P13input.ini
[Engine.PlayerInput]
Bindings=(Name="F10",Command="ToggleDebugCamera",Control=False,Shift=False,Alt=False)
Shame about not being able to remove the hud
This game looks really good and marine campaign was fun but short. Completed the campaign in under 4 hours. Shame about not being able to remove the hud or tweak the fov.
edit: beaten
Thanks Spazznid. I honestly thought you were breaking the rules by posting photographs..
ScRYeD, you slacker! Fess up and tell me what ENB that is. I've asked you a page (or two) ago and you left me in the dark. I want hands on that stuff. It looks good. I want to dissect it, study it, and learn from it.
Spaz, where can I get the non-oculus verision? I wanna see how this runs on my machine, but I dont have Rift :/
Anyone with experience in Mass Effect 3\Unreal Engine 3 fuckwittery know how to fix this shadow banding?
Anyone with experience in Mass Effect 3\Unreal Engine 3 fuckwittery know how to fix this shadow banding?
Anyone with experience in Mass Effect 3\Unreal Engine 3 fuckwittery know how to fix this shadow banding?
http://farm8.staticflickr.com/7304/9715381008_c5ed456ccc_o.jpg[IMG]
[IMG]http://farm4.staticflickr.com/3814/9712149505_14711e61c3_o.jpg[IMG][/QUOTE]
use coalesced editor to edit the shadow values and resolution under the BioEngine.ini tree. It won't remove it completely, but it'll help a bit.