CambriaRising
Member
Did that scene need a different animation?
They should be working to disprove the "Same game every year" moniker, not perpetuate it. So I would say yes.
Did that scene need a different animation?
Did that scene need a different animation?
Are you serious?
I can't believe we have defenders for this shit but yeah there is a defence force for everything so why am i surprised...
You don't need to have worked in the game industry to point out sloppy!
Wait, what? She was 'just an extra' so it doesn't matter? Is that what you're trying to say or did you just make a very weird and unfortunate typo?They did not die, and they were just a extra.
http://www.hollywoodreporter.com/thr-esq/transformers-3-extra-injury-settlement-328757
They should be working to disprove the "Same game every year" moniker, not perpetuate it. So I would say yes.
No, but if you had worked in the games industry, you'd find his phrasing remarkably insensitive.
You know what I find insensitive? Companies fucking me over with rehashed shit.
Did I say it matters? I'm just pointing out they are not a stunt person, and they are not dead. Every time that gets brought up, its "stunt person died!'. So please, taken your faux outrage elsewhere.Wait, what? She was 'just an extra' so it doesn't matter?
You know what I find insensitive? Companies fucking me over with rehashed shit.
C)60FPS
Sports games are the ONLY genre you can legitimately say they are "the same game".
That's... not insensitivity. But okay.
This is not a hobby for you. I'd suggest you get out now.
So what? The scene worked well in both games, why do it all again? Wouldn't you rather they spent that money on the rest of the scene than wasting it capturing something they already had?
This is a good spot but I fail to see the problem. They saved some time & money, good for them.
EVERYONE reuses assets. Why? Because it saves TIME that could be spent elsewhere.
Did I say it matters? I'm just pointing out they are not a stunt person, and they are not dead. Every time that gets brought up, its "stunt person died!'. So please, taken your faux outrage elsewhere.
Christ, GAF goes FULL retard when it comes to COD.
EVERYONE reuses assets. Why? Because it saves TIME that could be spent elsewhere.
DICE did it with BF4, Bungie probably still has some assets from Reach in Destiny however minor or major they may be, ND's Uncharted engine is fully compatible with the PS4 and wasn't really "upgraded" in the traditional sense.
This isn't being "lazy", it's called using common sense and not just trying to please a vocal minority who would bash the franchise as the "same" unless they turned it into something unrecognizable.
You guys don't deserve new animations. It's not like you paid for it.
No need to react aggresively. You quoted a post that didn't mention a stunt person, so the way you made clear that she was 'just an extra' implied to me that you thought she was somehow 'worth less'. I didn't know she survived, so thank you for clearing it up, but the way you constructed your post made it seem like you thought she wasn't worth much anyway and it wasn't worth re-using footage for.Did I say it matters? I'm just pointing out they are not a stunt person, and they are not dead. Every time that gets brought up, its "stunt person died!'. So please, taken your faux outrage elsewhere.
All this tells us is that Robin Hood was the most cheap-arsed movie Disney ever made.
Well at least you understand what I meant. The poor woman had a cable snap her car in two and gave her brain damage.When you correct someone by saying that "it was just a [x]" you are implying a lessening on impact. The position of "just an" in the phrase "just an extra" implies the you might think it is not as important because the person is in a lesser role (extra vs stuntman).
Just another reason why the english language is too damned complicated for its own good. Without body language and vocal inflection, it's hard to gauge what is intended through text.
I understand that you only meant to correct the fact but the way how the sentence is worded could imply that you consider the person's outcome less important due to a lesser value attributed to that person's job title. I know that wasn't what you are trying to say but that might be the unintended inference that Tiemen is noticing.
The only thing the games share in common are:
A)Relatively Same Engine with upgrades here and there
B)Perks
C)60FPS
D)Batshit insane storylines.
That's really it.
Sports games are the ONLY genre you can legitimately say they are "the same game".
Did that scene need to be recycled? Coming up with endings for war games got too hard now?Did that scene need a different animation?
Is the scene from Ghosts the ending scene?Did that scene need to be recycled? Coming up with endings for war games got too hard now?
Did that scene need a different animation?
Is the scene from Ghosts the ending scene?
Why are we arguing about a 18 second scene, in a game that is maybe 5-6 hours long, where the camera and animation is reused from one game to another? Not trying to be rude, i honestly wonder.
This also makes me wonder, are there any sequels that uses 100% new assets?
Thanks for the info. I havnt played the game yet, waiting for the PS4 version =) (my PS3 stopped reading games a few days ago anyway, so its sent it for repair, and my PC is too old to handle Ghosts).No its from the first 10 minutes.
Apparently the scene is from the begining of Ghosts. If the ending scene was the same in both games, then i could understand it a bit more.COD is one of the best selling game series there is. They have ripped the ending sequence of ghosts straight from the ending of MW2.
I don't think anybody cares if some assets carry over, but this is going too far. It's not like they don't have the money.
So I need to work in the industry to see it's a recycled engine yet again, with poor texture work, recycled assets all over the place, poor multiplayer map design, poor performance, so far an underwhelming single-player campaign, lots of bugs from what I've seen. Not a single element so far, feature, gameplay or story wise has made me go "Oh, that's neat". This entire game reeks of "That's good enough".
Well, an extra died on set while shooting the intended action-scene for Transformers 3, so they have a pretty good reason to re-use footage.
Apparently the scene is from the begining of Ghosts. If the ending scene was the same in both games, then i could understand it a bit more.
True that its not a money issue indeed. I think its more a thing about time saving.