1. The Last of Us ; Aces pretty much all across the board. Playing through the different difficulty modes reveal just how robust the combat system is, and I've grown to love it more each time I play. How you approach every situation is dictated by how you've been playing the game-- what decisions you've been making regarding using, collecting, and crafting resources. Whether you pull everything off perfectly or if shit hits the fan, it's a tense and satisfying experience. Every aspect of the game-- from gameplay, to music, to the dialogue, the narrative, and the environment-- fueled each other in a way that I rarely experience. So much of it is so well-crafted and thought through that they easily outshine the few flaws it has. I grew attached to the main protagonists over the 15-20 hour campaign, and it's one hell of a journey. To me, TLOU stands alongside The Road (book), 28 Days Later, and Children of Men as my favorite post-apoca stories, and I didn't even realize it until they revealed the gut-punch ending. It changed the way I viewed everything before it, and I jumped right back into a second playthrough to experience it again with new knowledge. Then a third, and a fourth, etc.
2. DOTA 2 ; Hey, does DOTA 2 count? Dangerously addictive, team-based multiplayer game that can erase my entire day, easily. And happily! "Just one more game" is the eternal mantra. With over a hundred characters with unique abilities and even more items to mix and match with, as well as the teamwork element, there's some insane depth to this game and makes every match feel fresh.
3. Gone Home ; Found it to be an incredibly unique and at times, unsettling experience. I ended up feeling a huge spectrum of emotions throughout: Terror, laughter, awkwardness, sadness. All with a empty (OR IS IT?) house. Awesome.
4. Bioshock Infinite ; One of the most fascinating video game worlds I've seen. Fantastic level of environmental detail, and history. Columbia is my favorite location out of any of the games on my top ten. Gunplay was solid, though it got monotonous as it neared to the end. It's the whole package that put me at awe-- sights, sounds, gameplay, and narrative. Not perfect, but still awe-inspiring nonetheless.
5. Brothers: Tale of Two Sons ; Shorter than I wanted it to be, the gameplay potential peaked early, and the overall narrative was less emotional because of a few pitfalls, but it totally wows in presentation and details. The controls were fresh throughout, and the pacing was excellent for the most part. The fantasy world and the interactions between all the characters in this stuck with me for a long time. It's pretty clever, and very effective in a number of moments.
6. Devil may Cry ; This game got a lot of shit for a lot of different reasons, but it was the most enjoyable pure action title I played this year. Lots of reasons to play the campaign again. The visual flair is top notch (better than any other DMC game in this aspect), and while the story and characters weren't anything special, they weren't much worse than any mainline DMC game. The bosses are unfortunately way too easy, but I had a hell of a time with the combat in this game-- it just gets better the more you play it. The combination of visual creativity and satisfying gameplay left a strong impression on me.
7. Year Walk ; The ambiance, off-kilter designs, and its origins spring-boarding off of existing folktales and horror stories. This small, quiet game looks and plays like it was made specially for me. I love the premise and layout of the puzzles. Its effectiveness lies in its simplicity, and it works brilliantly with a tablet. Playing this curled up on a couch with headphones on and a cup of hot tea, was one of my favorite experiences this year.
8. Papers Please ; A game that feels like work. But that's what this game is all about. Not as stressful and unforgiving as Cart Life, its more focused mechanics let you jump into your new job and learn the ropes as you go along. But it's the moral and strange life choices you have to make throughout the game that really stand out and make an impression. It really feels like it's up to you as far as how you approach these hard situations. Not a fun game to play, but an important one to try out.
9. The Swapper ; An awesome platformer puzzle game with astounding visuals and atmosphere. The ending was chilling and I keep recalling all the great moments of triumph I had getting through some of the puzzles. A great mechanic that never felt overused or underutilized. Definitely play this!
10. Antichamber ; Took a while to get around to this game, but I finally played it, and it sticks out as one of the most striking games this year. Minimalist, clean, crazy art style. Crazier puzzles. I did feel that it was wearing itself thin a bit by the end, but I had a blast figuring out this bizarre labyrinth.