dIEHARD said:
No, what you posted was redundancy.
Let put it a different way:
360/PC = Lebron and Wade.
PS3/PC = Shaq & Kobe.
Anyone notice the aiming problems in UC3 yet?
Or is the Gaming side being anal-retentive like usual...
No, it's somewhat valid.
Some background: I have a U2 plat and am Level 54 in the multiplayer. Wife also plays, she like 74, also has the plat. I stopped right at 1.05, which was the worst patch for that game. We were both in the July beta, the Subway beta, and own U3.
We don't know what happened with the shooting between U2 and U3, but there's some weird layer of unreliable jank that screws with you in 3 that wasn't there in 2. You will aim, and have spotty evidence that your shots are doing damage--odd hit box detection/size, sometime lack of enemy reaction and the normal bullet-sponge enemies, and it's a pain the ass to actually shoot, hit something and have it die.
ND has said they are looking into it, but tested it and it's the same. It isn't. We're both playing on hard, and even with aim sensitivity turned up, it still takes some getting used to.
And in co-op, it kinda sucks because there's a lot of armored guys that spawn, so you have to be sure your shots are hitting the most vulnerable part of them. We beat Arena last night, got destroyed at Co-op Adventure. And having adjusted to the multiplayer, the single player's difference are more jarring.