i5-4690
I believe majority settings are on GPU which is not the bottleneck atm D:
If it's not the K model and you don't have it OC, then yeah, you could be seeing some problems.
i5-4690
I believe majority settings are on GPU which is not the bottleneck atm D:
Should be mostly true... is it the K model?
Yup non-K, tired of seeing them maxed out while my GPU is chilling.If it's not the K model and you don't have it OC, then yeah, you could be seeing some problems.
I'm currently on a Swift 1440p gsync monitor and I had a 4k monitor at one time as well. Yeah 4k makes everything much more crisp, but the refresh rate is god awful coming from a 144hz panel. It's extremely noticeable. I eventually got to the point where I'd rather have the refresh rate over the fidelity of 4k. Feels much better.
Now that 4k/144hz monitors will be releasing soon, you can get the best of both worlds.
For those with high refresh panels are you adjusting settings in games to hit 144fps? I found that anything around 90+ feels really good with gsync.
Yup non-K, tired of seeing them maxed out while my GPU is chilling.
Yup non-K, tired of seeing them maxed out while my GPU is chilling.
Yup and that difference is there in games too, smoother motions with fast cameras and the details are shown perfectly.The refresh rate difference is actually most noticeable to me outside of gaming, when I'm just moving my mouse around or dragging windows around. There's something about the smoothness of the mouse cursor and being able to read windows as I move them around that I really like.
Yeah unfortunately what I tried of g-sync was not the god level gaming upgrade I was lead to believe. Then again I was not one to find tearing that big of a deal in the first place.So far GSync does not seem to ameliorate the jarring drops below 60 as advertized, in fact I still prefer locked 30fps to unlocked 40-59 with GSync.
People curious could visit an apple store and try out the new ipad pros. They have 120hz displays and the non pro ipads are 60hz so it should be a good opportunity to see the difference. Also, I'm not sure if the safari browser will play 120fps videos but you might also be able to try the battlefield 3 120fps video sample in blurbusters on those ipads
http://www.blurbusters.com/hfr-120fps-video-game-recording/
I was beginning to think I was the only one. Motion blur is routinely praised on this forum and said to look great in some games. For example FH3 is regularly praised for it's motion blur. Yet the way I see it is, you have all this iq, then proceed to SMEAR THE FUCK OUT OF IT, ON PURPOSE, then people say it looks great? WHAT?! motion blur is one of those settings that i immediately turn OFF in order to preserve iq when things are in motion. Motion blur looks fucking terrible, I don't get it at all.This is why 30fps with motion blur is such an image quality killer and strangely so often hyped for how pretty they are, like in Driveclub and Forza Horizon 3.
I was beginning to think I was the only one. Motion blur is routinely praised on this forum and said to look great in some games. For example FH3 is regularly praised for it's motion blur. Yet the way I see it is, you have all this iq, then proceed to SMEAR THE FUCK OUT OF IT, ON PURPOSE, then people say it looks great? WHAT?! motion blur is one of those settings that i immediately turn OFF in order to preserve iq when things are in motion. Motion blur looks fucking terrible, I don't get it at all.
"I think typically, once you get up above 200 fps it just looks like regular, real-life motion"
They say it looks great because it hides some stuttering, but look at the sides when driving and it could be mistaken for a N64 game. Well, no, it's not quite that bad lol, but the pretty details shown in the photo threads surely are nowhere to be find. It's awful. And the lower the framerate the more it destroys the image quality because the frames it tried to smear out is further apart. Which obviously is catastrophic for a fast racing game, since the faster something moves the worse it will look.I was beginning to think I was the only one. Motion blur is routinely praised on this forum and said to look great in some games. For example FH3 is regularly praised for it's motion blur. Yet the way I see it is, you have all this iq, then proceed to SMEAR THE FUCK OUT OF IT, ON PURPOSE, then people say it looks great? WHAT?! motion blur is one of those settings that i immediately turn OFF in order to preserve iq when things are in motion. Motion blur looks fucking terrible, I don't get it at all.
Well if you consider 30 FPS "fine", it's not surprising that you also think 60 FPS is too.I mean, I have a 144 hz g-sync monitor and its nice when it hits 100+ FPS, but anyone saying 60 is bad in comparison is being super hyperbolic. Hell, even 30 is fine for me still.
It's more like 90 FPS strobed is the minimum they could get away with without making the majority of people using it motion sick—not the ideal framerate.Didn't Valve had some study that 90 fps was to point where you can't see the difference anymore and thus also being the best fps for VR or something?
I believe Apple are still only switching between fixed refresh rates based on the content being displayed rather than actually having true Variable Refresh Rate support that syncs up with the source framerate.even apple has joined the 120+hz vrr future
Plasma TV scores highly on those tests, but there are a number of issues.Motion resolution is the most important in my opinion. My Vt60 plasma is able to recreate 1080-1200 lines of motion resolution compared to 300-400 lines that 4k oled tv's are able to produce. What's the point of having a really high framerate like 120fps (at 4k for example) if the panel can only reproduce 300 lines of motion? I've read that higher hz on the tv improves motion resolution so that's should be the next evolution for oled's/qleds, a 1,000hz panel would help tremendously.
You're not, because console games wouldn't sell if most people couldn't tolerate ≤30 FPS.I can't be the only one that accepts 30 and 60 fps. Obviously monitors and setups capable of hitting 100+ are better, but I'm just not bothered when I go from 60+ to 30 fps.
Or: people have different perceptions and standards.This is hyperbolic.
It's noticeable but not "insane".
60fps is a slideshow now according to some people in this thread. They world has gone mad.
Correct.I'm assuming people like you guys basically can't play console games?
Buying a G-Sync monitor did the opposite of that for me.Yeah I just got a Viewsonic GSync on the idea of "making sub-60 smoother" but I can still feel it when it hits below.
I think it is still preferable to stay far above 60 at all costs.
I'm not convinced, unless there are some conditions which go along with that statement.tldr from the article: Jordan DeLong (assistant professor of psychology at St JosephÂ’s College in Rensselaer, majority of his research is on visual systems.):
“I think typically, once you get up above 200 fps it just looks like regular, real-life motion”
I just got a 165hz monitor a few days ago and it's an absolute game changer, high refresh rate coupled with GSYNC is something to behold.
I thought 3D only needed 120hzi'd like to upgrade from 144hz to 240hz but none of them support 3d, i won't be giving that up anytime soon
No, they found that you need at least 90 for vr.Didn't Valve had some study that 90 fps was to point where you can't see the difference anymore and thus also being the best fps for VR or something?
I mean, I have a 144 hz g-sync monitor and its nice when it hits 100+ FPS, but anyone saying 60 is bad in comparison is being super hyperbolic. Hell, even 30 is fine for me still.
I thought 3D only needed 120hz
In order to take advantage of 144hz do you also need a high dpi mouse?
I've seen some models reach 16000 dpi.
I currently use a 2000dpi mouse and play at 100hz max.
Have you tried ulmb yet? Truly God tier monitor tech that's imo better and more important than Gsync. I don't know if it's even possible or practical given technology may move beyond needing it in the future, but my ultimate desire of monitor tech is getting a screen thst can do ulmb and gsync at the same time. Playing games like Vanquish at a locked 120 fps with near crt level image persistence is almost like a religious experience to behold. Check it out if you haven't!
No, you need a mouse that updates at a high polling rate to avoid stutters, not high DPI.In order to take advantage of 144hz do you also need a high dpi mouse?
I've seen some models reach 16000 dpi.
I currently use a 2000dpi mouse and play at 100hz max.
I don't believe that anyone would prefer 30 FPS if you could choose between 30 or 60 without making any other sacrifices.And to think that there are people who actually prefer 30fps. Shame that most AAA titles will stick to 30fps on consoles and the mid-gen upgrades only focused on higher resolutions![]()
You shouldn't need to worry about that with variable refresh rate displays.I just wish that 120Hz became the new standard. It divides nicely to 60, 30, 24 Hz
NVIDIA are working on it.Have you tried ulmb yet? Truly God tier monitor tech that's imo better and more important than Gsync. I don't know if it's even possible or practical given technology may move beyond needing it in the future, but my ultimate desire of monitor tech is getting a screen thst can do ulmb and gsync at the same time. Playing games like Vanquish at a locked 120 fps with near crt level image persistence is almost like a religious experience to behold. Check it out if you haven't!
you do but any monitors that are 120hz+ don't just automatically support 3d vision unfortunately, fairly sure it only works with tn panels and definitely needs support added, to be fair there is one 240hz with 3d support but of course it's the piss takingly expensive asus PG258Q for a bargain ÂŁ550 for a 1080p monitor
For anyone who wants to viscerally feel the difference between 60Hz and 120 Hz: go to an Apple Store or a Best Buy, and use the regular iPad (60) and then the iPad Pro (120). It's insane.
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I'm not convinced, unless there are some conditions which go along with that statement.
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This is a pointless video, of course 60 Hz is four times choppier than 240 Hz. It doesn't tell you anything about the experience of seeing a 60 Hz game. For the record, I think 100+ FPS is necessary for shooters.
Is there any 120/144hz monitors that have/approach IPS panel color quality? Most of what I've seen have TN panels. I'd love to get high refresh rate monitor but my work (digital arts) probably means I'm stuck with IPS right? I still love my Dell U2515H though lol