invest heavily in infrastructure that will be at their disposal if asynchronous processing on remote servers becomes 'a thing'.
My thinking about cross platform games being similar was that many develops will not put the extra time in to improve one platform over another, but instead aim for parity, at least at the start of the generation.
What ever happens end of the year is going to be very interesting.
I thought the conference made it pretty obvious they were behind schedule.
The delay, the prepared excuse as to why there was no games, the fact there was only one first party title present and even that was a pretty unimpressive trailer. The rest of the games being shown with a mix of live action and concept videos. Also the only gameplay present may have been faked.
If those aren't signs of trouble I don't know what is.
I don't understand how Microsoft has the less-developed working environment and tools, and has seemingly not reached out to indies - when Sony has fully established those factors. What have Microsoft been doing? Because they've certainly not been focusing on the 360! And yet Sony are able to continuously pump out PS3 and Vita titles in the process. Get your shit together Microsoft.
I doubt cross platform games will look the same.
Both consoles have very similar architecture.
One has a significant performance advantage. It will likely result in higher resolutions with smoother framerates, better IQ, better textures and better shadows. I doubt we will see a game being 30fps on X1 while being 60fps on PS4.
I can't believe people are actually buying this bull shit.