Where are the better textures... All I see is contrast differences and grainynes in XBO version
The entire main ground texture on PS4 is not the same as the one on PC and XBO.
Where are the better textures... All I see is contrast differences and grainynes in XBO version
if I were DF, I will always compare WiiU and Xbone in face offs. while comparing PS4 and PC separately.
A weak system couldn't produce games that look as good as Ryse, Forza 5 and Quantum break.
Crytek aren't first party. Killer Instinct is 720p and 60 fps too. There are differences between these games, but 720p and 60 fps sure seems to be a very common outcome, at this point.
I really hope this is a sign that the rumors about the hardware and toolset being so behind and last min other than this being a constant hardware issue.
I'm pretty sure my 3 year old PC will run this cod at 1080p... MS really dropped the ball here I mean battlefield I somewhat get but COD?
This all but confirms for me all multiplatforms I get will be on PS4.
Watch that attach rate drop this gen MS.
The entire main ground texture on PS4 is not the same as the one on PC and XBO.
A weak system couldn't produce games that look as good as Ryse, Forza 5 and Quantum break.
The entire main ground texture on PS4 is not the same as the one on PC and XBO.
I wouldn't be surprise if Forza was downgraded to 900p before launch.
And this is why shit like this shouldnt be allowed. lmao
I wouldn't be surprise if Forza was downgraded to 900p before launch.
Well it is a reworked engine, if you follow much earlier this year there was a trailer from IW which detailed a somewhat more robust lighting engine alongside many new features not found in current gen Cod games. Link is here:I wish devs would explain why this is happening at the very least. I mean Ryse looks amazing even at 900p and yet somehow COD can not pull at least that res? Makes no sense to me other than first party devs have had more time and energy to get things working right for launch.
I wouldn't be surprise if Forza was downgraded to 900p before launch.
Its more embrassing for Infinity Ward as a developer that can't get the game running at 1080p.
I wish devs would explain why this is happening at the very least. I mean Ryse looks amazing even at 900p and yet somehow COD can not pull at least that res? Makes no sense to me other than first party devs have had more time and energy to get things working right for launch.
If they decide to add in more bells and whistles like its somewhat direct, but delayed competition they might have to if the tools and hardware aren't up to the task.I wouldn't be surprise if Forza was downgraded to 900p before launch.
Here's COD4 at 720 upscaled (via PS bicubic) and 1080 native
everything turned on in the settings.
Nah lighting is not dynamic. I'm sure turn 10 can get it 1080p 60fps
I wouldn't be surprise if Forza was downgraded to 900p before launch.
The lighting in Forza isn't dynamic?
DmC PR has been ingrained into the minds of gamers everywhere!Yeah, but the Xbox One's scaler is like 1000x Photoshop. It produces the feel of 1080p.
I wish devs would explain why this is happening at the very least. I mean Ryse looks amazing even at 900p and yet somehow COD can not pull at least that res? Makes no sense to me other than first party devs have had more time and energy to get things working right for launch.
Correct.The lighting in Forza isn't dynamic?
The lighting in Forza isn't dynamic?
Here's COD4 at 720 upscaled (via PS bicubic) and 1080 native
everything turned on in the settings.
Correct.
Nope, just like Dreamcast days.
Embarrassing. COD literally has nothing on BF4 now, they used to have the fps advantage but now they are totally outclassed by DICE.
Well, I'm old with bad eyesight so any resolution over 480p looks the same to me! (This is my attempt to snuggle comfortably into the Acceptance zone that I'm paying $100 more for a weaker, rushed, hard-to-develop-for system).
Surprised people are having such difficulties with this. It's pretty blatant to my eyes. Pretty much the entire darn ground texture is different. Are you like switching between just the Xbox and PC ones?Where are the better textures... All I see is contrast differences and grainynes in XBO version
The entire main ground texture on PS4 is not the same as the one on PC and XBO.
60 fps is not the main reason why it sells. It sells because it's super accessible. Anybody can pick up and play it and the metagame keeps people playing. There is a reason why we are seeing more points for killing people in fps and leveling.
Accessibility is the main reason. You can kill easily and you respawn almost instantly. It's less frustrating for new comers compared to other games.
multi-platform games will always favor the stronger system, and exclusives will get the most out of the available power.
- ESRAMI don't want just the end result, but the why and beyond specs. Poor dev kits? Problems with esram?
I'm not buying that this is due to limitation of specs alone.
Well, I'm old with bad eyesight so any resolution over 480p looks the same to me! (This is my attempt to snuggle comfortably into the Acceptance zone that I'm paying $100 more for a weaker, rushed, hard-to-develop-for system).
The PS3 is only 30-40 GFLOPS stronger than the 360. And it was much more difficult to program for.thats not true , you didn't learn nothing from this gen ??