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1up compares 360 stuntman with PS3 stuntman (PS2 will save you $20)

Previews: Stuntman: Ignition
Eeny, meeny, miny, moe: The best version award goes to...?
By Andrew Podolsky 08/17/2007

Every year the Taurus Awards, Hollywood's Oscar-style recognition of professional stunt actors, finds the best fiery explosions, precision driving, and free-falls captured on film and honors those who make action movies possible. In that spirit, we've compared near-final copies of Stuntman: Ignition to determine which console version is most deserving of special honors.

Stuntman: Ignition will be hitting three consoles in the next few weeks, and whether you're a platform purist or you just want the best version available, there are some important differences between the PS2, PS3, and Xbox 360 games that may influence your buying decisions. For one, the PS3 version's release date has been pushed back behind its PS2 and 360 counterparts, possibly for additional optimization, so PS3 owners will have to wait a bit longer to play.

Both the 360 and PS3 versions of the game look extremely similar graphically, and thankfully also in terms of framerate. This is essential for a game based on split-second decisions and precise controls, and fortunately both versions maintain a steady clip despite the stunt effects on-screen.

The 360 version has a few minor features that aren't in the PS3 one, mostly due to Xbox Live Marketplace. In the 360 game, there's an option on the main screen to take you to Stuntman's downloadable content page on Marketplace, where you can pick up dashboard themes, gamer pics, vehicle packs, and a playable "director's cut" of the movie-level Aftershock (some of these will be on the PlayStation Network as well). Controller rumble is also in constant use in the 360 version.

If the next-gen price point is too high for you, and you want the core Stuntman experience, the PS2 version will probably suffice. It doesn't have online play or the same level of graphical quality, but the gameplay is all there -- you are still dodging cars on fire and making jumps over rivers of lava, just with the special effects turned down.

There's slightly less draw distance on the PS2 one as well, which can affect your response to upcoming stunts, but the game is otherwise intact. The CG intros and cut-scenes manage to not look ugly despite being on an older system, and you can still have multiplayer battles on the studio backlot in split-screen mode.

All versions contain the full career mode, quick fix mode, and the stunt creator mode (which is surprisingly intact in the PS2 version because the arenas are fairly empty across all versions). They also have high-score leaderboards as well as "accomplishments," which are badges and Taurus Awards that you earn throughout the career mode. On the 360 version, however, these accomplishments translate into achievements that boost your gamerscore. (Hurrah for imaginary points.)

If your online reputation and the easy access to downloadable content appeal to you, the 360 version looks to edge out the PS3 version here, though with a $20 difference in price the PS2 edition looks to be an enjoyable value. But with such a strong cinematic presence, it's hard to deny going with Stuntman: Ignition on a next-gen console -- the amount of graphical flourish you'll notice while filming your stunts can be overwhelming, but it makes for an impressive playback later...like the highlight reel of a stuntman award show.

http://www.1up.com/do/previewPage?cId=3162039
 
head-in-hands.jpg
 
Worst comparison ever.

BOTH GAMES HAVE THE SAME GAME CONTENT AND MENU CHOICES, BUT THE XBOX 360 VERSION HAS XBLM DOWNLOADS LIKE GAMERPICS AND STUFF AND ACHIEVEMENTS. THEREFORE THE X360 VERSION IS SUPERIOR!!!!!!
 
Is there a sweepstakes for number of posted threads in a day?

Stuntman...download the 360 demo and revel in how mediocre it is.
 
The demo was awesome after a couple of beers with friends just passing the controller around trying to finish the levels :)
 
MMaRsu said:
The demo was awesome after a couple of beers with friends just passing the controller around trying to finish the levels :)

i swear that your avatar will kill me one day
 
Get the PS2 version and play it on your PS3. I'll send you a message every hour that says "Achievement Unlocked".
 
Infernal Monkey said:
So the PS2 version wins. I will make a note of this in my notepad for sure.

Seems so. Even though it's on a older console, the quality of the CG intros and cutscenes remain intact! WOW! Last gen still has some power left.
 
For one, the PS3 version's release date has been pushed back behind its PS2 and 360 counterparts, possibly for additional optimization, so PS3 owners will have to wait a bit longer to play.

Both the 360 and PS3 versions of the game look extremely similar graphically, and thankfully also in terms of framerate
What the shit?
 
Amused_To_Death said:
I didn't know this game was being made, I just checked GS and it says the PS3 version is being released 3 weeks later than the 360, WTF?
well since the game is apparently very similar it must be blurays have more data and take longer to burn :lol
 
yea the game was delayed on the ps3...if its equal in quality now, with the 360 version almost done, then the PS3 version is BOUND to be better later :lol
 
Speevy said:
Get the PS2 version and play it on your PS3. I'll send you a message every hour that says "Achievement Unlocked".
:lol

Don't forget the rapid shaking of the controller when bumping into stuff.
 
Stapler Gonzales said:
A new menu choice leading to microtransactions is actually being called a feature? What a joke.

Seriously. Has 1up been MS money-hatted and I missed it?
 
USD said:
:lol

Don't forget the rapid shaking of the controller when bumping into stuff.

Don't be silly. I'll start a private chat with the person and make the lawnmower/motorboat noise with my tongue. They will of course remember that noise when they're playing Warhawk, and will shake accordingly.
 
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