AppleSmack
Banned
Anything lower than 30 and your game is turd. Oh and I don't mean average either. If it's under 30 at any point, scrap your game. Especially in the next generation.
You just did.So, how would you in a non-confusing manner separate the people that play a few hours a week / month that know nothing of the technical jargon and care even less about it to the people that play 30+ hours a week and know all the fancy technical terms.
Relax, not everything has to be reduced to an epithet.Casuals is bad, ordinary is bad, how do we go about this?
You just did.
I usually refer to people like gaffers as ethusiasts or hobbyists.Was just a matter of time before the PC crowd joined in.
So, how would you in a non-confusing manner separate the people that play a few hours a week / month that know nothing of the technical jargon and care even less about it to the people that play 30+ hours a week and know all the fancy technical terms. As one of these group of gamers see and enjoy games differently.
Casuals is bad, ordinary is bad, how do we go about this?
I initially hadn't scrolled far enough to see the last 2 gifs, and I thought the post was meant to say 'see, 15fps is fine'.15 fps with motionblur
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30 fps with motionblur
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60 fps with motionblur
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Your counter part in the argument is talking BS.Okay, this is just a quick topic to check a general view. Currently having a discussion with and individual on another simulation related forum. He's saying 17-22ish FPS is acceptable for a majority of games, no one is able to see the difference between that and higher framerates etc.
My mind is obviously full of fuck and the tearing / unstable framerate alone would make me contemplate suicide.
So I just need to know, would anyone here be okay with that for general gaming? Would you, to the best of your knowledge, say that the every man playing a game couldn't feel an FPS that low, see that tearing and feel the unstable FPS?
My nephew plays Minecraft below 10 fps.
Pretty sure Blight Town in Dark Souls went even lower than this on PS3, haha. Anything below 30 is unacceptable for me.
Maybe your friend likes slideshares.
To anyone who says that they cannot play anything that's less than 30fps, does that mean that you didn't play TLoU or Demon's Souls?
Nope. Maybe for turn-based games?
24 with deeps. Golden Eye got a lot worse with 30 or so guards on screen XDdidnt Zelda OoT run sub 20 fps back in the day?
When i played it on N64 i had no issues with it.
Yes, because the frame rate of the those games can be pretty horrible and they do not have clearly superior PC versions.
Not everyone owns a ps3...
Ordinary gamers like Mario Kart and Call of Duty.
Both of which are 60fps.
All of the CoDs?
It's all about what framerate the game was designed around, Quake 3 feels laggy at 60fps, it was designed for 85. Star Fox on the SNES is still great fun at ~10fps, although I think very few developers could make an action game work at such a low framerate. 20fps is good enough for many kinds of experiences with a talented developer, but usually games developed to be fun at 30 or 60fps will not feel very fun at 20.
StarFox SNES is not really playable, it is really hard to hit anything at such a crap framerate.
StarFox SNES is not really playable, it is really hard to hit anything at such a crap framerate.
Do we really need hyperboles?