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2.4GHz controllers are bad, mmkay

I never had any issues with my DS4s, especially with input lag.

Maybe it's because I'm not constantly running the microwave while playing frame perfect action games, but they seem to work fine.

Now if only they had better battery life.
 
Never had a problem with 2.4Ghz being crowded and I've a lot of devices within operating range of one another.

Even having 5 PS4s with one controller each in the same room (great time playing Siege btw would recommend) didn't seen to effect any of us!
 
I rarely have this problem, except when I have the headphones connected to the controller playing at night. Then it's constantly having lag issues, scratchy audio at random intervals. I can usually see 8-12 access points in my fairly dense condo complex, so 2.4 Ghz saturation is very likely the culprit. Its also the worst during the busy evening hours when most people would be at home using their wifi devices. Daytime or late-night, almost never an issue.
 
Microwaves interfering with 2.4GHz wifi is a pretty widespread and well understood phenomena

http://www.howtogeek.com/171869/why-does-running-my-microwave-kill-my-wi-fi-connectivity/

They're shielded to not fry your gonads, but they will interfere with the relatively weak wifi signals.
Some models are better than others, you may have gotten a better shielded one than average.


Or, your router may have chosen a channel away from microwaves, channel 11 is hit the most.


Yeah, but the article literally states that this SHOULD not be the case.
 

There always seem to be some amount of people that go straight to hyperbole to insist problem X doesn't happen just because it doesn't happen to them. I don't know why, but it's rather unproductive.

Half this thread seems to think it's not a problem, maybe more than half (and most are cool about it being a problem), and a significant fraction does have the same issue, so to me that says /there is an issue/, even if it won't happen to everyone.

Yeah, but the article literally states that this SHOULD not be the case.

Yep. If only an 'ought to' was always an 'is'.
 
There always seem to be some amount of people that go straight to hyperbole to insist problem X doesn't happen just because it doesn't happen to them. I don't know why, but it's rather unproductive.

Half this thread seems to think it's not a problem, maybe more than half (and most are cool about it being a problem), and a significant fraction does have the same issue, so to me that says /there is an issue/, even if it won't happen to everyone.


Yep. If only an 'ought to' was always an 'is'.

It's the same in every thread like this.

"I don't have this issue so yours must be broken"

It definitely is an issue with controllers these days and steps do need to be taken to try and lessen it.
 
Talking about my Dualshock 4s, specifically, which operate with Bluetooth which is on 2.4GHz.

Being a congested space, every now and again the controller will get all 'slippery' feeling when network congestion causes input lag on the 2.4GHz band. And when a microwave goes off nearby, goodbye to chat and reasonable controls until it turns back off.

I'm aware the new one (is it a new DS4 feature, or is it only on the Pro/Slim? Anyone test on the old PS4?) can use a wire to avoid such interference, but a wire isn't always practical and given that the XBO and even Wii U gamepad already moved to 5GHz controllers and no doubt the Scorpio will, I had hoped the PS4 Pro at least would move to 5GHz controllers. Not so.




I'm not sure how to finish this post, I just have my rambling pants on.
Never had a single issue and I live in an apartment complex and sit 2m from my microwave oven.

Where do you live??
 
Yeah, but the article literally states that this SHOULD not be the case.
Of course it should not be the case, but microwaves are not always perfect Faraday cages, so there might be some radiation leaking out. Of course, it will be massively attenuated but microwaves operate at really high power compared to RF signals, so even a little bit can be enough to disturb the receiver.
 
This occurred regularly on a Gold headset I had last year. Kept cutting out and I returned (HyperX Cloud is so much better anyway). Haven't had issues with a ds4 yet.
 
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