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Index Corp registers Persona5.jp

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It's funny how some people expect Persona 5 being multi.

Why would Atlus do it with Persona if they don't do it with Shin Megami Tensei or Etrian Odyssey sagas.
Catherine and Persona 4 Arena are multiplat. I wouldn't shocked at all if Persona 5 was multiplat. Hell I'm sure if SMTIV was a console game it would have been multiplat as well.
 

OnFire331

Member
I think the problem with this topic is anytime it comes up, there's an assumption the person mentioning it wants these ridiculously detailed models and animations.

Graphics are more than that, to me. Systems with more capability are better at conveying art styles. Imagine if Okami was on the PS1; it just wouldn't do the art justice and it wouldn't properly communicate the look the game is going for. And it could still be a great game, sure, but this conversation is never about that.

When I look forward to a sequel, I expect improvement in every facet; That includes the graphics. And that's the key word: improvement. Not serviceable or satisfactory; better. They can't do that on 3DS.

Again, this has nothing to do with the quality of the game design (I'm sure it'll be a fantastic game, no matter what it's on and if I need to buy some hardware, I will!), but people seem to always misconstrue this concern or just don't understand it at all, so I'm explaining.

Persona has one of the strongest visual identities in any series I've played. I'm invested in the art and I want it to be done as much justice as possible.

THIS. It's kind of disappointing to go from SMT Nocturne to IV or from DQVIII to IX in terms of graphics, even if they're better in some aspects than their predecessors. This is an audio-visual medium, so better presentation is always appreciated. No numbered game series should have graphical or presentation downgrades in their sequels.
 

Sats

Banned
You want a Japanese game with no teenagers?

926.gif

188896-header.jpg
 

tokkun

Member
The thing about the college setting requests, is that we basically already got that.

Persona 3. That was already pretty much what the first year in college was like. Moving to a new city. Living in a dorm with a bunch of people my age and no parental supervision. Joining clubs. Making friends and getting in relationships. Learning to balance social life and work. The whole experience is there already. The characters are not really any less mature than most of the people in college either.

So what would be new with a game actually set in college? Choosing your classes/major? Having an irregular schedule? More alcohol? I don't think that would really make the game any better (OK, I enjoyed the alcohol in Catherine).
 

Sophia

Member

Well, Koshiro is kinda hot...

Catherine and Persona 4 Arena are multiplat. I wouldn't shocked at all if Persona 5 was multiplat. Hell I'm sure if SMTIV was a console game it would have been multiplat as well.

Can't speak for Catherine, but Persona 4 Arena is multiplat because that appears to be ArcSys's MO. It's also the reason why P4A has dual languages and stuff that aren't usually found in Atlus releases.
 

Snakeyes

Member
Speaking of graphics, do you think they'll ditch the character portraits in favor of high quality 3D models? On one hand, it seems a bit redundant and jarring to have high-res portraits with detailed models animating in the back but on the other, I feel that the portraits add a lot to the series' charm. Sure, Catherine's characters were really well animated and all... but they were still missing something.

What do you think?
 

Squire

Banned
Speaking of graphics, do you think they'll ditch the character portraits in favor of high quality 3D models? On one hand, it seems a bit redundant and jarring to have high-res portraits with detailed models animating in the back but on the other, I feel that the portraits add a lot to the series' charm. Sure, Catherine's characters were really well animated and all... but they were still missing something.

This is how I feel. I'm expecting models like in Catherine, but I actually really like the portraits in Persona. I'm not sure i could say that for any other game.
 

Bullza2o

Member
So should we expect another amazing localization effort by Atlus for this game? I'm hoping for a 2 month gap between original Japanese release and NA release like SMTIV.
 

Kyon

Banned
Can't speak for Catherine, but Persona 4 Arena is multiplat because that appears to be ArcSys's MO. It's also the reason why P4A has dual languages and stuff that aren't usually found in Atlus releases.

Isnt the new BlazBlue PS3 exclusive now? lol i think o.o


Speaking of graphics, do you think they'll ditch the character portraits in favor of high quality 3D models? On one hand, it seems a bit redundant and jarring to have high-res portraits with detailed models animating in the back but on the other, I feel that the portraits add a lot to the series' charm. Sure, Catherine's characters were really well animated and all... but they were still missing something.

What do you think?

Cant believe im saying this but I liked 2D portraits for Persona. The 3D models still did hand movements and stuff too so it was greaT.

I wouldnt mind a change to Catherine type scenes tho. That would be quite a change for the series :)
 

cj_iwakura

Member
So should we expect another amazing localization effort by Atlus for this game? I'm hoping for a 2 month gap between original Japanese release and NA release like SMTIV.

It's possible they've already begun work on it, the only localization project they have lined up is Millennium Girl, and I doubt that's a very verbose game.
 

Squire

Banned
It's possible they've already begun work on it, the only localization project they have lined up is Millennium Girl, and I doubt that's a very verbose game.

Not getting my hopes up, but I wouldn't be surprised to see them be... surprisingly on the ball, haha! :D
 

Silky

Banned
Isnt the new BlazBlue PS3 exclusive now? lol i think o.o

BlazBlue isn't Atlus, irrelevant to bring up. For the record, whether a 360 version comes to NA/EU (it's been confirmed that there won't be a version for the 360 in Japan.), is up to Aksys. It's safe to say that it will come to 360, seeing as the other games were on 360.
 

GamerJM

Banned
I think the problem with this topic is anytime it comes up, there's an assumption the person mentioning it wants these ridiculously detailed models and animations.

Graphics are more than that, to me. Systems with more capability are better at conveying art styles. Imagine if Okami was on the PS1; it just wouldn't do the art justice and it wouldn't properly communicate the look the game is going for. And it could still be a great game, sure, but this conversation is never about that.

When I look forward to a sequel, I expect improvement in every facet; That includes the graphics. And that's the key word: improvement. Not serviceable or satisfactory; better. They can't do that on 3DS.

Again, this has nothing to do with the quality of the game design (I'm sure it'll be a fantastic game, no matter what it's on and if I need to buy some hardware, I will!), but people seem to always misconstrue this concern or just don't understand it at all, so I'm explaining.

Persona has one of the strongest visual identities in any series I've played. I'm invested in the art and I want it to be done as much justice as possible.

I guess my misunderstanding here is really that I never saw the Persona series as having such an exploratory art style. Nothing about the art in any of the games has seemed really anything more than above average to me. The statement about Okami makes sense, the issue here is that I really don't think comparing Persona to Okami is a fair comparison since I really don't think the visual direction and art style of Persona even touches something like Okami.

Each to there own I guess though.

Also, again, I really think we should just be excited about a new Persona after going through all of these spin-offs.
 

Squire

Banned
BlazBlue isn't Atlus, irrelevant to bring up. For the record, whether a 360 version comes to NA/EU (it's been confirmed that there won't be a version for the 360 in Japan.), is up to Aksys. It's safe to say that it will come to 360, seeing as the other games were on 360.

Well, they brought the game to E3 and it's releasing this fall. I think they would've confirmed a 360 port there, if one was happening in time for launch.
 

Silky

Banned
No his point is relevant in regards to P4A. But yeah seems even ArcSys realized how pointless it was to do a local 360 release.

Because console-exclusive fighting games don't sell. That is literally the only reason as to why P4A is on 360 in the first place. If they were going to expect any type of profit from the title, it had to be multiplatform. If they wanted a bigger audience to play their game competitvely, it had to be multiplatform.
 

Goby

Banned

If only this game was made into Persona or SMT instead of a puzzle game :(

Also load times were horrible

Still characters were great and art style was good

And I still can't believe there are people who defend the P3P abomination or seriously want P5 on a 3ds/Vita
 
I'm starting to feel a bit burned out on new Persona.

I don't care about your petty problems. I have demons/shadows to fight Ms. Moe Moe.
No I don't want to spend a day in some stupid cafe eating, I have demons/shadows to fight.
I want to talk to demons and make them submit with words sometimes.
I want teenage/young adult pathos that is genuine, not s.link/commu fodder.
Gimme cards back! The whole game revolves around tarot, bring them back!

Meh.

/grumpy old person rant off
 

Sophia

Member
Because console-exclusive fighting games don't sell. That is literally the only reason as to why P4A is on 360 in the first place. If they were going to expect any type of profit from the title, it had to be multiplatform. If they wanted a bigger audience to play their game competitvely, it had to be multiplatform.

Uhh... all evidence suggests P4A sold like dogshit on the 360 and there was almost no reason to doing a 360 release. :p

Certainly no reason for Japan, at any rate. No one plays P4A competitively on the 360 either.

I guess my misunderstanding here is really that I never saw the Persona series as having such an exploratory art style. Nothing about the art in any of the games has seemed really anything more than above average to me. The statement about Okami makes sense, the issue here is that I really don't think comparing Persona to Okami is a fair comparison since I really don't think the visual direction and art style of Persona even touches something like Okami.

Each to there own I guess though.

Also, again, I really think we should just be excited about a new Persona after going through all of these spin-offs.

A lot of people call Persona 3/4's style "anime", but Soejima's character designs are far more stylized than your average anime character. Japanese artists often have issues with facial designs. Aoi Nishimata (Shuffle!) and Takashi Takeuchi (Fate/Stay Night) are big offenders of the "Only Six Faces" phenomenon.

In contrast, if you look at the character designs for Persona 3, you'll see none of the ten playable characters have the same facial or eye designs at all.

Dantis could probably give you a better rundown of it.
 

Sats

Banned
About a twist?!

You make Social Links with the demons, and you dungeon crawl around a high school and beat up Students!
 

Zukuu

Banned
Can't fucking wait, but If they don't have a dual-audio option I'll so damn pissed. P4A has dual-audio (even tho due to their one version worldwide release most likely), so I hope that will be kept for P5.

Also hoping for more mature characters - maybe a college setting?
 
Can't fucking wait, but If they don't have a dual-audio option I'll so damn pissed. P4A has dual-audio (even tho due to their one version worldwide release most likely), so I hope that will be kept for P5.

Also hoping for more mature characters - maybe a college setting?

It's either adults with some teens or just teens. College isn't really a *thing* in Japanese culture like it is in other places.
 

fertygo

Member
Japan hate college, working environment even more likely than adapt college time.

How about oversea student setting? I like that more.
 
It's either adults with some teens or just teens. College isn't really a *thing* in Japanese culture like it is in other places.


This. I see so many people post saying they want the next Persona game to be set in university, but ATLUS will most likely make it another high school setting. There was a Persona game with a non high school student protagonist (P2:EP's Maya), but with the success of P3 and P4, it seems more likely that the main protagonists will be high school students again. Would be cool if Dojima was a party member, though.
 
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