http://www.1up.com/features/kazuma-kujo-interview-keeping-irem
Some pretty interesting stuff here.
More at the link.
Some pretty interesting stuff here.
At the moment, we're planning a title for the PlayStation 3 and for the PlayStation Vita.
I definitely want to make games that I've always wanted to make. But, I think we'll be making both and we're always mindful of what's popular. In addition, we will definitely be making disaster-themed games like the one we couldn't finish at Irem. We will, of course, show respect to the victims of the disaster but we will release a disaster game in the next two or three years. That's why we made this company. To do something we could no longer do at Irem.
1UP: Can you talk about the cancellation of Zettai Zetsumei Toshi 4?
Kujo: Well, one thing was that the development of the game was behind schedule. This is something that the business side of Irem and I both agreed and I have no problems with this decision, but there was no way we could have released the title after that event in March. So, we discussed, well, can we release it three months from now? Six months? There was no way we could decide on something like that after the earthquake. We also couldn't continue to tell the press and public that we were working on a title that we couldn't set a release date to. So, our only option was to cancel the title. That's what was discussed and decided between management at Irem and myself. After seeing the effects of the earthquake and tsunami, it just became impossible to set a release date for that title.
More at the link.