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Vita PSN Game & Service Thread | December 2013 |

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killatopak

Gold Member
One can dream~

image.php
 

zulux21

Member
on one hand I am a little sad there won't be a cart for the superior ff 10-2 even though there will be one for ff 10, on the other hand yay for physical existing for either.

I suppose on the plus side given most people have problems grasping that 10-2 is the superior game there will be a number of digital codes sold and I could just skip the meh 10 and replay the awesome 10-2 :p
 

killatopak

Gold Member
on one hand I am a little sad there won't be a cart for the superior ff 10-2 even though there will be one for ff 10, on the other hand yay for physical existing for either.

I suppose on the plus side given most people have problems grasping that 10-2 is the superior game there will be a number of digital codes sold and I could just skip the meh 10 and replay the awesome 10-2 :p

Possibly on the gameplay but not so sure about the story.
 

zulux21

Member
Possibly on the gameplay but not so sure about the story.

it's really a toss up for me which has the worse story, both are god awful. 10-2 at least is consistently meh while 10 has a few good parts and some really really really bad parts.

In general both are some of my lowest ranked FF games of all time though. I am just getting them to replay them and see how they hold up compared to my memories, as well as support the releases so we can get the best PS2 FF game on the vita... FF12.
 

swnny

Member
What's New on Asia PSN:
New games for Vita PS+ subs:
Guacamelee
Modnation Racers road trip
PS All-Stars

Leaving:
Time Travelers (JP language)
Disgaea Infinite (Eng + Jap versions)
Open Me
Phase Shift

PS+ 1 year membership price hiked to 268HKD (from 233hkd) but has a current promotion of buy 12 get 3 months free as part of PS4's launch.

PS+ in Asia updates only once in a month.

PSN currently hammered. Tomorrow 17th is the Launch of PS4 in select Asian countries. I expect to go worse.

Thank you for everyone who suggested Fate/Extra to me, that game is the reason I am not online for the past few days. The goddamn Caster is a cutie but is the very definition of a glass cannon. Almost all creeps constantly busts my ass like Brown on Rihanna.

That Asia PS+ list looks good. Does it mean we can expect PS All-stars and/or ModNation coming as freebies in US/EU as well? From what I remember, there were comments in the blog, that they cannot "strike a deal" for this games yet...

And yea, Fate/Extra is really good game. I enjoyed my time playing it on the PSP a few years ago. May dig out the UMD and play it again through the holidays. :)
 

zulux21

Member
That Asia PS+ list looks good. Does it mean we can expect PS All-stars and/or ModNation coming as freebies in US/EU as well? From what I remember, there were comments in the blog, that they cannot "strike a deal" for this games yet...

And yea, Fate/Extra is really good game. I enjoyed my time playing it on the PSP a few years ago. May dig out the UMD and play it again through the holidays. :)

PS all stars will come at some point, that is a given. I hope we don't get modnation though, we are getting a vastly superior kart racing game in sonic racing transformed as it is... we don't need a cheaply made rush job of a launch game in modnation as well.
 
Did my part yesterday and finally picked up Tearaway. Got a lot of games to play right now but I'm going to try to make some time for it due to all the positive impressions.
 

spectyre

Member
on one hand I am a little sad there won't be a cart for the superior ff 10-2 even though there will be one for ff 10, on the other hand yay for physical existing for either.

I suppose on the plus side given most people have problems grasping that 10-2 is the superior game there will be a number of digital codes sold and I could just skip the meh 10 and replay the awesome 10-2 :p

Madness!

it's really a toss up for me which has the worse story, both are god awful. 10-2 at least is consistently meh while 10 has a few good parts and some really really really bad parts.

In general both are some of my lowest ranked FF games of all time though. I am just getting them to replay them and see how they hold up compared to my memories, as well as support the releases so we can get the best PS2 FF game on the vita... FF12.

Genius!

I've always heard there was a fine line between the two.
 

killatopak

Gold Member
Shahid will need to bring indie in the same day and date with other versions if he want people to take indie games on Vita seriously as a platform for indie fans.

I have to agree with this.
I've always heard there was a fine line between the two.
There's only 3 FF titles on the PS2 gen and basically two of them are the same so if FF12 isn't worse than them then logically it can only get better. I haven't finished 12 though so I don't know. I haven't finished X either because of a freezing issue related to my disc where it stops once you input the coordinates of the final battle in the airship. I vaguely remember finishing X-2 and beating up an old man in a 100 floor dungeon so there's that. I really want to replay those games so them being on the Vita is a godsend.
 

antibolo

Banned
So I tried to play that Doki Doki Universe but gave up after 15 minutes due to the inconsistent framerate and generally poor performance (ie. selecting an option on the title screen takes about 1 second for the cursor to react). There's really no goddamn excuse for a game this graphically simple to have such glaring framerate and input lag issues.
 

matmanx1

Member
I finally finished the single player campaign on the normal difficulty in Killzone: Mercenaries last night. I ended up being fairly impressed with the way the whole thing came together.

I had a more difficult time finishing the game than on the other Killzone titles (except for Liberation - that game is brutal!) but it just made reaching the ending that much more satisfying.

I reiterate that Killzone: Mercenaries is probably the most impressive looking Vita game out right now. I am seriously impressed with what Guerilla was able to achieve on the Vita and it makes me wish other developers were as talented and had access to the same resources.

So yeah, two thumbs up from me on Killzone. It was worth the price paid and the time spent.
 

antibolo

Banned
So the retail version will only include X on the card, and come with a voucher to redeem X-2 on the Store.

Uh.

As I only wanted X-2 this is kinda disappointing, but oh well. I wonder if it will be possible to buy X-2 solo digitally, their post is unclear on that.

EDIT: no wait, they say no separate buy. Ugh this sucks. Guess I'll buy the whole thing as digital since I don't care about X.
 

Famassu

Member
Shahid will need to bring indie in the same day and date with other versions if he want people to take indie games on Vita seriously as a platform for indie fans.
That's just incredibly inconsiderate towards indies. Most indies can't handle developing several versions simultaneously, it's stupid to require them to. Consider the facts that 1) porting game still require quite a bit of effort and 2) the sales of indie games on platforms like Vita aren't all that great. It's probably in the thousands or tens of thousands copies for most games. That's not a huge amount of money with the kind of 3-15$ prince points most indies are selling for but that needs to pay for both the port as well as (hopefully) the development & porting of their next one.
 

Redhood

Member
So the retail version will only include X on the card, and come with a voucher to redeem X-2 on the Store.

Uh.

As I only wanted X-2 this is kinda disappointing, but oh well. I wonder if it will be possible to buy X-2 solo digitally, their post is unclear on that.

Nope 40$ nets you both! Maybe SE are worried if they will sell it separately X-2 will bomb and they would lose 20 that will come from a combo pack.
 
Wow, Killzone is Guerilla developed? Color me impressed.

Quick question, I know in certain PSP titles you can map actions to the second analog stick, how comprehensive is it?
 

zulux21

Member
So the retail version will only include X on the card, and come with a voucher to redeem X-2 on the Store.

Uh.

As I only wanted X-2 this is kinda disappointing, but oh well. I wonder if it will be possible to buy X-2 solo digitally.

(ignore this bit i am a dirty liar apparently ><:). There are a number of people who only like 10 and hate 10-2, it wouldn't be surprising if around launch if you hung out in the buy sell trade thread on neogaf that you could pick up a code for 10-2 from someone for less then it will be on the psn.
 

Redhood

Member
both games will be available on the psn as separate purchases (as far as I know, like for $30 each). Aside from that there is a number of people who only like 10 and hate 10-2, it wouldn't be surprising if around launch if you hung out in the buy sell trade thread on neogaf that you could pick up a code for 10-2 from someone for less then it will be on the psn.

What where was this confirmed?
 

killatopak

Gold Member
both games will be available on the psn as separate purchases (as far as I know, likely for $30 each). Aside from that there is a number of people who only like 10 and hate 10-2, it wouldn't be surprising if around launch if you hung out in the buy sell trade thread on neogaf that you could pick up a code for 10-2 from someone for less then it will be on the psn.

I hope they dump it in the Free to a good home thread. Will lurk 24/7. Hehe.

I doubt I could last that long though. Probably day 1 for me. Both games.
 

zulux21

Member
What where was this confirmed?

I am trying to recall where I read that now given your statement. I am not sure where I heard it to be honest, so I can't be sure it's the truth now.... but the game was sold separately in japan, and there isn't a real reason not to sell them separately on the psn as well as offer a combo pack.

Nope, they confirmed there will be no separate purchase in one of the replies.

my bad then, but that doesn't change the fact you could just buy a code for 10-2 and get it alone that way. (and I do see it now on the blog, didn't see it earlier today.)
 
Malicious Rebirth is twice the PS3 game , has 5 more bosses and the camera is way better than the ps3 version, the game is beautiful , the music is beautiful and yes i beleive the game is intentionally puting you on a world where the character floats , the game was and still is a way better game than the ps3 version despite the frame drops . I think Malicious is worth more than most of those indie games that are 10/15 dollars like stealth inc . or RCR . It has a lot of work put into it.
The game is not a simple hack n slash game , it is a bizarre mix couse bosses in most cases requires more strategy than simply smashing the buttons. The game is challenging.
In conclusion i dont think it deserves the same treat as for example chronovolt (wich mysteriously runs on the same engine)


If you see this video for example you can see clearly that there is a difference between the floating sensation and the real frame drops that only shows when there is much going on in the screen , i mean why else the guy you control floats always and the enemies still running at normal speed even when there is a lot going on... it is obviously intentional.And this same thing happens on the PS3 version maybe with a difference of 3 fps in favor of the PS3...

http://www.youtube.com/watch?v=1WRiJgfcqTo


I think a fair review is this one http://arcadesushi.com/malicious-rebirth-review/, althou for me the game is a solid 8/10 despite flaws . Its not a game for anyone , you must like challenging games like for example the megaman zero saga.

You must not play a lot of action games. Or not care about precision when you do.

Yes the game is unique -- I love the concept for it. It's meant to be a unique mix of boss rush, musou, and action game, IMO, and it has some great ideas. This is why I would buy it on PC, if the PC port could support running at a constant framerate, preferrably 60fps.

For the record, I've beaten the PS3 version, which I bought before it came to PS+ and was disappointed with it's technical performance. I bought the Vita version, which I also completed, because a couple of my Vitabros claimed it performed as well as, if not better than, the PS3 version (it does not.) At best, the Vita version is the same, but most of the time it's kind of worse. The main character is always floating; and at times, it does help to disguise a little bit of the performance problems because there's very little animation to how the character moves (due to the floating). However, this cannot hide the slowdown that occurs as soon as the enemies fill up the screen and stuff starts happening. The game is probably about 30fps in the hub world. The combos are pretty responsive, especially when you start doing switch combos and ones that incorporate button delay. Double (and multiple once unlocked) jumping also appears fluid. And then you load up a stage and start taking on enemies. Suddenly you get dropped inputs if you press them too quickly and have to adapt your timing, which is not acceptable for a game in this genre.

I'm not mad at my Vitabros for leading me astray -- they just weren't as in tune with it as I was... but almost every single one that had recommended it as performing better than the PS3 version and having a constant framerate most of the time, ended up agreeing with me that there's a significant performance drop when you load up a stage and actually start playing.

The game has technical problems. Period.
And it's a damn shame that they released the Vita version with them -- that was the one aspect I was willing to pay for an improvement in.

Don't get me wrong, the extra content is nice. It looks nice and plays well on Vita, IF (and that's a BIG if) you can deal with the horrible base framerate and slowdown issues.

To me, it's not worth $15... that's for sure. I'd have rather gotten it free on plus so I didn't feel like I got ripped off. And if someone wants a 3D action game on Vita and forces me to recommend something, I'll tell them to play NGS+ before I recommend Malicious Rebirth. That game is deeper in terms of combat, longer in terms of playtime, and technically runs at a more constant framerate (although it's half the original :( ) -- so even with it's negatives it's still a better port than Malicious Rebirth is. (Best "action" game on Vita is, without a doubt, Muramasa, IMO. And there are other games with action elements that do a better job than both these games...)

As far as it deserving the same treatment as Chronovolt, no. Not at all.
If Malicious. ran at a constant 30fps with no drops, I'd give it at least an 8. In it's current form, it's like a 5. Chronovolt would be lucky to get a 2 from me. What a terrible game that was.

My 64GB card has arrived, no problem with customs

This is great news. Believe it or not, I was actually worried about how your experience with Nippon-Yasan would turn out because it was me who started you down that path, I believe. :)
Enjoy the extra space! :D

I've e-mailed Nippon Yasan twice about my order but they haven't replied yet @_@
Gonna send another e-mail again...

They're not so great with emails, that was one of the few negatives I had regarding them. Once I got worried enough about where my package was and why tracking hadn't updated in so long and called them (I needed to get the Airbill # for the item so that US Customs could tell me what happened), they were unbelievably nice and helpful. I was particularly impressed that the same employee answered the phone both times (my first call was disconnected), he remembered me, and had already found my package and updated me on it immediately. My 2nd call cost me $.02 I think. :lol
 

Tizoc

Member
I've e-mailed Nippon Yasan twice about my order but they haven't replied yet @_@
Gonna send another e-mail again...
 

antibolo

Banned
Wow, Killzone is Guerilla developed? Color me impressed.

Quick question, I know in certain PSP titles you can map actions to the second analog stick, how comprehensive is it?

It's not game-specific. The PSP emulator allows you to bind the right analog stick to copy either face buttons, D-pad, left analog, or L and R.

In any case it will not magically make these inputs analog, so it's pretty much pointless. It can make Peace Walker more comfortable, but you're still limited to digital input.
 

dallow_bg

nods at old men
Unless the game is a port from an originally 60FPS game, I don't understand pixel/framerate hunters at all.

Just play the fucking game. I never complained about framerate on my PSX games (even if many of them have those, looking back). I never complained about how sluggish some SNES titles looked. Or N64. I just played them, finished them and created fond memories of them.

Sigh... I'll probably be some type of retrogamer in the future.

You didn't? I certainly did even if I didn't know the proper term.
I just knew certain games would "slow down" and it'd be pretty annoying.

I'm certainly not going to put fingers in my ears and pretend everything is fine. Good games or not.
 

spectyre

Member
There's only 3 FF titles on the PS2 gen and basically two of them are the same so if FF12 isn't worse than them then logically it can only get better. I haven't finished 12 though so I don't know. I haven't finished X either because of a freezing issue related to my disc where it stops once you input the coordinates of the final battle in the airship. I vaguely remember finishing X-2 and beating up an old man in a 100 floor dungeon so there's that. I really want to replay those games so them being on the Vita is a godsend.

FFXII is my absolute favorite. I would pee on a beehive to have it on my Vita. Unfortunately, we have to depend on SE to make a competent decision for that to happen. I have a feeling even if sales do exceptionally well for X & X-2, by the time SE get around to deciding if they might maybe want to give XII the HD treatment... PS3 will be a dead console and the Vita by itself isn't enough to warrant the effort.
 

zulux21

Member
FFXII is my absolute favorite. I would pee on a beehive to have it on my Vita. Unfortunately, we have to depend on SE to make a competent decision for that to happen. I have a feeling even if sales do exceptionally well for X & X-2, by the time SE get around to deciding if they might maybe want to give XII the HD treatment... PS3 will be a dead console and the Vita by itself isn't enough to warrant the effort.

the ps3 won't be a dead console until at least 2016, beyond that last time I checked the ps4 can handle HD games just fine, if everyone has moved to the ps4, then they could just do their HD port on the ps4 instead of ps3.
 

daxy

Member
Wow, Killzone is Guerilla developed? Color me impressed.

Quick question, I know in certain PSP titles you can map actions to the second analog stick, how comprehensive is it?

If I recall correctly you can set it to be L and R, Dpad full, Dpad up and down, Dpad left and right, and some other buttons. Can't check, don't have a PSV on hand, but it worked perfectly for MonHun :D
I believe you can also map the touch screen to do things.
 

RalchAC

Member
this box art scares me

cZIr5hr.jpg


is this really going to be the final roster?

c'mon scamco where's seiya, yugi, and ryuuk

Vita will get some promotional AR app this week:

NhLa344.jpg


Apparently there won't be any (paid?) DLC: http://game.watch.impress.co.jp/docs/news/20131216_627896.html?ref=twitter

I want some Nurarihyon no Mago characters T.T

Me too!!!
I even bought them myself. ;)

First time in 15 years that I will be getting a bunch of games for Christmas. Makes me feel like a kid again.

And this is only the very beginning. I really felt like a kid when playing Tearaway :)
 

Totobeni

An blind dancing ho
the ps3 won't be a dead console until at least 2016, beyond that last time I checked the ps4 can handle HD games just fine, if everyone has moved to the ps4, then they could just do their HD port on the ps4 instead of ps3.

SE is going for iOS/andoid ports nowdays (DQ8) they might pick mobile over consoles in the future for their ports.

FFXII might be perfect for mobile one hand gaming since it's already play automatically by itself :p
 
You didn't? I certainly did even if I didn't know the proper term.
I just knew certain games would "slow down" and it'd be pretty annoying.

I'm certainly not going to put fingers in my ears and pretend everything is fine. Good games or not.

Exactly.

There's a difference between playable and frustrating. When a game is something that requires PRECISE inputs, a CONSTANT and preferably HIGHER framerate is ESSENTIAL.

Seriously. If the framerate isn't constant, your timing continually needs to change on inputs. So for the action games (Devil May Cry, Ninja Gaiden, Bayonetta, etc.) the game needs to have these things. Same holds true for fighters and is the reason I will take up my sword in defense of MK9 when people start complaining about the bad textures and low polycount in the models. Nothing is more annoying than having a move come out that wasn't what you inputted in a game that requires precision and timing.

Racing games feel like you're moving faster and give you more of a sense of speed. Everything benefits from it, really, because more frames will make the animations more fluid.-- but it's not required to be locked (depending on how far it moves -- see God of War 3 for an example of doing this right).
 

killatopak

Gold Member
SE is going for iOS/andoid ports nowdays (DQ8) they might pick mobile over consoles in the future for their ports.

FFXII might be perfect for mobile one hand gaming since it's already play automatically by itself :p

ugh...

Somehow I think that's likely too...
 

zulux21

Member
SE is going for iOS/andoid ports nowdays (DQ8) they might pick mobile over consoles in the future for their ports.

FFXII might be perfect for mobile one hand gaming since it's already play automatically by itself :p

dragon quest and final fantasy are vastly different series in the way square handles them in general. They have hinted that they are working on ff12 HD anyways for the ps3 so I don't think it's a stretch to think after 10/10-2 come out they will announce ff12 with in a few months.

also, curse you for bringing up that silly ff12 meme that has always be false @_@ It can play by itself if you take the time to set it up (which actually is awesome for more tedious tasks like putting regen on yourself) the combat system in general in ff12 is awesome :/

ugh...

Somehow I think that's likely too...

if it somehow ends up that way I will just have to go without. I still don't own a smart phone that is able to play games and likely won't any time soon.
 

FinalD

Member
Sony got me: couldn't resist a 3G Vita for 129 euro. Only need to buy me a memory card so I can play my 43 Vita games I already "own" (32 via PS+). Also have some 80 digital PS1/PSP/mini games to go along with that.

Not sure when exactly I'm supposed to be playing all those games though. -_-'
 

RalchAC

Member
Exactly.

There's a difference between playable and frustrating. When a game is something that requires PRECISE inputs, a CONSTANT and preferably HIGHER framerate is ESSENTIAL.

Seriously. If the framerate isn't constant, your timing continually needs to change on inputs. So for the action games (Devil May Cry, Ninja Gaiden, Bayonetta, etc.) the game needs to have these things. Same holds true for fighters and is the reason I will take up my sword in defense of MK9 when people start complaining about the bad textures and low polycount in the models. Nothing is more annoying than having a move come out that wasn't what you inputted in a game that requires precision and timing.

Racing games feel like you're moving faster and give you more of a sense of speed. Everything benefits from it, really, because more frames will make the animations more fluid.-- but it's not required to be locked (depending on how far it moves -- see God of War 3 for an example of doing this right).

God of War III is usually between 45 and 55 fps, right? I haven't played it yet, but people say it's incredible even if framerate is not locked.

One of my biggest problems with Tales of Xillia, for example, was that the game slowed down quite a lot when there were a lot of effects in battles (and there are some fights with more than 2 bosses on screen, so it can get pretty bad). It looked reaaally slow motion and I hate it.
 

zulux21

Member
Is it the one with the Zodiac something something? What's the difference?

yeah and hehe... a lot
a link containing the differences

the main ones are
songmic from gamefaqs said:
1. Zodiac Job System - In original FFXII, everyone had the same one big license board. However, in IZJS, each character chooses a job among 12 different jobs, each representing a symbol of the zodiac. Each job has different license boards. You can see how each license board looks like, but if you choose a job you can't change it. The most significant change in the game.

2. 16:9 Screen size mode - Now, in options menu, you can choose 4:3 and 16:9 screen size. Not a significant change, in my opinion.

3. Strong mode - beat the game once to unlock it. Everybody starts as lv90 characters, making the game hell easy.
Trial mode - unlocked from the start. The game pits your characters against 100 stages of trial fightning enemies. The difficulty of the final 100th stage is legendary.
Weak mode - clear Trial mode to unlock it. Same as normal mode, except for the fact nobody gains EXP whatsoever from fighting monsters. In other words, no level ups. Quite challenging, yeah?

4. The L1 button - press L1 to activate fast mode gameplay. Literally, you play the game faster. With this wonderful button you'll be less tired from clearing through a wide area or dungeon. Not recommended when fighting a difficult battle, however.

5. Certain changes in Magicks, Gambits, and Items. I can't list all the details. Treasure chests' locations and their contents have changed altogether.

6. You can mess with Guest's gambits, make Guest your leader. You can turn your Esper's gambit on/off, and make it your leader.

7. Certain changes in monster data(HP, steal-able items, etc.)

8. Vamped event scenes.

9. Slight changes in graphics.

top of the page recommendation: go take a shower, you smell bad from doing nothing but playing vita games :p
 
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