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“Buyer’s Wiimorse” Discussion

dog$ said:
Inefficiency tends to make me irritated, and no amount of gestures is as efficient as a button press.


So why stop there? Why not introduce a "win" button? :p


But seriously. It adds immersion to games. Something about just pressing a button to do actions adds an element of detachment.
 
Monk said:
But seriously. It adds immersion to games. Something about just pressing a button to do actions adds an element of detachment.

Exactly, in a well-done waggle game (Zelda, Godfather, etc.) it's like a level of abstraction has been peeled away: you feel much more engaged in what's happening, even if you're movements aren't represented 1:1 (which wouldn't necessarily, or even often, be an improvement IMHO).
 
Monk said:
But seriously. It adds immersion to games.
I don't think it really adds that much immersion, especially considering how the software actually responds to the Wii remote. Again, I have to cite how many times I feel like I'm fighting with the remote instead of using it in order to have the game act as I desire.

Meanwhile, I think I understand chibicyclist's world view a bit more:

The best movie ever made is Titanic.
The best food you can buy is from McDonalds.
The best band of all time is unquestionably The Beatles.
The best baseball team in MLB is the Chicago Cubs.
 
dog$ said:
I don't think it really adds that much immersion, especially considering how the software actually responds to the Wii remote. Again, I have to cite how many times I feel like I'm fighting with the remote instead of using it in order to have the game act as I desire.

Try Wiisports.
 
I have, repeatedly.

As previously stated, putting in Golf can be a nightmare. Any extra immersion granted in Tennis is voided by not being able to move the characters around. My average success percentage in actually getting a bowling ball to go down the alley is roughly at 75%.

I've played Trauma Center and Cooking Mama too. Same deal.
 
dog$ said:
I don't think it really adds that much immersion, especially considering how the software actually responds to the Wii remote. Again, I have to cite how many times I feel like I'm fighting with the remote instead of using it in order to have the game act as I desire.

I think i understand now. There are a couple of problems with the wiimote. For example if you twist and turn the wiimote too far in a game of say Excite Truck, it does really feel like you are fighting the controller than playing a game. Next time you play with a Nintnedo Wii, try doing smaller movements.
 
krypt0nian said:
You missed my point. I am saying things that apply to me. Others seem to think they apply to everyone.

You coulndn't be more off base.

Sorry, i apologise then. Still, considering how messed up the english language, you could be forgiven for such things. :)
 
dog$ said:
As previously stated, putting in Golf can be a nightmare. Any extra immersion granted in Tennis is voided by not being able to move the characters around. My average success percentage in actually getting a bowling ball to go down the alley is roughly at 75%.

I've played Trauma Center and Cooking Mama too. Same deal.

Um... do you have Parkinson's?

Wii Sports Bowling especially almost reads your mind it's so responsive: I'm absolutely repulsed by bowling in real life, but can't get enough of the Wii variety because the ball actually does what I want it to :D

It's also (too) easy to shoot perfect golf games in Wii Sports the controls are so responsive.
 
dog$ said:
I have, repeatedly.

As previously stated, putting in Golf can be a nightmare. Any extra immersion granted in Tennis is voided by not being able to move the characters around. My average success percentage in actually getting a bowling ball to go down the alley is roughly at 75%.

I've played Trauma Center and Cooking Mama too. Same deal.

Wha? Trauma Center? But that's 99% pointing (1% gesture when you use the defibrillator) and you have a problem with that?
 
Do you think Titanic is the best movie of all time because of its box office totals? If you don't, I think you can see why your sales citation is garbage.

Funny enough, my friends also tell me to use smaller movements while playing the games. I can't help it.

Right like in Trauma Center - drawing pentagrams should be a quick couple of flicks but instead I end up drawing over the entire goddamned screen. Not to mention that all I do is just motion down but does that register as a straight line? According to the screen it looks like I just drank a fifth.
 
A very good post. I enjoyed reading this perspective on the Wii and it's controller.

I actually recieved a Wii of my very own as a gift in late January. It's been a hit with my family and friends, and I love a round of Wii Golf every day. I've played and beaten Zelda, played some of Trama Center but died from it being far far too hard to my liking, have trunged through most of Sonic, and bought Wii Play for the controller. XD

The most interesting thing I've found about my experience with the Wii having bought and sampled many other games (i.e. buying things like Zelda and renting things like Red Steel) is that, unlike what I initially expected, I'm finding that I much prefer playing games that DON'T involve the use of the nun-chuck attachment (i.e. Wii Sports sans Boxing, Wario Ware, Sonic). I fully expected that, as a hardcore gamer, I'd be attached to the nun-chuck like a sticky note to a refrigerator door. But I'm finding that I'm having a much better time with the games that I simply use the Wiimote for. Go figure.

I also thought I'd have a harder time dealing with the not-so-greatly-updated visuals, as many others have expressed similarly. But I'm finding that I'm having so much fun just playing with the remote that I forget about the onscreen avatars half the time (esp. since the Miis look like scary wooden puppets half the time...). Seeing the screenshots for RE4 on the Wii reminded me that "Oh yeah, that Gamecube's graphics chip wasn't all that shabby!" I think the reason we're seeing games that are mostly not-so-RE4 in scope visually is because, as some have pointed out, developers aren't devoting their top teams to Wii projects... yet.

I will admit I have a biased opinion on this. And not because I'm a Nintendo fan. I'm a sucker for originality and original ideas. Hell, that's the primary reason that, up until they left the hardware scene in 2002 (officially), I was a die-hard Sega devotee. Sega used to be a company that oozed ambition and originality from every orifice it possessed. That didn't always lead to great business mind, plus they came out with FAR too many consoles and combo-consoles, but when it came to their GAMES, they were unmatched. Fans screamed for Sonic on the Saturn. Sonic Team gave us NiGHTS instead, one of the most original games ever created. Sega was so original and so ambitious they set tons of trends throughout the gaming industry. Cel-shading? Yeah, they weren't the first, but goddamn Jet Set Radio made it popular! Sega used to be a company that could dream of making a game in 16 chapters (over 8 games) telling the story of a up-and-coming martial artist in a world so interactive that you could look at and observe almost anything imaginable. Shenmue may never be finished thanks to Sega's being taken over by Sammy, but man did that game make some of us dream of greater things. Sega was original and they were ambitious with their software.

In a way, I think that Nintendo has become the new Sega, except where Sega once innovated with their software, Nintendo innovates with it's hardware. Games like Zelda and Mario haven't changed much over the years, but a new hardware set up has made one of them (assuming both when Mario comes out) feel new and fresh. Nintendo is trying to innovate and force some new and original ideas into a stale marketplace that's vying for something different. That's the kind of act I'd support on principle, even if it ended up sucking to high heaven.

Why? If it's successful, I have something new and amazing to play with. If it's not successful, I can give my feedback to other companies who can take the failed idea and improve upon it and make it successful where it's predecessor failed. I win in both senarios.

The faults and critisisms the Wii is currently recieving are most definately warrented, but I never expected it to be otherwise. As Nintendo is truly trying to push the boundries of console hardware design, I more than expected there to be some bumps in the road. I do, however, have faith that in the next year or two those bumps will be ironed out, and we'll have something truly amazing in our palms.

/2 cents
 
dog$ said:
I don't think it really adds that much immersion, especially considering how the software actually responds to the Wii remote. Again, I have to cite how many times I feel like I'm fighting with the remote instead of using it in order to have the game act as I desire.

Meanwhile, I think I understand chibicyclist's world view a bit more:

The best movie ever made is Titanic.
The best food you can buy is from McDonalds.
The best band of all time is unquestionably The Beatles.
The best baseball team in MLB is the Chicago Cubs.


This part is true.
 
No, The Beatles are nothing more than four lucky potheads, and if I never heard another song that they collectively or individually composed for the rest of my life it would be too soon.

I find the whole "wait & see" attitude for the Wii particularly annoying as well - what exactly is there to wait for? Gyroscopic mice have been out for a while. The Gamecube has been out for a while. There's no individual component of the Wii which doesn't have a previously existant comparable product. What exactly needs to be waited for?
 
...I like the ex-Sega fanboy angle, because I fall into the same category. I was a Dreamcast devotee and totally passed on the GameCube (which I'm now catching up on), but when I heard about the Wii it instantly struck a chord: I knew this would shake the gaming industry out of its Xbox/Playstation Madden/shooter doldrums, and I don't think I'm going to be disappointed... the coming years will be exciting times on the Wii as developers continue to experiment with the hardware...
 
Is anyone else getting depressed by all these negative wii threads?

I know wii is shit right now, and my mate sold his recently.

It would be nice if we had a wii thread listing all the good things, instead of all the bad.
 
dog$ said:
No, The Beatles are nothing more than four lucky potheads, and if I never heard another song that they collectively or individually composed for the rest of my life it would be too soon.


They may have changed music forever.
They did.
 
Some of you folks should seriously think about selling the Wii while supply is low if you already haven't done so, save up for your 2nd - 3rd and 4th 360.
 
krypt0nian said:
They may have changed music forever.
They did.
There isn't a period of 24 continuous hours where I'm not reminded of that fact. If anything, it makes me more resentful of their music and any actual merit it has.
stewacide said:
when I heard about the Wii it instantly struck a chord: I knew this would shake the gaming industry out of its Xbox/Playstation Madden/shooter doldrums
Stop believing that the videogame industry is how the media presents it to you.

I'm very sorry if you honestly believe that the PS1/2 has nothing but sports and FPS games.
 
dog$ said:
No, The Beatles are nothing more than four lucky potheads, and if I never heard another song that they collectively or individually composed for the rest of my life it would be too soon.

I find the whole "wait & see" attitude for the Wii particularly annoying as well - what exactly is there to wait for? Gyroscopic mice have been out for a while. The Gamecube has been out for a while. There's no individual component of the Wii which doesn't have a previously existant comparable product. What exactly needs to be waited for?

HAHA. Four lucky potheads? Ok. You're going to go far with that argument. For the purposes of your analogy, maybe you should pick a band the majority of critics and public don't like. As it is it looks like a "one of these things does not belong" question on a standardized test.
 
dog$ said:
I find the whole "wait & see" attitude for the Wii particularly annoying as well - what exactly is there to wait for? Gyroscopic mice have been out for a while. The Gamecube has been out for a while. There's no individual component of the Wii which doesn't have a previously existant comparable product. What exactly needs to be waited for?

I'm sure we're all waiting for Fall/Winter to come to get ahold of some quality games that you seem to hate (points to under your handle) :)

Plus it's not just people with Wii's saying to "wait and see", every NPD thread has PS3 owners saying the same thing almost every single month (ie. So and so game will boost system sales thus starting a chain reaction that will kill their competition)..
 
dog$ said:
Not to mention that all I do is just motion down but does that register as a straight line? According to the screen it looks like I just drank a fifth.

That's something I forgot about. I have a shaky right hand--I'm physically incapable of holding the remote steady. My left hand is better, but the problem is still there. It's frustrating that there isn't some kind of error correction for slight tremors.
 
tobor said:
For the purposes of your analogy, maybe you should pick a band the majority of critics and public don't like.
I was just going by chibicyclist's implication that sales = quality.
rkenshin said:
Plus it's not just people with Wii's saying to "wait and see", every NPD thread has PS3 owners saying the same thing almost every single month
Why are people still mentioning the lousy PS3 here? Who cares about the goddamned PS3 when it comes to Wii complaints.

Yes people take a wait and see attitude towards many things, but I'm asking, what about the Wii are we supposed to be waiting for?
 
dog$ said:
I have, repeatedly.

As previously stated, putting in Golf can be a nightmare. Any extra immersion granted in Tennis is voided by not being able to move the characters around. My average success percentage in actually getting a bowling ball to go down the alley is roughly at 75%.

I've played Trauma Center and Cooking Mama too. Same deal.

Quite often it comes down to the way you're holding the controller.

In Golf, stand side on to the TV and hold the remote with the buttons pointing away from you (so it is also side on to the TV). This seems to give a lot more control, I assume it's something to do with the way it reads the inputs. Doing it this way I've managed to get 8 under par over the 9 holes.

The instinct seems to be to hold the controller with the face pointing toward the TV, which throws the calculations out when it determines the swing power.

In Tennis, the shot you play actually affects where your character moves to after the shot, so you do have a sort of detatched control over character position. I agree that nunchuck joystick control in a singles mode would be fantastic however.

As for your Bowling complaint...I'm not sure what you're doing wrong to only get 75% of throws down the alley. There might actually be something wrong with your remote; the bowling action is probably the simplest of the lot (although it is also the one with the most subtle variation).

Boxing is the only sport where I would say it comes down to unresponsive and crappy controls rather than the player's "technique". Hooks and uppercuts are way too hard to do, especially with the nunchuck. I completely lost faith in Boxing when my 6 year old niece beat one of my skill 1300 computer opponents by wildly flailing her arms like a lunatic (even games with no buttons fail to eliminate button-mashing!).

I bought my Wii at launch and having finished Zelda, EXCITETRUCK etc really only use it about 30 minutes a day for Tennis. I still know the games will come though, and I don't regret the purchase in the slightest.
 
dog$ said:
I was just going by chibicyclist's implication that sales = quality.

Yeah I got that. And you're right, generally speaking. But the reverse is also true. Or does sales always = crappiness in your opinion?
 
dog$ said:
I find the whole "wait & see" attitude for the Wii particularly annoying as well - what exactly is there to wait for? Gyroscopic mice have been out for a while. The Gamecube has been out for a while. There's no individual component of the Wii which doesn't have a previously existant comparable product. What exactly needs to be waited for?

Yes, but no devs actually bothered with either the GC or Gyroscopic mice.
 
When the high-calibur titles start rolling out (probably around Q4).

That's when these recycled threads will end.

Probably not though, this is Neogaf, afterall.
 
dog$ said:
The sales numbers UbiSoft published for the game could be from anywhere, man.

Heres proof for your doubt - LINK

From ubisoft itself

Redsteel is at 950k copies
Rayman raving rabids for WII ONLY has sold 830k copies
 
dog$ said:
I'm very sorry if you honestly believe that the PS1/2 has nothing but sports and FPS games.

I played plenty of innovative/original games for PS2 (not so much my Xbox, which was my dedicated Halo/Splinter-Cell box), but it really did seem to me (and I suspect plenty others) that increasingly the market was punishing original ideas with the rare exception, and they were becoming less frequent. The 360 made this trend even clearer (a token commercial bomb like Viva doesn't change the direction of the industry).
 
Chumly said:
Heres proof for your doubt - LINK

From ubisoft itself

Redsteel is at 950k copies
Rayman raving rabids for WII ONLY has sold 830k copies

Great link dood! *bookmarks it for reference*
 
dog$ said:
My average success percentage in actually getting a bowling ball to go down the alley is roughly at 75%.

Wow, I never thought I'd see the day. Hey Mom, guess what? You're better at a videogame than someone else! Yeah, I know right? Who'd have thought?
 
Quit yellin for your mom, kid, I'm trying to get some sleep.
pkunkfury said:
that's pretty sad
Hey when it actually works, it's damned near a strike every time.

So when it works, it works. How about that.
 
I was skeptic in waggle but Wiisports changed my mind (the only Wii game I have ATM).
I just like it. It's fun to play.

But as we know, fun is relative. I don't like the beat-les.
 
PkunkFury said:
that's pretty sad

Indeed. I don't believe him. It would be far more effective if he just sticks with his prefabricated talking points. If anything, Wii Bowling is easy and intuitive and the absolute worst reason to "prove" the Wii's inaccuracy.
 
I'm definitely disappointed with the current state of the Wii.

I got mine about 2 & 1/2 weeks after launch and was enthralled. I had Wii Sports, Zelda and Rayman. Wii Sports was phenomenally fun at the time, and I played it a bit everyday for a while, sometimes with my Dad. Rayman was fun in short bursts, and some of the minigames were really well put-together. Zelda was amazing: I loved every minute of it, and it took me roughly 40 hours to play through the main quest.

The next game I got was WarioWare. This one really disappointed me, but I've had some fun with it. I recently purchased Super Paper Mario, and have been extremely underwhelmed. It's by no means a bad game, I'm just not feeling compelled to finish it what with all the great DS games I've been playing recently.

I've bought some VC games, and those are definitely fun, but certainly not what I bought the system for. I've beaten half of the 4 GC games I've bought to play (I never owned a GC), but I doubt that I'll ever finish the other two. I really hope something worthwhile is coming down the pipeline in the near future.

In short: I'm desperately hoping that my purchase pays off in the long run. I understand now that I was purchasing potential and little else, and I really hope that this potential comes to fruition sometime soon...
 
What does it matter if wii sucks?




It has Smash Bros. Brawl on it. I've played Melee every week since it has released until the week I'll get that game.
 
dog$ said:
I have, repeatedly.

As previously stated, putting in Golf can be a nightmare. Any extra immersion granted in Tennis is voided by not being able to move the characters around. My average success percentage in actually getting a bowling ball to go down the alley is roughly at 75%.

I've played Trauma Center and Cooking Mama too. Same deal.

That's a good thing that putting is so hard because unlike in most other golf videogames, putting IS a nightmare in real life! Putting is by far the most difficult part of real life golf, and Wii Sports Golf emulates it wonderfully! And the bowling is very realistic, if you've ever gone to a real bowling alley, can you say with a straight face that you never hit a gutter ball ever? All other bowling games are far too easy and feel nothing like the real sport, Wii Sports Bowling is nigh on perfect!

Also Trauma Centre SO is very difficult, as is the DS game. You have to keep at it if you want to get good at it, the controls are perfectly fine and are super responsive but the game itself is very hard and it can get frustrating. Blame the game for the frustration not the controller!

Just because the games are not easy to do everything perfectly, it doesn't mean that the controls are imperfect, rather it means that you're not doing it right!
 
dog$ said:
Gyroscopic mice have been out for a while. The Gamecube has been out for a while. There's no individual component of the Wii which doesn't have a previously existant comparable product. What exactly needs to be waited for?
...gyroscopic mice? The wiimote doesn't even use any gyroscopes. And even then, gyroscopic mice weren't remotely standard.
 
Tristam said:
What I have learned in this thread:

1.) Nintendo won't develop a new Mario Kart iteration for the Wii. They will port the arcade version over.

2.) The Wii is a white GameCube with a gimmick controller.

3.) Metroid Prime 3 must be disappointing because Metroid Prime 2 was disappointing. The controls will also suck, previews praising them be damned.

4.) Super Mario Galaxy will suck because it will be just like Super Mario Sunshine, which also sucked.

5.) The only games that exist for the Wii are Zelda and Wii Sports.

6.) When you dive behind a couch your onscreen avatar should replicate your actions, just like in the commercial.

Continue to enlighten me, GAF.

Wow pwned by a junior. GAF is easy prety though.
 
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