It doesn't actually look as good.
Why? Last time I checked, the thread was about trying to recreate something from Fox Engine in CryEngine 3.
For arguments sake, let's say it can't. Does that somehow refute the things FOX Engine excel at?
Without getting into some pointless back-and-forth debate, I'll just say; FOX Engine is a completely different beast as far as dynamically 'simulating' photo-realistic lighting is concerned. At some point, people will have to accept that CryEngine 3 is aging.
BTW if we are talking about office environments rendering than for example french engineering company ENODO is using CE3 for this purpose.
In motion: 1:24
http://vimeo.com/64654077
http://www.crytek.com/blog/gaming-meets-architecture-with-enodo-and-cryengine-3
I don't like Metal Gear.
Valve says hello.
Fox Engine seems to have lighting down pat, as does Luminous.
Are there any shots/demos of CryEngine 3 that show off a similar level of realistic lighting that comes off as mundanely real and not WHIZZBANG SATURATION!
This doesn't look as good as FOX Engine.
Props for doing this/putting in the work, CE3 modder guy, but it doesn't look as good as the FE shots.
Yeah I think it's fair to mention this was done using the latest public CryEngine 3 version (3.4.5) and not the version used for Crysis 3; which has yet to go public. Which is obviously a bit more evolved.I think it's much less that CryEngine3 is lacking and more that the dude just didn't take advantage of certain features of the engine to make the comparison more apt.
CryEngine3 is capable of far better and more realistic looking things even with something as bland as an office demo.
Did Koji Pro make the finest FPS ever made?
No that was CryTek. They later lost their way but you can't take Crysis from them.
This isn't by CryTek by the way.
I love Half Life, but Crysis gunplay is on another level.
Edit: I forgot that we live in a world where people think Crysis is a lousy game hidden behind a benchmarking tool that no computer ever can actually run.
Did Koji Pro make the finest FPS ever made?
What You couldnt name and FOX Engine is doing is called physically based rendering and is used in CryEngine since version 2, with 3 having it refined, with version 3.5 pushing asset creation with physically based rendering in mind.
You can read a little about it here from Crysis 3 production:
http://www.yumpu.com/en/document/view/14947849/fmx2013-c3-art-tech-donzallaz-sousa
PDF: http://www.crytek.com/download/fmx2013_c3_art_tech_donzallaz_sousa.pdf
CryEngine 3 is far from aging, its exactly the opposite, every year they push it further.
lol @ crysis
game was good until
all those dumb fucking aliens and flying octopus robots ripped off of The Matrix
which unfortunately encompasses almost half the game
Crysis is 10/10 as a tech demo
and 5/10 as a game
real talk
It is a shame that people dislike the Crysis series so much.
I don't know what it is but it looks...off. iunno.
It is a shame that people dislike the Crysis series so much.
i died reading that.
It is a shame that people dislike the Crysis series so much.
Not an office but you get the idea.
This is like the age old question; blondes or brunettes?
Answer: YES!
All rendering engines are essentially the same. The features all come from the same white papers. End of the day: good art in, good art out.
This is not really true...techniques base themselves primarily on white papers.. but which techniques are implemented.. and how they are is pretty darn different from game engine to game engine.
Crytek did develop the finest FPS ever made.
Timesplitters: Future Perfect.
There is no other option.