RobbieNick
Junior Member
Good work man! Damn good work. I have a friend who can't even begin to navigate the site due to his low end P.C. This will help him a lot.
Andrex said:That was amaaaaaazing. No sound for me though.![]()
Sega1991 said:There. Took a while longer than I expected because I had to fight with Windows Movie Maker a bit and then I had to fight a little bit more with the Gametrailers uploader, but I've put all the video from the website in to a big 7 minute video.
http://www.gametrailers.com/player/usermovies/278957.html
This is good if you're annoyed by the fact the website, at least on the main page, tries to stream two videos and an MP3, simultaneously. I may have broadband, but give me a break.
Rlan said:How did I not know that you were Blaze? :lol
Wait... is that Werehog Wii footage at 6:00?! It has a different GUI than all the other Werehog clips, so I'm suspecting it is!Sega1991 said:There. Took a while longer than I expected because I had to fight with Windows Movie Maker a bit and then I had to fight a little bit more with the Gametrailers uploader, but I've put all the video from the website in to a big 7 minute video.
http://www.gametrailers.com/player/usermovies/278957.html
This is good if you're annoyed by the fact the website, at least on the main page, tries to stream two videos and an MP3, simultaneously. I may have broadband, but give me a break.
Yaceka said:Wait... is that Werehog Wii footage at 6:00?! It has a different GUI than all the other Werehog clips, so I'm suspecting it is!
EDIT: Nevermind... it said "B" in a red circle. Must be the 360 version. D:
WTF @ different GUI's on different clips
Kulock said:The Locations: Shamar (daytime) video worries me. It's something I saw in the trailer for the same level. He keeps missing things he's clearly supposed to hit, flying through the air on momentum without a lot of control.
Teknoman said:There is no way this game will suck.
Teknoman said:There is no way this game will suck.
Teknoman said:There is no way this game will suck.
Teknoman said:There is no way this game will suck.
Teknoman said:There is no way this game will suck.
Teknoman said:There is no way this game will suck.
HUELEN10 said:![]()
There is ALWAYS a way. I will remain optimistic though.
It's possible that something could go horribly wrong. Highly plausible, even. But when even jman is optimistic, I don't see the point in continuing to play the jaded skeptic.HUELEN10 said:There is ALWAYS a way. I will remain optimistic though.
I don't really either to be honest, I am just much more interested in Black Knight, much more. I am still getting both versions of Unleashed at launch. It will NOT be bad, but will it be the "triumphant return"?Sciz said:I don't see the point in continuing to play the jaded skeptic.
Just to give you a little background, the team has been working on the Hedgehog Engine since 2005, and on the game itself since 2006. Their goal was both to take Sonic in an interesting new direction while returning Sonic to his roots by incorporating many of the classic elements that fans loved best. So they knew that lots of speed would be key in this game being successful. To add a new flavor, they decided to invite the Werehog. IÂ’m not going to talk about him quite yet, but stay tuned for some Werehog updates in the next couple of weeks.
Wow. Well Sonic 06 was rushed because Sony and MS wanted the title out by the holiday seasons right? How long was that under development anyway?ShadiWulf said:The game have been in development since 2006 and the Engine since 2005, I think chances are its gonna be a pretty good game
http://blogs.ign.com/SEGA_SonicUnleashed/2008/10/16/104015/
Teknoman said:Wow. Well Sonic 06 was rushed because Sony and MS wanted the title out by the holiday seasons right? How long was that under development anyway?
I'm willing to pick up the slack for you easily swayed mortals.Sciz said:It's possible that something could go horribly wrong. Highly plausible, even. But when even jman is optimistic, I don't see the point in continuing to play the jaded skeptic.
There are plenty of other people on GAF to do that for us, anyway.
Sonic Chronicles is an OK game but nowhere near great or even a great Sonic game (It doesn't play very Sonic-y imo).RobbieNick said:Oh, FireStorm, FireStorm. Here, we had a perfectly optimistic Sonic thread till YOU showed up.:lol
Actually Teknoman, Sonic Chronicles is a great Sonic game too. So, we could have two great Sonic games in the Christmas season.
Glad to see there's a lot more platforming than previously shown in the Werehog sections. Did you see that part where he grabs an enemy and uses him to swing over to another platform? Reminded me of Ristar.
landfarer said:I just have to state that I categorically love that Angel Island/World Map orchestrated track from the UK site. If there's at least one thing that Sonic games have been consistent about it's the good music, and it looks like this one's no different. Good times.![]()
RobbieNick said:Glad to see there's a lot more platforming than previously shown in the Werehog sections. Did you see that part where he grabs an enemy and uses him to swing over to another platform? Reminded me of Ristar.
That sounds about right, actually. At least for Sonic Team USA's work, judging from the release dates and if you assume work on each game begins a bit prior to the completion of its predecessor.Sega1991 said:According to members of Sonic Team, most mainline Sonic games get about two years of work put in to them. I'm not entirely sure how much I believe that.
Sonic Advance, technically, but it's nothing like the original. Those people were nuts back when the whistling teaser trailer came out and they're still nuts now.Teknoman said:You know you're the second person i've see say its an orchestrated version of Angel Island, yet I cant see the resemblance at all. They sound nothing alike, unless there is some other non-Sonic 3 Angel Island theme im not aware of.
That sounds about right, actually. At least for Sonic Team USA's work, judging from the release dates and if you assume work on each game begins a bit prior to the completion of its predecessor.
"Sonic Team USA *was complete crap," you mean. And I find it highly unlikely that Sega would let them just sit around doing jack all for a year before beginning production on each game. Their problems were primarily the result of a severe shortage of talent.ShadiWulf said:No way, Sonic Team USA is complete crap. NiGHTS JoD, and Shadow the Hedgehog must of been made in 6 months, those games arent even a years worth of quality. Sonic Team USA was just OK before that with Sonic Heroes and Sonic adventure 2.
Sciz said:"Sonic Team USA *was complete crap," you mean. And I find it highly unlikely that Sega would let them just sit around doing jack all for a year before beginning production on each game. Their problems were primarily the result of a severe shortage of talent.
That was Sonic Team Japan.... the same team making Unleashed in factTeknoman said:Did Sonic Team USA handle Sonic 06 as well?
grandjedi6 said:That was Sonic Team Japan.... the same team making Unleashed in fact
Well, sort of. It seems like there's been a lot of staff shuffling since then, at least in the higher positions. Naka leaving left a power vacuum.grandjedi6 said:That was Sonic Team Japan.... the same team making Unleashed in fact
In the demo, we saw several levels that took place around the world. Levels take place in such exotic locations like Africa, Europe, Greece, and ancient China. The graphics powered by the Hedgehog engine are colourful and sharp. Best of all, after seeing a choppy, 15 frames per second demo at E3 in July, the frame rate has seriously tightened up to around 40 frames at the X08 and PlayStation Preview events. Sega is shooting for around 60 frames per second before its November release.
Sciz said:"Sonic Team USA *was complete crap," you mean. And I find it highly unlikely that Sega would let them just sit around doing jack all for a year before beginning production on each game. Their problems were primarily the result of a severe shortage of talent.
ShadiWulf said:Sonic Unleashed keeps sounding better and better, GJ Sonic Team JP
http://www.gamingexcellence.com/ps3/games/1409/p20081020.shtml
Also I am glad Sonic Team USA is gone.... they really know how to destroy franchises and make people hate them. They are the reason Sonic has a bad name to begin with... and now NiGHTS.
Teknoman said:Going for 60 fps? If thats true, it's like they are really reaching for the top. Still better be put through extensive QA testing.
It's not releasing todayHero of legend said:Uh guys. In the North America Nintendo Channel on your Wii, it says the game comes out today!!!
I'm fucking serious!
But it's odd.
It says:
Launch Date: Oct 20th.
Coming Holiday 2008.
I suppose Oct 20 can be part of the Holiday period... right?
grandjedi6 said:It's not releasing today
They were renamed to SS USA three years ago, whereas the Jun Q&A (and subsequent move back to Tokyo) is from late August. And Billy was STJ; not the world's greatest game, but from the bits I've seen, played, and read, not bad.Sega1991 said:SonicTeam USA still exists, technically. It's just called SegaStudios USA now, I believe. Plus, I don't really think the "SonicTeam USA!" "SonicTeam Japan!" distinction matters any. While SonicTeam USA was off doing stinkers like Billy Hatcher, it's not like ST Japan was doing anything worthwhile.
NTom64 said:Speaking of the soundtrack, I ripped the majority of the music from the American site into mp3's and placed them in a zip file if anyone wants 'em:
http://www.megaupload.com/?d=HSX09L2K
Contains:
Atapos (Greece) Day and Night,
Spagonia (formally High Europe) Day,
Shamar (the desert level) Day and Night
and Chu-Nun (China) Day and Night.
Enjoy!
Yes. The level design may not be particularly geared to you doing so, but you can.MNC said:E: Also, can someone confirm you can actually stand/walk back?
MNC said:Awesome! Much appreciated.
E: Also, can someone confirm you can actually stand/walk back? I hope this isn't too on rails, or too much holding rightSonic Rush didn't wasn't THIS much holding right
"Hold right. Press A to take Route 1, press B to take Route 2. Hold right some more."
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This reminds me of Sonic Heroes when the GameCube got it a couple weeks earlier than the PS2/Xbox.Hero of legend said:Uh guys. In the North America Nintendo Channel on your Wii, it says the game comes out today!!!
I'm fucking serious!
But it's odd.
It says:
Launch Date: Oct 20th.
Coming Holiday 2008.
I suppose Oct 20 can be part of the Holiday period... right?
AzureJericho said:You know, late thought right now, but MNC's post reminded me of it. Anyone else think the Sonic sections would be in concept 100 times better if you didn't input button presses to ensure you got to a different route in mid air but rather relied on how fast you were going and let momentum do the rest? I know, "bitching about game before playing it syndrome" and all that but it's a fairly weird thought that's keeping me on the fence about certain things in the game now.
Firestorm said:He'll probably go too fast to matter =( Looks promising in stills though.