Yeah, I think it's a bit shortsighted that people are looking at this from within the constraints of retail, which will ultimately go away as it's becoming increasingly inefficient, inconvenient and costly compared to digital distribution. I mean PC gaming is nearly exclusively digital-only now.
Microsoft just tried to move WAY too fast and didn't stop to consider many things along the way, and on top of the NSA stuff, ended up looking really shaky. The core vision though is inevitable, and pretty much the foundation for what makes Steam great. They just approached DRM and license management in a draconian way.
Ok if you wanna play like that then the xbox one will allow you to connect your ps4 in the HDMI in the back and allow you to connect to it through the xbox. But hey, i know thats not the same since its Microsoft.
#SonyGaf
Ok if you wanna play like that then the xbox one will allow you to connect your ps4 in the HDMI in the back and allow you to connect to it through the xbox. But hey, i know thats not the same since its Microsoft.
#SonyGaf
This is worth quoting so we don't have to argue about this on every new page.There are some similarities. However, it's important to understand a few things.
1.) Not everybody who is against the Xbox scenario is necessarily for other arguable similar forms of DRM.
2.) These exist on different device types where there were already inherent differences in how media is consumed. iPads and smart phones have never had physical versions of software, for instance. And on the PC, the secondary market was already mostly killed off thanks to the existence of CD-Keys and the like. For better or for worse, consumers on these devices had already accepted the terms that resale wasn't possible.
3.) Many people buy software differently on these devices. While I certainly don't want to suggest that nobody pays full price for a PC games on Steam -- as I'm sure many do -- I think many of the people who embrace Steam were mainly brought in by the plethora of insane sales that exist on Steam and other digital marketplaces (that often sell keys that activate on Steam). And as far as iOS games are concerned, $20 (ignoring games with In-App purchases) is about the ceiling for what a game can cost. Long story short, people embrace more restrictions when they are paying less.
4.) Many people weren't convinced that the restrictions of the proposed Xbox DRM were as forgivable as other platforms.
He is completely right.
I don't like it. But we don't have a choice.
People really believe they have a choice in where the entertainment industry and technology is going? Society really isn't pushing back enough to stop companies from reaching the destination that they are all heading to. We are forcing them to take little detours, but right now it looks like they will eventually get there. MS took the risk of driving too hard and taking what they thought was a shortcut, but ended up lost instead. Now they are back on the right road again with everyone else. Society is gonna have to do more than force these companies to take a detour. We have to destroy all bridges to the destination.
If corporate culture doesn't change for the better we are heading for an MS-like all digital future. The way things are going that's where we are heading.
This right here is why an all-digital future will not work anytime soon. Have numerous friends with 300-500GB caps. That can be eaten away extremely fast if you are downloading 50GB games, playing games, streaming/uploading/downloading game-clips (which is one of the features of both consoles), watching more SUPERHD content, skype video calls, etc.
They and we may want it, but the infrastructure is not nearly there for it.
I wouldn't be surprised if next Next-Gen will be all digital. The consumer just isn't ready at this point in time, though.
The irony of it all is that the only reason for the planned DRM being draconian is because they tried to mix in physical discs, and still sort of provide some of the benefits of them (lending and/or trading games in).
If they completely jumped into digital, like other services, no 24hr check would be needed, for example. After all, if there's no need to change licenses, there's no need to continuously check if it's valid. You would only need to do the initial one-time check and be done with it.
"I do feel like we never got a chance to have a rational conversation about what we were trying to do," Penello told Engadget
#SonyGaf
I wouldn't be surprised if next Next-Gen will be all digital. The consumer just isn't ready at this point in time, though.
I think the question I have is were they really prepared to make a compelling case for the move? Obviously, his point that people weren't ready is correct, but I'm not convinced that they were truly prepared to really pull out all the stops in trying to win people over in as much as they just expected people to accept it. There tended to be a lot of comparisons to other platforms/media that have gone mostly (if not completely) digital, but there didn't seem to be any understanding of how long that process was and what it took to get there. When they were scrambling to win people over with ideas like the Family Sharing plan, it was pretty clear that they really didn't have their message completely fleshed out.
Maybe they are ready (or at least would be more receptive), but not with MS' vision of it.
You HAVE to be a joke character. You just have to be.
That's it.#SonyGaf
Hi Albert,
If Xbone survives, release a BR drive free version with less horrible DRM in a smaller case for $200 in four years and I'm there.
Best
Me
Let them dream.Why do people insist next gen will be digital only? Is there an entertainment industry that has completely phased out physical media?
You're not wrong. You're just getting tripped up by the misleading PR mumbo jumbo trying to reactroactively recharacterize the problem.
The whole problem wasn't about "all-digital" in the first place. It was their implementation of a larger policy around the Xbone; digital was only a part of the pie.
Exactly, but they would also have to figure out ISP caps and what-not. Digital only could work right now for MS if they had dropped their crazy DRM policies, BUT they would have sacrificed a ton of sales.
That's it.
Hating draconian DRM == undying love for Sony... smh...
Why do people insist next gen will be digital only? Is there an entertainment industry that has completely phased out physical media?
Why do people insist next gen will be digital only? Is there an entertainment industry that has completely phased out physical media?
"I do feel like we never got a chance to have a rational conversation about what we were trying to do," Penello told Engadget.
There's already a decent segment of games that get no physical releases--Indies, smaller games, etc.
Music?
Outside of enthusiasts who still buys CD's?
People keep acting like it is the consumer who isn't ready. It is the infrastructure that is the problem here, not the consumer.
Music?
Outside of enthusiasts who still buys CD's?
Many people posting about not having ownership of the things u buy. Whats the difference with Steam and iPad purchases? Am I missing something?
THAT'S A BUG. It is MEANT TO BE FOREVER ALREADY.In particular, the fact that Steam requires you to go online once every few weeks is a bug rather than intentional design, and something the company aims to fix.
It's still not purposely phased out and yes people still buy CD's. I don't know who told you different.Music?
Outside of enthusiasts who still buys CD's?
I, for one, never will be. There's no way I'm spending that kind of money without something substantial.