Rapping Granny
Banned
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Day 1
10 Things You Don't Know
Naughty Dog used to be a more prolific studio -- remember when we got one Crash Bandicoot game a year from 1996 to 1999? Or how Jak II, Jak 3, and Jak X: Combat Racing came out between 2003 and 2005? But now with the Uncharted franchise on the PS3, the studio's taken a slower, more deliberate schedule to its development calendar. To that end, we asked Naughty Dog for some facts and trivia to show us what the heck is going on behind the scenes of Uncharted 2: Among Thieves' development. So here is Naughty Dog community manager Arne Meyer's round-up of fast facts about the studio and its work on Uncharted 2. Plus, we have seven new screens to show off what all of these statistics are helping to create. And be sure to come back each day for our weeklong coverage of Uncharted 2: Among Thieves.
1) Over 130,000 people participated in our Uncharted 2 Multiplayer Beta, covering players from 135 countries all over the world.
2) The total of all multiplayer and co-op games played during the three weeks of our Beta was over 40,300 hours.
3) In Uncharted: Drake's Fortune we had 104 individual environment files on the disc; in Uncharted 2 we have over 400.
4) We spent over 30 days on our soundstage recording motion capture performances which resulted in over 90 minutes of cinematics -- along with a ton of in-game animations.
5) Our daily back-up of data has been averaging over one terabyte lately... and that covers only Uncharted 2 assets and data.
6) We drank a s*** ton of soda -- over 30,000 cans -- and one bottle of bourbon during the two years of production on Uncharted 2.
7) Between the 100+ Dogs working at the studio, we have over 16 nationalities and over 10 languages represented.
8) We've moved twice in our history: From the Universal Studios lot next to Insomniac games to an office spot above a Santa Monica outdoor mall, and to our current space -- formerly Sony BMG's offices.
9) We still have several of the "Original Naughty Dogs" with us, who started the first Crash Bandicoot game almost 14 years ago!
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10) We've always had at least one dog "mascot" at Naughty Dog since the beginning. Currently our resident dogs are Pogo, a French Bulldog, and Trumpet, a Bichon Frise.
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Day 2
Naughty Dog Studio Visit
When you see a glass case chockfull of Crash Bandicoot schwag, then you're either at the headquarters of Crash Mania, or you're at Naughty Dog. Matt and I swung by to talk with co-president Evan Wells and creative director Amy Hennig, play some Gold Rush, and take some pictures. Here's a bunch of pictures from the studio, starting with the aforementioned Crash schwag. A lot of studios have a schwag collection case for their various games, but Naughty Dog has a pretty extensive collection. Offhand, the other studio that has a larger array of toys/magazines/awards would be Blizzard.
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Screens
Interviews Tomorrow, videos on Friday.