Interview with Mr Dyack: http://toohuman.net/index.php?option=com_content&task=view&id=214&Itemid=1
TH.net: The single player game is obviously story driven through a campaign mode, will the co-op mode require players to jump in at a checkpoint where the last game was played or will players always start from the beginning?
Dyack: Its going to be more robust than that. Essentially, someone will start up a server and you can have your friends join you and pick the levels and the type of loot distribution that you want. You can play the game from beginning to end, or you might just want to jump in to a particular section because you are mining for a particular weapon. Thats the direction we are going in right now.
TH.net: Some readers have been concerned about the analog stick controls because it hasnt been done well in the past. From the play time we had with the game it seemed as if a lot of the strategy is derived from knowing when to use ranged weapons, when to use swords, and how to mix both. That dynamic is very different from what we have seen in other games, and when you throw in air combat it gets even more tricky. Is it fair to say the controls have been made accessible, but there are some more variants in play than we have ever seen in a similar type of game?
Dyack: Yeah, thats the whole idea. The tough part is that I dont know of a game that is similar to what we are trying to do. Certainly if you look at it from a Diablo or a World of Warcraft perspective, really there is no comparison. Then if you look at it from a Devil May Cry or God of War perspective there is no comparison in the customization we are doing and the statistical roleplaying elements and the cooperative play. Its a lot more complex than people think. You really have to know about double taps to juggle enemies or get them in the air, and that there are different types of combinations and different types of juggles for various classes and weapons and variants of those weapons, and then theres going to be all of these different effects Im really interested to see how people receive it because we are really excited about the potential there.
E3 Co-op Marketplace demo please!