I don't know what do you mean by reasonable distance but if you can't notice difference you might want to chek you eyesight (I don't want to sound rude or mean or anything but a lot of people are unaware of their vision impairment).Maybe you’re playing on a pc monitor then.
sitting at a reasonable close distance to a 50inch tv it’s barely if at all noticeable.
I agree with the last sentenceI was playing whole PS4/PS4 Pro Gen on an 55“ 1080p TV. I always had chosen the supersampled mode as i hate aliasing.
With PS5 i bought an OLED65CX. As much as i love the sharpness at 4k i can’t play 30fps Games anymore. It’s so much more visible with a good TV, i couldn’t believe it. It wasn’t that much visible on my old TV, i guess it had slow response time.
So it depends very much on the TV i guess, i always thought i can’t see the difference in fps.
I would love to see every game at 1440p/60 Hz. That’s the golden middle. They can up the resolution with refresh generation.
like hell it does, I was Excited when I found outI could play God of War at 60 FPS on my PS4 pro, but when I changed the setting the image was so gross with jaggies on my 4k tv I had to go back to the checkerboard 4k.Ahh, so maybe that's why. You had a Pro for a long time, so you got used to some high resolutions.
And God of War is a game that even at 1080p, it has top of the class anti alising solution, so should be harder to notice flaws in its image quality
See this video, comparing Part 2 image quality:
It can be subtle to some, but I noticed a lot of difference
At that distance, 3m away from 65", you can't see the extra detail 4k adds. At 2m the difference is clearly evident, at least for me, but at 3m is more or less the same.I can’t see any difference about 3m away from my 65” TV. I can see that a lower fps destroys the details in motion though, especially if there is motion blur. And I can see that 1080p games on my PC look better than 4K games on my consoles because of higher settings and fps.
So yeah, native 4K is a complete waste of system resources in my opinion.
I suspect this too. I played RDR2 on pro (of course is not exactly the best example of 4k reconstructed). In my Sony Bravia RDR2 in 1080p is even sharper than setting the 4k mode (lol) but trying in my LG monitor, 1080p setup is definitely more blurried than in 4k. Man the upscaler in Bravia TV is amazing, a pity mine doesn't support RGB HDR.Depends a lot on your TV’s scaler as well.
This diagram is utter bullshit.
"can't see the extra detail"... How blind are you?
Around 3 metres (a little more, I 'dsay) from a 65' 4k.There are other similar graphs... pretty much the same, I believe based on science.
It's pretty much common sense that you can see more detail the closer you are to the TV right? and less detail the further you are away? and the bigger the screen the easier it is to pick detail out.
Maybe there based on average human vision and you have better and are able to resolve more detail from further away, there will become a distance where you find it impossible to differentiate 1080p from 4k.
Get a tape measure out and let us know where that is for you?
It's good enough but imo it's barely any better than 1080p. 4k is much sharper but I still prefer it with taa or dlssI agree with the last sentence
1440p is good enough, especially with checkerboarding and better upscalling techniques in the future
Native 4k is a waste
I can tell the difference but only somewhat but its not as noticeable. Those upscaling methods must be working overtime tbhSpecifically talking about TVs
Using god of war 2018 as my example here on ps5 on a 4K ks8000.
As you may or may not know the game has a 1080p 60fps mode and 4K/30.
from the opening to the first boss fight I would switch between the two modes to see the difference and I legit couldn’t tell regarding the resolution. The fps however was a world of difference, the amount of detail that’s lost in motion at 30fps is staggering.
I was sat less than 8ft away maybe 7 so the distance wasn’t the issue.
I game on pc and have a 1440p 144hz monitor so I’m well versed in different resolutions .
Just make me think this 4K chase that devs do just isn’t worth it and I’d rather see better assets used and more focus on 60fps. Sure 60fps and dynamic 4K at the start of the gen is good but how long will that last until we we start seeing 30fps being the norm.
are there any console games with a clear visual difference that doesn’t take DF to zoom in.
A lot of people can't see the difference between 1080p and 4K at 3 meters or more. Not me, I play at 4k 30fps because I'm very sensitive to resolution. But friends of mine, and you have a lot of examples in this forum, people barely notice the difference in resolution.This diagram is utter bullshit.
"can't see the extra detail"... How blind are you?
A lot of it it has to do with screen size and viewing distance. Higher resolution is way more noticeable sitting close to a huge screen vs. sitting far from any size screen or close to a smaller screen.
Personally I'm not that fussed about resolution or FPS--as long as stable, I don't really care about 30 or 60 (or 120). I've never really been that into the A/V enthusiast side of the hobby and games have long looked and ran good enough for me.
In general, I'd rather have more graphic effects, better lighting and so on that enhance realism or art style rather than higher resolution or frame rates as that stuff adds more directly to my enjoyment.
Yes, with some games the difference is extremely visible even for the naked eye.are there any console games with a clear visual difference that doesn’t take DF to zoom in.
And rightly so. The last thing we want are games especially AAA going exclusive to weak ass hardware. It's a cool portable device and all but us big boys with our big boy hardware expect big boy gam
Well the game runs at 1200 p not 4K. And yea it was like 910p on PS4 pro at times.I tried jedi fallen order on PS5.
I'm sorry, but I can see the difference between 1080p and 4k, especially on that first opening planet.
It was jarring at the difference. Especially shit that was far away.