That's an oxymoron.
Edit: wait no, wrong word. But yeah speculations ARE baseless by definition.
Speculation is the lack of decisive evidence, not necessary a complete lack of reasoning. There's a spectrum of ass-pulling one can land on.
I didn't say that is what will happen.. I am saying I would not be surprised one bit if it did happen given Capcom's new "philosophies" with game developing and monetizing.
I really would like to know what this definite philosophy is.
You mean given a quote where a developer who works at Capcom said, more or less, in Japanese that was then translated that social games on consoles are not necessarily restricted to the models known in the Japanese mobile arena (namely, gacha and cards battles), but can be as broadly defined as "communication" (later described as "online" connectivity) between players involving "game elements" and "monetization" and with that "standpoint" all games are moving towards this.
Now what does communication mean / what can be done and already has been done with online connectivity in games (that, for example, may not mean "co-op")? What does monetization mean and how does it differ from how things are handled currently on consoles within and outside Capcom? What does game elements mean exactly? Does it simply mean "game mechanic"? Finally, for the sake of comparison, how will this new Capcom differ from how say, Namco/EA/Valve/etc. are currently ran (which is also asking: is he right about the market as a whole)?
Shit that should go through your head before you burn your videogames because you're strong attachment to corporations and their product brands has made you sad.
I think it is likely given Capcom seems to have no idea what they are doing and will most likely try every model possible until something sticks.
Sure, if they haven't already. I mean what is a social game under this dude's definition? How is, for example, Dragon's Dogma not one?