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1up deducting points from Warhawk beause of price?

Wollan said:
Only two months after Shadowruns release, Warhawk with it's 24/7 dedicated servers and higher game quality with the retail game being bundled with a (highly reviewed) Bluetooth headset, all that for the same price as Shadowrun. With all that, 1up comes out and threatens Sony about dropping their score if the downloadable version costs 40$.
QFT

I'd also like to add that you won't have to pay anything to play Warhawk online. I can't wait to see the review score on this, if it comes out at $40 with a score of 7...:lol
 
who cares?

So much drama for nothing. I mean every month we have a tread about 1up/EGM review and ethic.
Why there's no talk about gamespot gamespy eurogamer or ign?
 
VonGak! said:
LOL, you Rlan and others alike may love EGM for treating you as twits without brains but it sure makes me puke.

Just look at how he dances around the real issue, EGM's double moral.

On one side we have Warhawk in a retail version with extra headset and content or a PSN version which to our knowledge can be shared with up to four friends.

On the other side we have Shadow run, a game which EGM not alone rated quite a bit higher than the rest but which also was released on PC for less than the 360 versions.

There can in no way be any doubt that Warhawk got more value than Shadowrun so why is it only Warhawk which suffers, why wasn't the 360 version of Shadowrun rated a full point under the PC version (please don't claim the PC version is worth a 8.9)?
Is it really because Warhawk is published by Sony and Shadowrun is published by MS?
Where was EGM defending the 360 owners from getting screwed by paying more for a game which runs just as well on a midrange PC?

Yes this thread is filled with 360 owners who like the 1UP/EGM staff can't see the issue in this but by coincidence we also quite often see the very same people crusading PS3 game related threads.
It's like having the devil siding with you in a question about ethics.

well said!
 
He has to take it into consideration...he has to look at the overall value of the game

agreed it makes a difference, but i can see the point that the pack is pretty decent value -i`m just wondering if they maybe DO know the price of the download PSN version at 1up?

Anyways - to use Shadowrun as an example - i picked it up for under $20 out here in Japan (the joy of second hand US version games) and i think it`s a decent enough game for that price.

If i`d paid $60 for it? i`d be seething at how few options there are.

I`d actually be interested to know though how many people bitching about Shadowrun have actually played it - or whether they are going on hearsay about the game?
 
JB1981 said:
They're also peddling this garbage
First and foremost, WarHawk is a game of ifs. If you can justify paying full price for a multiplayer-only game, if you don't already own a Bluetooth Headset, if you can set aside preconceived notions about the pacing and complexity of open combat games, and if you can find a cooperative and communicative group of regulars to play with...you'll have a hell of a lot of fun.
I mean, are they serious with that shit?
From the Shadowrun review:
"First and foremost, Shadowrun is a game of ifs. If you can justify paying full price for a multiplayer-only game ($60 on 360, $50 on PC), if you have a Live gold subscription (360 requires it, PC only requires it to play cross-platform), if you can set aside preconceived notions about the pacing and complexity of first-person shooters, and if you can find a cooperative and communicative group of regulars to play with...you'll have a hell of a lot of fun."
 
[CFD] El Capitan said:
Ok so wait......just wait.

People are getting thier panties in a ruffle over a reviewer saying that price on a downloadable game is going to effect the score he gives it? How is this even thread worthy?

He's not saying its going to be...."if its $20 dollars then its a 9 but if its $49 its a 5!". He has to take it into consideration...he has to look at the overall value of the game and take that into account. If its overpriced say around $49 for arguments sake...then yeah i can see it taking a point loss on the review becacuse hey these are NEW times just like Sam brought out...when dealing with games that are multi sku/downloadable then yeah you have to take price into account its just common sense.

He wants the game to drop a full point if its over $30. Shadowrun had a 8/10 priced at $60.

That pretty much says it all...

Son of Godzilla said:
1up isn't biased. They, just like every other website and magazine, write towards their audience. If Sony wants the PS3 to start having good games they need to make some sales.

...



...

Wait....

What? :lol :lol :lol :lol
 
Jonnyboy117 said:
One solution to this conundrum is to separate game criticism from consumer advocacy in reviews. This is already sometimes done in an informal fashion, such as in the concluding paragraph of a review.

"Steel Batallion is a very cool mech game with excellent graphics and gameplay. However, it may not be worth the $200 price tag except for hardcore mech fans."

or

"Mario Picross is a decent puzzle game but not one of the best available on DS. However, it's a great value at $20 and is worth checking out even if you're not already a Picross fan."
AGREED.
 
You can't take away points from a review based on the games pricing. It should be solely based upon how much fun you are having. The reader should then take the score and then put it against the price to see whether he wants to pay that much for a game.

Taking points off of a review if the price is too high is ridiculous.
 
JB1981 said:
They're also peddling this garbage



I mean, are they serious with that shit?

Uh... I should mention that that isn't actually a quote from the WarHawk review. I was suggesting that Ziff use a reviewing tactic they've used in the past:

First and foremost, Shadowrun is a game of ifs. If you can justify paying full price for a multiplayer-only game ($60 on 360, $50 on PC), if you have a Live gold subscription (360 requires it, PC only requires it to play cross-platform), if you can set aside preconceived notions about the pacing and complexity of first-person shooters, and if you can find a cooperative and communicative group of regulars to play with...you'll have a hell of a lot of fun.

http://www.1up.com/do/reviewPage?cId=3160101
 
Or maybe they should re-review when a patch that fixes everything wrong with the game comes out, or when the online community for a game dies or goes sour. Yeah, that's impractical and won't happen.


Sarcasm much?
 
KevinRo said:
Price is always a factor in reviews. Any review towards a game is opinionated. The treatment is always the same: IT'S THEIR OWN ****ING OPINION. If you don't like it then don't take their word worth a grain a salt.

KevinRo said:
Price is always a factor in reviews. Any review towards a game is opinionated. The treatment is always the same: IT'S THEIR OWN ****ING OPINION. If you don't like it then don't take their word worth a grain a salt.

KevinRo said:
Price is always a factor in reviews. Any review towards a game is opinionated. The treatment is always the same: IT'S THEIR OWN ****ING OPINION. If you don't like it then don't take their word worth a grain a salt.

KevinRo said:
Price is always a factor in reviews. Any review towards a game is opinionated. The treatment is always the same: IT'S THEIR OWN ****ING OPINION. If you don't like it then don't take their word worth a grain a salt.

KevinRo said:
Price is always a factor in reviews. Any review towards a game is opinionated. The treatment is always the same: IT'S THEIR OWN ****ING OPINION. If you don't like it then don't take their word worth a grain a salt.

Just sayin
 
Look at it as food...

French fries are good, a proper hamburger is good... 5-8$ good. But not 40$ good.

I feel assraped if I had to pay 40$ bucks for my fries.
 
BenjaminBirdie said:
I think staff writers like John Davison and Shawn Elliott are among some of the best reviewers reviewing games, TBH. I think you're painting with a rather reductive brush.
I'm not extremely familiar with 1up's reviews, but given their review of Killzone Liberation, I can be rest assured that whatever they have to say doesn't hold a lot of water. You may say that is unfair to base them off of 1 review. Well, I say the review was unfair and poorly managed (the whole stealth edit thing). And the other thing that got my attention was the editing of their article for the Killzone two unvieling, to say that Gears looked better. Based on those two instances (and their apparent disliking of the Killzone franchise) I can not take them seriously.

And c'mon, it's not like many reviewers do a good job. Most seem to pick up the game, go through a couple paces, possibly explore a bit more, but that's it. And the sad thing is, most people probably don't get too far form the main menu. And for what is a easy job, that's not right or fair to the game makers and game buying public.
 
So I take it capnsmak has stuck his head in the dirt and opted to avoid explaining himself? Or rather, he does not want to admit that it's bullshit?
 
Madman said:
And c'mon, it's not like many reviewers do a good job. Most seem to pick up the game, go through a couple paces, possibly explore a bit more, but that's it. And the sad thing is, most people probably don't get too far form the main menu. And for what is a easy job, that's not right or fair to the game makers and game buying public.

Ha! **** Pauline Kael because Gene Shalit's a hack, right?
 
Same thing happened to Shadowrun. Lost points for it's price despite the reviewers not having to pay that price. Granted that they are reviewing the product for the consumer so if they choose they can take price into account. Whether I agree with that or not...Different story.

The funny thing is that games that ship with awful single-player, but great multiplayer usually get good scores. But if you ship multiplayer only, then you get deducted points because you didn't tack on some sort of crappy single-player. See: SOCOM, SOCOM 2, SOCOM 3 vs Shadowrun and Warhawk
 
tha_con said:
So I take it capnsmak has stuck his head in the dirt and opted to avoid explaining himself? Or rather, he does not want to admit that it's bullshit?

He was up all last night doing exactly that in the Blu-Ray vs. PSN thread. You must have missed it.
 
dionysus said:
I believe I can make that judgement better than the reviewer since I understand my own value tradeoff, but not his. So I believe his judgement on value just clouds the issue. Everyones got an opinion.

Then the concept of a "review" has completely eluded you. The idea of a review involves the reviewers "opinion". Not yours.

It's up to you to determine if you agree or not.
 
itsgreen said:
Look at it as food...

French fries are good, a proper hamburger is good... 5-8$ good. But not 40$ good.

I feel assraped if I had to pay 40$ bucks for my fries.

still the same taste

the price does'nt make the fries taste better or worst. Let me(the fat ass consumer) deal with the price.

Reviewers need to tell us...um...just how...good the fries..are?
 
AstroLad said:
In all the absolutes being uttered here, it should be noted that either side of the "reviewers should/shouldn't take value into consideration" debate is reasonable. Discussions of value are immaterial to me, but I don't see why it should have to be that way for everyone.

I honestly don't think there is anything reasonable about taking price into account in a score when simply providing a descriptive and informative review would not only have the same effect but would also cause the review to remain relevant independent of current and future pricing conditions. Of course this assumes three things: that the readers are capable of determining what is a good value to them based on information, that the writer is skilled enough to provide said informative and descriptive review, and that the format allows for a review of that standard. Now I know the first one is an non-issue; it's a human instinct to spot a good value. It's the second and third points that are the real problems, and the only realistic remedy here is to either work to elevate the standards of the current writers and format, or simply hire writers that possess the necessary skill and talent as well as change the format to facilitate this higher standard.
 
ToyMachine228 said:
See: SOCOM, SOCOM 2, SOCOM 3 vs Shadowrun and Warhawk

I think we're missing the most important development. When you read Shadowrun and Warhawk quickly, it looks like Shadowhawk, which we can all agree is the worst comic book ever.
 
KevinRo said:
Price is always a factor in reviews. Any review towards a game is opinionated. The treatment is always the same: IT'S THEIR OWN ****ING OPINION. If you don't like it then don't take their word worth a grain a salt.

What's driving this thread, though, is the typical fanboy motivator (and really the juice that keeps this forum moving at such a brisk pace)--what effect will this injustice have on sales? People argue that it's unfair and wrong because they're afraid a lower score will negatively impact the game's sales and reduce the likelihood of similar games in the future. I don't think anyone up in arms about the idea would actually claim that it will have a direct effect on their own decisions.
 
~Devil Trigger~ said:
still the same taste

the price does'nt make the fries taste better or worst. Let me(the fat ass consumer) deal with the price.

Reviewers need to tell us...um...just how...good the fries..are?
exactly.
 
Joe211 said:
who cares?

So much drama for nothing. I mean every month we have a tread about 1up/EGM review and ethic.
Why there's no talk about gamespot gamespy eurogamer or ign?
Apparently, you missed the 8.8 discussion last year.
 
itsgreen said:
French fries for 40$ is all I am saying.

Yea, but I would give french fries a 5 and oysters rockefeller a 10, but I still am going to buy french fries alot more than rockefeller. Because I can make that value trade off without having someone do it for me.
 
AstroLad said:
In all the absolutes being uttered here, it should be noted that either side of the "reviewers should/shouldn't take value into consideration" debate is reasonable. Discussions of value are immaterial to me, but I don't see why it should have to be that way for everyone.
Like I said in the other thread, I understand the rationale behind factoring price into the review of the game's value (even though I personally prefer they don't do this) but if it's really that important to an organization like 1up/EGM to factor price into the review score, then where exactly is the precedent coming from that Warhawk can only achieve it's highest rating at $30 or less - what games that originally sold for $40 are regarded as significantly better values such that Warhawk at the same price would have to have it's score docked?
 
This is just seems ridiculous and unprofessional. I'm really surprised at how so many are defending this, but i guess that just goes to show how opinions can vary so much.

But just to chime in, I for one do not want price factored into a review. It makes no sense to me at all and just breeds inconsistency. Is a used copy of a game that's $5 cheaper somehow better than the new copy?

What's so hard about reviewing a game for its content and then giving a simple
~Buy|Rent|Avoid~ foot note at the bottom or something?
 
BenjaminBirdie said:
I would love to hear this.
I never bought it, but I did play the demo.

I would give my opinion, but it seems as though Shadowrun holds a special place in the heart of some gaffers, so I think I'll leave it alone.
 
Dr_Cogent said:
Then the concept of a "review" has completely eluded you. The idea of a review involves the reviewers "opinion". Not yours.

It's up to you to determine if you agree or not.

I state in previous posts that I understand a review is opinion, read them.
 
Dr_Cogent said:
Then the concept of a "review" has completely eluded you. The idea of a review involves the reviewers "opinion". Not yours.

It's up to you to determine if you agree or not.

The review is supposed to be a buyer's guide first and ego-fueled opinion piece second.
 
snack said:
You can't take away points from a review based on the games pricing. It should be solely based upon how much fun you are having. The reader should then take the score and then put it against the price to see whether he wants to pay that much for a game.

Taking points off of a review if the price is too high is ridiculous.

Then the same would apply to framerate, jaggies etc etc? hrmm?

I see this as being good for gamers if the reviewers give a game a lower score because of price. It will put pressure on publishers to maybe think about the price first before just automaticly assuming $59.99!

Woo-Fu said:
Is there anybody with a PS3 who doesn't want Warhawk? :D It doesn't even need reviews.

:lol :lol Very true!
 
Madman said:
I never bought it, but I did play the demo.

I would give my opinion, but it seems as though Shadowrun holds a special place in the heart of some gaffers, so I think I'll leave it alone.

Yes my wee and fragile heart will crumble if I find out someone doesn't like the game. Please. You already backhandedly gave your verdict in this thread, might as well own up with a few more detailed sentences as to why you think it's garbage in any way that's relevant to the current discussion (and there are several).
 
It's a good thing we had a beta and we all know how good warhawk is and don't really need a review (just need word from the dev that it no longer freeze and what tweaks they made). It don't feel like a 30-40 dollar game to me. It hangs in with the full priced games as far as fun factor go. In Socom I forced my way through single player to unlock skins. It was fully ignored after, in warhawk I get skins for obtaining medals/ribbons + total points. There's always people playing and so many entitlements (achievements) to obtain in the game. You can make a game of obtaining them all (doubt anyone will lol). Man I miss warhawk.

Multiplayer only games last longer in replay than single player only games. Soon they will pack enough content to be judged for being a darn game.
 
VonGak! said:
LOL, you Rlan and others alike may love EGM for treating you as twits without brains but it sure makes me puke.

Hey, **** you! All I did was post the damn thing since it's relevant to the god damn topic. I've not put my piece of what I think here at all.

I personally don't think it should be affected by price because if it does get great reviews - and it is marketed at a price I don't care for, I'll find time or place where I can get it at a cheaper cost. I'm a bargin gamer at heart.

I'm not going to buy Halo 3 at the $120 price they're asking for it here in Australia, I'm going to find that place which bought shitloads of copies and buy it at $80AU or whatever it ends up being down at Big W. If I DID have a PS3 and the download price for Warhawk was too much, I'd wait a month or so and pick it up with headset for the equivelant of $40US or whatever the **** it is.
 
~Devil Trigger~ said:
still the same taste

the price does'nt make the fries taste better or worst. Let me(the fat ass consumer) deal with the price.

Reviewers need to tell us...um...just how...good the fries..are?

Meh. that is kind of true, but aren't reviewers also giving advice to consumers?

Games are products where you don't know exactly what you are getting when you pay them. It can differ so much. How would you feel if you walked in for Batman Begins or something and the movie was only 5 minutes. Still 5 very good minutes of movie. And I payed 10$ for that? I would feel fckd, and that is why reviewers of movies and games should incorporate the cost/value balance in their review.
 
AltogetherAndrews said:
I honestly don't think there is anything reasonable about taking price into account in a score when simply providing a descriptive and informative review would not only have the same effect but would also cause the review to remain relevant independent of current and future pricing conditions.

Price itself, certainly not, value perhaps. I think a few people in this thread have made decent points about how discussions of value in reviews have helpfully guided their decisions. What's so difficult about this is that it's so subjective--the obvious and correct point that many (me included) have made: from what viewpoint is the reviewer looking at value? Kid using his allowance money? Teenager using his summer job money? Investment banker? These are all big markets and readers of game reviews.

Any sort of objective value anaysis is literally impossible, so really all you have left is a relative assessment of value, which is what I think most reviewers implicitly do. Where this breaks down a bit is the level of materiality of relative value to different audiences, but it's game reviewing, and there are a lot of other things we could nitpick first.

I should also be clear that this is referring to the practice of including value in reviews, and not the details of this particular application of the practice.
 
itsgreen said:
Look at it as food...

French fries are good, a proper hamburger is good... 5-8$ good. But not 40$ good.

I feel assraped if I had to pay 40$ bucks for my fries.

I don't see a problem with a review taking value into account, but we're not talking about a difference between $5 and $40. To use your comparision we're talking about a difference of $5 and $6.
 
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