• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

100+ hours of Destiny has shown me the true enemy.

Yep, I know it.

I was one of those day-one WoW guys, and I played until the first expansion, so my net investment was $50 + 24 * 15 = $410.

Destiny is definitely light on content, but, one month in, I'm still really enjoying it and playing it like an addict. I've played it enough that I can probably justify the $90 I paid for the limited edition.

I can completely sympathize with someone that would feel ripped off, though. The game could use more of practically everything (strikes, loot, locations, enemies).

I get where you're coming from totally. I'm still logging in every day or so. But it's just so far from what I'd expect from the "biggest Bungie IP" ever. Hell, with WoW you had multiple races, multiple classes and all of them played totally differently. You had different starting cities, different stories and quests based on that choice and even mounts and pets. That was at launch. I'm having a hard time figuring out what in the fuck Jason Jones was doing for like half a decade. What did their writers do for years? If I'm being hypercritical it's because I wanted Bungie to succeed.
 
That's not the nightmare.

When I played it, everyone in my group got the shader except one person, who got a fucking ship. And nothing but materials from chests. THAT is the nightmare.

That's exactly what happened to me last night, when we cleared the raid everyone got the shader, but i got a Legendary Ship instead. All chests gave me either energy or ascendant shards,
 
I get where you're coming from totally. I'm still logging in every day or so. But it's just so far from what I'd expect from the "biggest Bungie IP" ever. Hell, with WoW you had multiple races, multiple classes and all of them played totally differently. You had different starting cities, different stories and quests based on that choice and even mounts and pets. That was at launch. I'm having a hard time figuring out what in the fuck Jason Jones was doing for like half a decade. What did their writers do for years? If I'm being hypercritical it's because I wanted Bungie to succeed.

Again the Wow comparison is a bit much

Then again even against Borderlands its gets squashed in sheer content

I wonder how the original game got shipped with so little. Maybe they consider their game outside of the box?
 
I feel like the 6-8 expansions should have just been Vanilla Destiny
Especially the first two in particular. The game is completely bereft of content, as it is. If I wasn't already roped into the expansions because of the special edition, there's no fucking way I would've paid for stuff that pretty clearly got ripped straight out of the game moments before launch.

It's fucking embarrassing. How far the mighty have fallen.

Well, I hope you're right. Where did you hear this? I can never find any reference to anything but the first two expansions.
Common sense whispered to me.

First expansion three months after launch, next one three months after that... and then...?

You can't tell me that you honestly expect them to go a year and half (at least) with absolutely no new content.
 
Wait a second wait a second waiiiittt aaaaaa seccccond.

So my friend just told me Vault of Glass is the last piece of FREE new content were getting with this game and everything else is going to cost us.

That can't be true right
Vault of Glass was never free new content anyway. They just held it back for a bit before letting players in. It was always part of the initial purchase bullet-points and not something extra.

So.... considering how light the content is here - with the expansion on the way, do you think the game will be set up so that players will just grind the new stuff? Or will the expansion strikes and the like just get mingled in with the current content?

Or to put it another way, once the expansion hits and you run some strike playlist, are you still going to fight Phogoth and the Archon twice (as a random example) before getting a chance at the new stuff? Or do you think players will just be able to play the new stuff on its own?
 
NO WAY.
Holy hell no way.
You mean to tell me the 7 hours of legitimate content in this game that they have suckered us into to playing over and over and over and over and over again is IT!!!

Oh man I want to break something.

Be grateful you were not suckered into buying the season pass.
 
Again the Wow comparison is a bit much

Then again even against Borderlands its gets squashed in sheer content

I wonder how the original game got shipped with so little. Maybe they consider their game outside of the box?

I'm only bringing it up because that one crazy guy who was using it to defend Destiny. It's pretty obvious content wise that Destiny doesn't even line up well with an annualized COD game. Even COD ended up adding a coop mode and has a campaign that tells a story with actual characters.
 
I think its more fair to compare Destiny to Bungies last Halo title than it is to compare it to WOW

Despite being built to resemble and MMO I dont think Bungie approached this first entry with that SCALE in mind.

I mean clearly not. I would like to know how it compares to the content they presented in Halo Reach.

Based on what we received, it would SEEM like they weren't approaching this first entry with scale in mind.

However, based on what Bungie promised us? On their vidocs? On their GDC presentation? They absolutely WERE attempting something with a huge scale for Destiny, and yet we got what we got.

I am DYING to know what happened during production.
 
Vault of Glass was never free new content anyway. They just held it back for a bit before letting players in. It was always part of the initial purchase bullet-points and not something extra.

So.... considering how light the content is here - with the expansion on the way, do you think the game will be set up so that players will just grind the new stuff? Or will the expansion strikes and the like just get mingled in with the current content?

Or to put it another way, once the expansion hits and you run some strike playlist, are you still going to fight Phogoth and the Archon twice (as a random example) before getting a chance at the new stuff? Or do you think players will just be able to play the new stuff on its own?
Seeing as how thin the expansion content actually is, I can pretty much guarantee you that Bungie will force you to slog through old stuff if you want to see the new instances.
 
Common sense whispered to me.

First expansion three months after launch, next one three months after that... and then...?

You can't tell me that you honestly expect them to go a year and half (at least) with absolutely no new content.

Iron Banner and Queen's Wrath on rotation, that's some great content, man.
 
5 hours of Mordor took the Destiny needle out of my arm.

I'll probably come back every now and then for some pvp, but that's about it.

If i have to shoot at the Nexus one more time, i might just lose my mind.

This is what I am trying. So far I have done 7 hours of "Shadow of Mordor", 5 hours of "Alien" and I bought "The Evil Within"...I hope this isn't a twelve step program...I hate the "Destiny addiction", but I will go broke if I have to to get off the train...

The grind vs. reward is too minimal for a longer stay, but I don't want to flat out quit. Just take a vacation to keep from throwing my controller through a wall after getting more Blue Engrams and equipment that aren't any better than what I already have.
 
Based on what we received, it would SEEM like they weren't approaching this first entry with scale in mind.

However, based on what Bungie promised us? On their vidocs? On their GDC presentation? They absolutely WERE attempting something with a huge scale for Destiny, and yet we got what we got.

I am DYING to know what happened during production.

ME TOO!
 
This is what I am trying. So far I have done 7 hours of "Shadow of Mordor", 5 hours of "Alien" and I bought "The Evil Within"...I hope this isn't a twelve step program...I hate the "Destiny addiction", but I will go broke if I have to to get off the train...

The grind vs. reward is too minimal for a longer stay, but I don't want to flat out quit. Just take a vacation to keep from throwing my controller through a wall after getting more Blue Engrams and equipment that aren't any better than what I already have.

The trick is to enjoy the game in and of itself

And not Marathon sessions.

Last night I did some bounties, daily and a strike and thoroughly enjoyed myself

Patrols are more fun than they should be despite being so simple. There is something to be said for its simplicity though.... Whenever I play an MMO I get overwhelmed with choice so bad that I end up doing nothing

I say this because this JUST happened to me since my buds are trying to get me Back into FF14. Holy Shit I was like a lost puppy.
 
Came to the same conclusion last night as you OP. I don't really play with buddies, so you can imagine the weekly strikes and the raid is off limits for me since Bungie does not want to cater to people like me who don't play in groups.

I also realized I was playing for RNG. Just playing to pick up better armor, better weapons or what have you. I'm a level 26 Titan, and I think I'm through. Tonight I'll probably finish the last 2 story missions I have left and put it away for a long time. Maybe in some months Bungie will add new content and maybe see the error of their ways. I don't want to play a loot game that barely has any loot.
 
I still have fun with destiny and like it a lot. I've played mmo's and loot games before so I don't feel entitled to receive everything day 1 and understand RNG. Unfortunately I do think they need to add more content and perhaps better explain to people the different avenues to receive stuff as you have people farming rather than just playing crucible or getting vanguard marks while having fun.
 
Good for you OP. Not many get past the cheap psychology of the gear grind. It should always be about doing something fun, not progression for progressions sake.

More than anything I lament the direction Bungie took. Halo was the antithesis of unnecessary progression grinds, how quickly things changed.
 
What?
There is no way the campaign straight to finish is as long as a typical Halo campaign.
Plus the MP is fun but nowhere near as solid as Halo either.

Where is this quality your talking about?
Did you buy this game expecting halo 4.5? The game and game play is extremely solid
 
Did you buy this game expecting halo 4.5? The game and game play is extremely solid

I agree about the gameplay mechanics being solid. I just wish that they used them for some interesting combat scenarios. This game is just devoid of anything fun to do. The raid is nonsense compared to what the current status quo is for raid design, the drops for the one raid are almost always just stuff that's meant to upgrade your gear for... the very same goddamn raid that you've just completed, and the main story is an absolute joke.

This game is like an egg without any edible parts inside of it.

I think many of is expected something bigger and better than Halo. It may have been stupid optimism but that's what happens when you are Bungie.

Perhaps, but let's not sit here and act like Bungie didn't bring any of this on themselves with the way that they were talking up this game.
 
I think many of is expected something bigger and better than Halo. It may have been stupid optimism but that's what happens when you are Bungie.

The only thing I couldve hoped for is a longer(and better) story, I'm not a Halo fan so IDK how much the story meant to you all be the rest of the game is solid and fun for what it is and the beta did display that so IDK where all this extreme optimisim comes from
I didnt pay attention to anything Bungie said pre launch so maybe it was them who hyped it this much
 
I think the beta was the first sign of trouble. I honesly thought that it was a small portion of the land mass on earth. Once it was clear that I had already seen all of what was to offer on that planet, the lack of content became even more apparent. im fine with the gameplay aside from the fact that there is literally little to no difference in how the classes, weapons, or races play. They didn't even bother making race specific attributes which at least would have added some depth.

Even having played the beta and hearing rumors that we saw all of earth, I still had optimism because this is Bungie. It's not some developer with a tiny budget or a shorty history of mediocre games.
 
I think the beta was the first sign of trouble. I honesly thought that it was a small portion of the land mass on earth. Once it was clear that I had already seen all of what was to offer on that planet, the lack of content became even more apparent. im fine with the gameplay aside from the fact that there is literally little to no difference in how the classes, weapons, or races play. They didn't even bother making race specific attributes which at least would have added some depth.

Even having played the beta and hearing rumors that we saw all of earth, I still had optimism because this is Bungie. It's not some developer with a tiny budget or a shorty history of mediocre games.

What?? well in the end it is a shooter so all the classes will end up shooting but they definitely dont play the same, hell sunslinger and blade dancer dont play the same and their in the same class. If they play the same to you, then I dont think you are utilizing these attributes correctly
 
My solution for players like me who are simply unlucky is to create a separate skill progression system in the world of PvP so we have something else to focus on between raids.
That sounds like a good idea. I can imagine a hyper-competitive mode that simultaneous mirrors the challenge/rewards of the Raid and also helps to expose the game's imbalances and exploits.
 
What?? well in the end it is a shooter so all the classes will end up shooting but they definitely dont play the same, hell sunslinger and blade dancer dont play the same and their in the same class. If they play the same to you, then I dont think you are utilizing these attributes correctly

Potaato potato
 
I think see5harp is saying that the classes don't really complement each other in any meaningful way. There are supers and attack/defense stats and that's about it, in terms of impact in gameplay.

It makes strategy/planning in PvE more a question of "what level are you" rather than "what class are you".

For instance, I'm a Titan. I'd LOVE to be a true tank, to aggro enemies, absorb damage, grant defensive buffs, etc.

Instead, I can occasionally use my shield to help my teammates. Most times, though, I pop my shield to save myself when I'm about to die or to shield myself when reviving a teammate.

There is a reason that MMOs typically have classes based on attack, defense, and healing. It works and creates an inherent (and, in higher level raids/quests, required) symbiotic relationship in your group.
 
I think see5harp is saying that the classes don't really complement each other in any meaningful way. There are supers and attack/defense stats and that's about it, in terms of impact in gameplay.

It makes strategy/planning in PvE more a question of "what level are you" rather than "what class are you".

For instance, I'm a Titan. I'd LOVE to be a true tank, to aggro enemies, absorb damage, grant defensive buffs, etc.

Instead, I can occasionally use my shield to help my teammates. Most times, though, I pop my shield to save myself when I'm about to die or to shield myself when reviving a teammate.

There is a reason that MMOs typically have classes based on attack, defense, and healing. It works and creates an inherent (and, in higher level raids/quests, required) symbiotic relationship in your group.

Exactly what I mean. Also you don't even need to adopt any sort of complex play styles until well after you've seen all of the content (ignoring the raid). Not only that but there is literally nothing besides a different person to buy stuff from in town that disguishes the march to 20. It's the same set of missions and then the same set of fetch quests. I understand wanting the competitive stuff to be equal footing and balanced, such is the Bungie legacy with Halo. But to really not go crazy in the PVE stuff with the classes and races is really weird to me.
 
I am loving the game, but is it normal that i have not found any Legendary items yet at Level 24? I am just decked out in all Rare stuff. I guess its about time i join a faction and start saving up to purchase some Legendary goods! Lol
 
Based on what we received, it would SEEM like they weren't approaching this first entry with scale in mind.

However, based on what Bungie promised us? On their vidocs? On their GDC presentation? They absolutely WERE attempting something with a huge scale for Destiny, and yet we got what we got.

I am DYING to know what happened during production.

I just wanted to chime in here and say last night I listened? or should I say watched the Guardian Radio broadcast they had on twitch. Deej from Bungie was on there and the hosts where telling him how the GDC presentation they did stated Destiny would have certain things that it currently doesn't have Deej answer was that the GDC presentation was a long time ago and GDC is more for developer's so people shouldn't take what was said there as a guideline etc. Another thing I notice was how he kept stressing Bungie is a new Bungie but then of course he would go back and talk about how great Halo 2 is, was etc. I couldn't sit here and listen to any more of it so I left the stream the double talk was far too much. Another funny part was one of the host said how the game doesn't have a story and wonder if anyone at Bungie consider that before it shipped. DeeJ says the issue with the story doesn't brother him cause he just wants to load up the game and go shoot things. WTF
 
I just wanted to chime in here and say last night I listened? or should I say watched the Guardian Radio broadcast they had on twitch. Deej from Bungie was on there and the hosts where telling him how the GDC presentation they did stated Destiny would have certain things that it currently doesn't have Deej answer was that the GDC presentation was a long time ago and GDC is more for developer's so people shouldn't take what was said there as a guideline etc. Another thing I notice was how he kept stressing Bungie is a new Bungie but then of course he would go back and talk about how great Halo 2 is, was etc. I couldn't sit here and listen to any more of it so I left the stream the double talk was far too much. Another funny part was one of the host said how the game doesn't have a story and wonder if anyone at Bungie consider that before it shipped. DeeJ says the issue with the story doesn't brother him cause he just wants to load up the game and go shoot things. WTF

This is all garbage justification for the fact that Destiny isn't anywhere close to what was originally envisioned or what was originally shown/discussed via various outlets. Something major happened during development that shifted the project DRAMATICALLY. I mean, c'mon, they hired someone to shoehorn a story into the Grimoire cards when they were already perilously close to going gold. SOMETHING happened. The sooner Bungie owns up to this, the better, and the ridiculous statements of a community manager who is simply trying to placate the masses by telling us how we SHOULD be enjoying the game just aren't going to cut it.

Tell us what we want to know, DeeJ. Otherwise, why should we care at all what you have to say?
 
This is all garbage justification for the fact that Destiny isn't anywhere close to what was originally envisioned or what was originally shown/discussed via various outlets. Something major happened during development that shifted the project DRAMATICALLY. I mean, c'mon, they hired someone to shoehorn a story into the Grimoire cards when they were already perilously close to going gold. SOMETHING happened. The sooner Bungie owns up to this, the better, and the ridiculous statements of a community manager who is simply trying to placate the masses by telling us how we SHOULD be enjoying the game just aren't going to cut it.

Tell us what we want to know, DeeJ. Otherwise, why should we care at all what you have to say?

I agree with you 100 % I find it damn right insulting when you listen to the things they say it's almost like they think people haven't played other games. Oh, here's another choice comment from the show. One of the host say's something about one of the Vidoc's relating to random mob's appearing on planet's and the host say's through after reading the hotfix notes it sounds like you guy's are making that change with the The Fallen have also retreated from their hold over the Rocket Yard to discuss a new takeover plan. Deej comment that was a joke meant about the loot cave. Host Oh.
 
That's exactly what happened to me last night, when we cleared the raid everyone got the shader, but i got a Legendary Ship instead. All chests gave me either energy or ascendant shards,

Finished the raid as well and all I got was the shader and ascendant energy. Decided to stop playing right then and there as I didn't find the raid any fun and the time/reward ratio is so retarded.
 
That's awesome for a game that's down to $50 new and dropping ($30 at Fry's this week with email coupon).

KuGsj.gif
Sounds like something they would love over at slick deals.
 
I burned out around the 40 hour mark. I was sitting there shooting a boss on Venus for the 15th time, about 10 minutes into the fight, and realized my energies would be better spent on another game, or reading a book, something. I highly recommend the new Borderlands game for anyone else burned out on Destiny. A breath of fresh air.

I don't know what Bungie can do to get me to pick the game up again. It's really a joy to play but I feel like I'm just spinning my wheels grinding with no connection to my character or any of the NPC's.
 
So the empty space in the skill tree section must mean there's going to be a new DLC tree, right?

I'd like a different style of leveling after 30 when they inevitably up the cap, too. I'd actually be fine with going back a level bar to fill.
 
So the empty space in the skill tree section must mean there's going to be a new DLC tree, right?

I'd like a different style of leveling after 30 when they inevitably up the cap, too. I'd actually be fine with going back a level bar to fill.

Doubt that will happen. My theory is they will increase to 35 with a new tier of loot and also allow people to equip more than one exotic at a time (which they will balance to push you to 33-34-ish)

I am also starting to burn out a bit. I have had two blue engrams turn into Legendary weapons (Final Boss and The Comedian), but the 4 Legendary engrams I have found have turned into ass mats 3 times and a rare hunter helm once.

Everything else i have is just bought or Queen's equipment. I am going to try to grind Vanguard to Rank 2 finally even though I hate the fact that grinding rep is my only guaranteed progression path.

The game is still really fun in my opinion, but the lack of content and a objectively terrible loot system is going to burn me out. I sincerely doubt I will spend any money on the expansions/DLC.

Doesn't help that it is turning into a chore to convince all of my friends to play. They have all moved onto other games because of the reasons talked about in this thread.

I am spoiled by games like PSO2 which is even completely free.
 
I didn't ask for my money back. I enjoyed my time spent with Destiny, and that's why I played it for so long. I just decided that my large amount of time spent gave me a valid platform to evaluate the game's issues. That's okay though, I guess misquoting me and calling me angry is how they maintain their audience.
There was a post on bungee's site that said pretty much the same stuff. The difference? That guy contacted Microsoft and got a refund.
 
So the empty space in the skill tree section must mean there's going to be a new DLC tree, right?

I'd like a different style of leveling after 30 when they inevitably up the cap, too. I'd actually be fine with going back a level bar to fill.

Yep, they're adding a new subclass for every class. Hunter will get void, Titan Solar, and Warlock , arc.
 
Doubt that will happen. My theory is they will increase to 35 with a new tier of loot and also allow people to equip more than one exotic at a time (which they will balance to push you to 33-34-ish)

I am also starting to burn out a bit. I have had two blue engrams turn into Legendary weapons (Final Boss and The Comedian), but the 4 Legendary engrams I have found have turned into ass mats 3 times and a rare hunter helm once.

Everything else i have is just bought or Queen's equipment. I am going to try to grind Vanguard to Rank 2 finally even though I hate the fact that grinding rep is my only guaranteed progression path.

The game is still really fun in my opinion, but the lack of content and a objectively terrible loot system is going to burn me out. I sincerely doubt I will spend any money on the expansions/DLC.

Doesn't help that it is turning into a chore to convince all of my friends to play. They have all moved onto other games because of the reasons talked about in this thread.

I am spoiled by games like PSO2 which is even completely free.

The grind in this game is just too much. I have been grinding crucible for two weeks and I'm still only in level 2. I only have a few hours to play a couple of times per week, and it feels like there is no progress when I play for two hours with nothing but 150 in rep and 12 crucible marks to show for it.
 
The grind in this game is just too much. I have been grinding crucible for two weeks and I'm still only in level 2. I only have a few hours to play a couple of times per week, and it feels like there is no progress when I play for two hours with nothing but 150 in rep and 12 crucible marks to show for it.

You probably already know this, but working on bounties is the only way to level up effectively.
 
The grind in this game is just too much. I have been grinding crucible for two weeks and I'm still only in level 2. I only have a few hours to play a couple of times per week, and it feels like there is no progress when I play for two hours with nothing but 150 in rep and 12 crucible marks to show for it.
Calling shenanigans on this one myself, you can't even access the crucible until you're level 5 and spoken to Lord Shaxx. Just started a fresh character yesterday too and hit 5 in a smidge less than two hours, split between crucible (I can access it straight away as it's an alt) and a short stint in the cosmodrome to unlock more bounties.

ogxYaJc.png


GtXn3Fv.png


Can't say I agree with your stance on the grind at all.
 
Top Bottom