Sun Bather
Member
When do we get gsynced monitors for the eyes 24 frame rate anyway? What do they make these 120 ones for? Cats?
On top of that a 21x9 monitor can display a 16x9 image with black bars and achieve the same effect as a similarly sized 16x9 monitor.
This is incorrect. At a given screen diagonal length, the standard screen size measurement, a 16:9 screen gives you 55% more area than a 21:9 screen with black bars displaying 16:9 content. For example, a 25" 21:9 screen is only the equivalent of 20" 16:9 screen for displaying 16:9 content.
In addition, the closer the sides of a quadrilateral are to being equal length the greater its area, and, conversely, the area decreases the more uneven the length of the sides becomes. Since screens are measured in diagonal length, not only will a 21:9 screen have side lengths that are more uneven, but its perimeter will also be shorter for a given diagonal length. So, even when both screens are using their full display area, a 16:9 screen will have 18% greater display area than a 21:9 screen for a given diagonal size.
So, you're going to have to buy a larger 21:9 screen, by diagonal length, to just get the same total area, and a far bigger one to get the same area at a 16:9 aspect ratio.
I'm going to hijack this thread a little bit, but for productivity applications (coding mainly), a 16:9 1440p screen is better than a 21:9 1080p screen right?
I'm pretty sure you are mistaken. How much "fisheye" effect you get depends on the FOV, not the monitor size or aspect ratio.The whole "humans see closer to 4:3" argument is kinda moot in games where FOV doesn't work at all like in real life. Especially when games are choosing a very narrow FOV for you.
For example, Dark Souls 3. I did not enjoy that game until someone got 21:9 working. The default FOV in that game is 43. The view is super cramped at 16:9 for me. I hated it.
But that FOV is actually tolerable for me with a 21:9 AR. I could actually see my surroundings instead of feeling like I'm walking around with house blinders on.
21:9 monitors are great for people that want a wider FOV without the fisheye.
I've seen a million and one images like you've just posted. Explain to me why you cannot show the same horizontal information on a 16:9, but *more* above.
I'm going to hijack this thread a little bit, but for productivity applications (coding mainly), a 16:9 1440p screen is better than a 21:9 1080p screen right?
A 21:9 monitor will have a wider view at the same FOV. That is a given. To get the same horizontal information on a 16:9 monitor, you need to raise the FOV to the point where the view will begin to fisheye noticeably. That is my point.I'm pretty sure you are mistaken. How much "fisheye" effect you get depends on the FOV, not the monitor size or aspect ratio.
Nah, OPs right, but most games don't let you adjust FoV very easily.
You can run a game on a 4K monitor at 3840x1500 or whatever with black bars and it'll look identical to a 21:9 monitor of that same res. Theoretically you could just remove the bars at the top and bottom and voila, more space.
That said, I might get a 21:9 screen after reading through this thread. Is this only supported by PC games or can my ps4 and Xbone play games at that resolution too?
That's about all there is.
I think 4 x 3 is better. You don't see the whole picture anuwaya. Your focus is not working this way at all.?
Shitty pic grabbed from a 0.1s search on google, but you get the point, OP.
Actually for productivity the wider aspect ratio is amazing. Programming is why I got an Ukraine in the first place
seriously though, my optometrist said my eyesight is at what jet pilots need as part of qualification. He was probably BSing about the jet pilot thing, but it's 20/10.
That said, I might get a 21:9 screen after reading through this thread. Is this only supported by PC games or can my ps4 and Xbone play games at that resolution too?
That's about all there is.
Which is why I said the Order 1886 is the only one.No it isn't supported by the consoles. The best you could do is in that picture and only applies to games which are already in a 21:9 aspect ratio
It's widely considered that a typical FOV for human's isn't even as wide as 16:9.
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Shitty pic grabbed from a 0.1s search on google, but you get the point, OP.
Ironically, 99% of the best players use 4:3 1024x768 black bars
21:9 to me is completely pointless unless I ever got a third eye. I have a hard enough time focusing on every inch of my 16:9 monitor during gameplay.
Which is why I said the Order 1886 is the only one.
As an RTS and Space Sim fan I value my vertical space. For first person games more horizontal space might make more sense though. Overall I don't think I'd ever go with 21:9.
Ironically, 99% of the best players use 4:3 1024x768 black bars
21:9 to me is completely pointless unless I ever got a third eye. I have a hard enough time focusing on every inch of my 16:9 monitor during gameplay.
I don't really get this argument when you are not going to lose vertical space. You may choose to buy a smaller screen that would give you a smaller height to your screen, in which case I would simply advise not to do that. If for example you chose to get a 21:9 34" monitor, you are getting 27" at 16:9. In an RTS you would simply see more to the left and right without losing anything visually when looking vertically. If you can afford the higher price and have the performance to support it, it's worth it for sure. If not, sticking to 16:9 is the sound choice
Which is exactly what the OP was saying, but the urge to pile on and bully the outsider whipped everyone into a frenzy. It was the second page before people started to realize there was a point to what he was saying.
The best argument against him was that in MOST games you don't need to see more ground or sky, but even then it seems like it's more real estate for UI elements. All of the comparison screen shots with more of the game being shown could be duplicated on 16:9 with it zoomed out (this this isn't about monitor size, but aspect ratio) which would show even MORE of the screen.
OP is right. But where you find a group of like-minded people, you find an ugly urge to stomp on anyone stepping out of line. Feels good, doesn't it guys? This is what your bullies in high school felt when they shoved you into a locker! Now you understand!
I don't really get this argument when you are not going to lose vertical space. You may choose to buy a smaller screen that would give you a smaller height to your screen, in which case I would simply advise not to do that. If for example you chose to get a 21:9 34" monitor, you are getting 27" at 16:9. In an RTS you would simply see more to the left and right without losing anything visually when looking vertically. If you can afford the higher price and have the performance to support it, it's worth it for sure. If not, sticking to 16:9 is the sound choice
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Shitty pic grabbed from a 0.1s search on google, but you get the point, OP.