UT99 is and will always be my Favorite FPS. The OG. I picked up UT03 and 04 on release and loved bombing run and Onslaught. Its so crazy to think that 04 was released with 100+ maps. Imagine if it was released today. 20 Maps MAYBE at launch and then 5 maps every few weeks for 10 bucks.
Ugh.
Also, will there ever be a weapon that works like the shock rifle in another FPS? Shock combos separated the men from the boys.
My only hope is that Harmonix (of all people) can bring back the Arena FPS.
Original UT is still my favourite in the series, but UT'04 was dope. Played the shit out of it. Remember it being one of the first things I'd install with hardware upgrades and reformats, and always had a presence when I lanned with mates.
I was angry that 2004 came out and pretty much killed off 2003 only a year after I bought it, so I refused to buy 2004. I also felt like vehicles did not feel very like UT to me. Also, WoW beta...
I really miss playing bombing run though, it was such a fantastic mode. There was nothing like dodging rockets from all directions and shooting the ball into the hoop from far away.
Like I said in another thread, if you weren't around for the golden age of PC FPS' you will probably never realize the extent to which gamers are being utterly shafted when everyone decided that the consoles were the place to be for FPS.
Here's the "DLC" that UT2K4 was later released with:
- Two entirely new gamemodes
- New weapons
- New vehicles
- New character models
- New maps - it was something ridiculous, at least in the 30's
That was for one major update and it was free. It also came out at a time when companies regularly released mod tools with their games. This is one of the reasons why games like Starcraft, Counter-Strike, Quake, Unreal were popular on the multiplayer stats for YEARS. User generated content ensured that even if the game was abandoned by developers, it would be continued to be supported by the community. This also applied to singleplayer games by the way - Deus Ex is a prime example.
Very few people on NeoGaf have heard of Tron 2.0. It was a licensed game that until the last Tron movie came out, was considered the sequel to the original Tron. Game was pretty good, did alright on the sales charts but the developer abandoned it shortly after release. There is still a small community of people out there making patches and content for this obscure 10+ year old licensed game.
Compare that to today's modern FPS. Modern Warfare 2 gets released in 2009. No dedicated servers and no mod support. PC fans create a stir. The Giant Bomb guys go on their podcast and defend the decision because most mods suck and dedicated servers often make people download mods.
I see people post in threads about how playing FPS with a controller is better than M+KB and I always think to myself that they're only saying that because they don't realize that most modern FPS are designed with more or less, the same game mechanics that make it possible to play with a controller. This was not true back in the early 2000's. FPS used to be a lot more diverse in terms of game mechanics and genre tropes back then.
I really hate what the modern gaming industry has done to the FPS genre.
Damn...I remember my high end X800XT struggling to make it to 60fps on some of the bigger ONS maps...amazing to see how good the game still looks 10 years later.
Was this the one with Convoy? Loved that map and assault mode so damn much... Great demo.
Damn...I remember my high end X800XT struggling to make it to 60fps on some of the bigger ONS maps...amazing to see how good the game still looks 10 years later.
Clone Bandits. <sigh> Nevar forget. (It was one of those Make Something Unreal projects.)
Like I said in another thread, if you weren't around for the golden age of PC FPS' you will probably never realize the extent to which gamers are being utterly shafted when everyone decided that the consoles were the place to be for FPS.
Here's the "DLC" that UT2K4 was later released with:
- Two entirely new gamemodes
- New weapons
- New vehicles
- New character models
- New maps - it was something ridiculous, at least in the 30's
That was for one major update and it was free. It also came out at a time when companies regularly released mod tools with their games. This is one of the reasons why games like Starcraft, Counter-Strike, Quake, Unreal were popular on the multiplayer stats for YEARS. User generated content ensured that even if the game was abandoned by developers, it would be continued to be supported by the community. This also applied to singleplayer games by the way - Deus Ex is a prime example.
Very few people on NeoGaf have heard of Tron 2.0. It was a licensed game that until the last Tron movie came out, was considered the sequel to the original Tron. Game was pretty good, did alright on the sales charts but the developer abandoned it shortly after release. There is still a small community of people out there making patches and content for this obscure 10+ year old licensed game.
Compare that to today's modern FPS. Modern Warfare 2 gets released in 2009. No dedicated servers and no mod support. PC fans create a stir. The Giant Bomb guys go on their podcast and defend the decision because most mods suck and dedicated servers often make people download mods.
I see people post in threads about how playing FPS with a controller is better than M+KB and I always think to myself that they're only saying that because they don't realize that most modern FPS are designed with more or less, the same game mechanics that make it possible to play with a controller. This was not true back in the early 2000's. FPS used to be a lot more diverse in terms of game mechanics and genre tropes back then.
I really hate what the modern gaming industry has done to the FPS genre.
UT99.
One of the best shooters ever made. Incredible amounts of content and variety. Exquisitely smooth in its movement, with an arsenal to match. I'd pay good money for a UT2K4 re-release with Steamworks support.
"My only hope is that Harmonix (of all people) can bring back the Arena FPS."
"Band together – Your team is your band: Join up with your friends and battle for glory. Master multiple classes, each with their own unique musical gameplay mechanics and perks, and lead your team to victory." -- from the Harmonix website...
I wouldn't get your hopes up for that game to bring back the Arena FPS. Sounds more like TF2.
Its already on steam,no need for a rerelease.