Stating the obvious.
Which is?
Stating the obvious.
Who are those people that are saying that this is not as bad as they thought it was going to be?!
You can't rent/lend games. You have to be connected to the internet. The only option that you have is to give a game to a friend, but I doubt many people would do this. If you ever decide that you want to play that game again you would have to buy it again.
Possible trade in option might be a good news for some (Personally I believe that trading in is a scam). But keep in mind that Gamestop will have more rights now. That disc that you will be trading in will be unusable anywhere else, so they potentially could just give you $5 for that game and feel like you should be thanking them...
This is insane. My Xbox live account got hacked last year, and to get my money back the idiots as MS customer service reset my account. I lost all of my friends, achievements, DLC etc... Had this happened with the xbone i would have lost every single game i have ever purchased for the console. MS better seriously fix their flawed account systems before they implement this or there will be serious customer service issues.
Sony has pretty much confirmed publisher will decide DRM policy?
Honestly I think this sounds pretty cool, under this model I'll probably end up actually playing MORE of my friends and families games than I do today.
I'll be buying all my games digitally anyways so the used game thing means nothing to me, nothing Microsoft can say will make Gaf happy so that's pretty much a foregone conclusion........based on my usage patterns this setup sounds VERY reasonable with a lot of advantages.
Wait you and your family members can play a game at the same time? Different places?
We've heard from CBoaT and others that this was originally worse and then scaled back. So I believe that.
Which is?
Microsoft made a good point about using cellular connections when broadband is not available. Granted I'm thinking from a US perspective but pretty much every smartphone has tethering/wifi hotspot capabilities these days. They could be used for the check required every 24 hours.
Microsoft made a good point about using cellular connections when broadband is not available. Granted I'm thinking from a US perspective but pretty much every smartphone has tethering/wifi hotspot capabilities these days. They could be used for the check required every 24 hours.
This is insane. My Xbox live account got hacked last year, and to get my money back the idiots as MS customer service reset my account. I lost all of my friends, achievements, DLC etc... Had this happened with the xbone i would have lost every single game i have ever purchased for the console. MS better seriously fix their flawed account systems before they implement this or there will be serious customer service issues.
That you're crying right now because your feelings are hurt, right? Just admit it, bro.
Microsoft made a good point about using cellular connections when broadband is not available. Granted I'm thinking from a US perspective but pretty much every smartphone has tethering/wifi hotspot capabilities these days. They could be used for the check required every 24 hours.
Microsoft made a good point about using cellular connections when broadband is not available. Granted I'm thinking from a US perspective but pretty much every smartphone has tethering/wifi hotspot capabilities these days. They could be used for the check required every 24 hours.
Best case scenario for the PS4 is that they have offline passes at this point. Which forces you to get online ONCE to enter the pass and then you can play offline whenever.
I mean, that's certainly better than potentially losing access to your games if your internet connection crashes for over 24 hours, but in terms of how it actually affects the consumer its essentially a virtual match to MS's policy.
Microsoft made a good point about using cellular connections when broadband is not available. Granted I'm thinking from a US perspective but pretty much every smartphone has tethering/wifi hotspot capabilities these days. They could be used for the check required every 24 hours.
Best case scenario for the PS4 is that they have offline passes at this point. Which forces you to get online ONCE to enter the pass and then you can play offline whenever.
I mean, that's certainly better than potentially losing access to your games if your internet connection crashes for over 24 hours, but in terms of how it actually affects the consumer its essentially a virtual match to MS's policy.
Microsoft made a good point about using cellular connections when broadband is not available. Granted I'm thinking from a US perspective but pretty much every smartphone has tethering/wifi hotspot capabilities these days. They could be used for the check required every 24 hours.
I have a funny feeling you don't fully understand these policies.
Yeah because anyone would really want to use up the very limited data cap they give these days for a daily DRM check. It is not going to be a ping it will be the servers checking all your games to see if they are the same as listed on their end.
Microsoft made a good point about using cellular connections when broadband is not available. Granted I'm thinking from a US perspective but pretty much every smartphone has tethering/wifi hotspot capabilities these days. They could be used for the check required every 24 hours.
Yay data caps, let's bring that into the discussion. Nothing like bringing up controversial subjects when trying to talk around another one…
Some providers have this feature locked out unless you pay for a "tethering plan."
I have probably 4-5 friends(and then another 5-6 family members maybe) that actually play games, as long as I can add them all as "family" we'll be able to share all of our games.
No idea how this can be interpreted as "bad" but we need more info on who you can add as "family" and what the stipulations are.
Also they need to announce the digital version for 10$ less than the physical releases.......at that point this is even abetter setup than steam but of gaf will never admit to that.
This "fuck the industry as long as I get my cheap used game" montra is sad......quit being poor gaf
All trust in Microsoft.
The data required for a check-in would be extremely small.
root/jailbreak you phone if that is the case
I have probably 4-5 friends(and then another 5-6 family members maybe) that actually play games, as long as I can add them all as "family" we'll be able to share all of our games.
I don't think it would be that bad. I would think as soon as you power the system on, it does a quick check and then you can disconnect. I get the concern over data caps but be realistic, how much data would comparing a list take up? A couple meg max I would bet
I have no mobile phone signal at all where I live on any network. I rely on our landline. When I moved here, we were without internet for three weeks whilst Sky set up broadband at our house.
If I had the Xbox one during that period, would I have been able to play it? No. Not for almost a fucking month. It's absolutely, utterly indefensible and there's no way you can spin it otherwise.
The data required for a check-in would be extremely small.
root/jailbreak you phone if that is the case
The data required for a check-in would be extremely small.
root/jailbreak you phone if that is the case
Which is?
I don't think you can share the games, they can just play it on the console where the person that owns the game is the main account.
Sony can win the next generation in about 10 seconds at E3. But we all know they won't say:
It will be more than couple of meg. It will send back your entire profile/games/history ect to the server to check. Lets say it is small like 50 meg over 30 days that is 3/4 of the 2gb cap most people have.