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360 DLC no longer working offline?

You'll be able to play all of your shit down the line. They wouldn't leave something like this as is when they stop doing anything for the 360, too many people would complain.
 
I can't see Live going down any time soon especially that pc games are starting to use it this gen also, plus they get my money to access it's online gaming portion.
 
Something similar happened to me. I removed my harddrive and to it to work so we can play some Mythic games on one of my friends 360. None of my DL maps showed up until we connected to Xbox Live.
 
Heretic said:
Something similar happened to me. I removed my harddrive and to it to work so we can play some Mythic games on one of my friends 360. None of my DL maps showed up until we connected to Xbox Live.

Well that;s because of the whole digital rights "thingie" (sorry sick kids kept me up so I'm not clicking on all cylinders). From what I understand MSFT didn't want people downloading stuff on other peoples HDD using their account, so everything you download is tied to your XBL account and console. The red ring of death fiasco brought this issue to a head. That why MSFT put in place the ability to transfer content licenses. If you're connected to XBL then you can play anything you've downloaded as you're synced with the serves. If you want to use the content offline, then you have be sure it's registered to the console you plan to use offline. Even though you can only do this so many times a year, I can live with this solution.

But again I like to play stuff on my old consoles. I recently pulled out my Dreamcast to play Marvel vs. Capcom 2 and my Turbo Duo to play some Neo-Nectaris this weekend. I know I'm one of those old "collectors" that people make fun of for keeping a Smithsonian library of games, but I like games. And this whole issue of the POSSIBILITY of not having access to some of the DLC bothers me personally where as 99% of the gaming population could care less.

At least some content is available on OXM demo discs (i.e. Ghost Recon Advanced Warfighter and Rainbow Six Vegas DLC). Now I'm glad I picked up the retail copy of Oblivion: Shivering Isles. I hope they package all the Fallout 3 content into a retail packge for consoles at some point (i.r. Broken Steel).

I wonder if we can get some official response from MSFT. I don't see XBL going anywhere for the foreseeable future, ad as long as the service continues to provide legacy updates I can live with it...but it stinks.

The bigger issue is when are going to product HDDs with some serious capacity. Now that you can install games to the XBox360 HDD, mine is creeping near 80% full. But I digress.....
 
I recently got a new Xbox & went through the process of re-downloading all my DLC, but for some reason I can only access it when I'm online. It really is a pain in the ass.
 
Zoso said:
I recently got a new Xbox & went through the process of re-downloading all my DLC, but for some reason I can only access it when I'm online. It really is a pain in the ass.
You have to transfer the licenses for each dlc item to your new 360 to access it all offline, doing so removes the license from the first 360 to stop duplicate data.
 
Apharmd Battler said:
If you want to use the content offline, then you have be sure it's registered to the console you plan to use offline. Even though you can only do this so many times a year, I can live with this solution.

O_O

So if I download a title, disconnect my 360, and then play it every day, after a few weeks it will just stop working?

Also, is it possible to download those cache contents to burn onto a CD, so that if the servers/internet connection go down, the cache portion can be reloaded at that time?
 
Do any tech-savvy guys know if it's possible for MS to change the way the current system works and let us save (god, I hate saying this for some reason) "title updates" to our HDD? It's fucking ridiculous that you can't use your old content if your net isn't working and the title that you wanted to play got pushed out.
 
The only problem with Microsoft's DRM relicensing tool is that it can only be used once a year. I've been lucky if the refurbs they have been sending me will last 6 months. I then have another 6 months out of the year where my content is pretty much locked down.
 
Dr. Zoidberg said:
What happens when Sony's servers shut down and your PS3 HDD crashes (all HDs crash, eventually)?

You'll be in the exact same boat. Having to play the game as it was originally released on disc.

The truth is: PS3 or 360 without an internet connection is a gimped console.
How does PS3 handle updates? Does it have a non-resizable cache that automatically deletes old updates?

Because from where I'm sitting I don't have this problem on my PC...
 
Dr. Zoidberg said:
What happens when Sony's servers shut down and your PS3 HDD crashes (all HDs crash, eventually)?

You'll be in the exact same boat. Having to play the game as it was originally released on disc.

The truth is: PS3 or 360 without an internet connection is a gimped console.
lol @ you
 
Dr. Zoidberg said:
What happens when Sony's servers shut down and your PS3 HDD crashes (all HDs crash, eventually)?

You'll be in the exact same boat. Having to play the game as it was originally released on disc.

The truth is: PS3 or 360 without an internet connection is a gimped console.

Um, you can back up your entire HDD on the PS3 to an external drive. If my PS3 HDD dies, I simply install another HDD and restore my content.

And unlike X360, PS3 owners can play their DLC offline. Or even their shared games.
 
Metal Gear?! said:
How does PS3 handle updates? Does it have a non-resizable cache that automatically deletes old updates?

Because from where I'm sitting I don't have this problem on my PC...

It stores the updates on the hard drive, you can check this by going to GAME DATA under GAMES at the very top and hitting triangle on the game to check it's version number and filesize.
 
SHOTEH FOCK OP said:
So what happens many years from now when Xbox 360s are no longer being made, and the servers are shut down, etc. You just won't be able to play any games with updates anymore?

There has to be a way around this?
I mean like partitioning more space on the HDD or whatnot? How about people with 60/120GB HDD? Do they give you more space to store updates or are they the same for people like with the 20GB & memory units?
 
I had no idea............

Wow, hope MS allows us to save updates our drives at some point.
I have a 120GB drive, and the updates are tiny anyway.

::hugs PS3 twice for stoney mason::
This thread has reminded me that I haven't backed up my PS3 in a month, gonna do that.
 
Wario64 said:
Um, you can back up your entire HDD on the PS3 to an external drive. If my PS3 HDD dies, I simply install another HDD and restore my content.

And unlike X360, PS3 owners can play their DLC offline. Or even their shared games.

360 owners can play their DLC offline provided its on the console that originally purchased it and the proper title update is loaded on the box if its required in the first place(not always the case).
And to someone elses comment about the license migration. you are only allowed to use the migration tool on xbox.com once a year. When you send your console in for repair the licenses are transferred to your new system automatically and does not count as that yearly use of the migration tool.
 
Just to clarify:

1. A complete downloaded game (e.g. XBLA, Community, Xbox Original) is always playable in its original form on the console it was originally downloaded on without being connected to the internet.

2. Any in-game patches (e.g. text-size patches, bug fixes) will be cached and will be cleared from the cache if not used by one of the most recently accessed n games. The console must be connected to the internet with the Xbox Live servers running to be able to access the in-game patch again.

3. Any game extensions (e.g. new levels, new weapons, new maps) not dependent on the in-game patches will always work on the console it was originally downloaded on, even if not connected to the internet.

4. Any game extensions that are dependent on the in-game patches will fail to work if the patch has been cleared out of the cache.


Is this correct?
 
donny2112 said:
Just to clarify:

1. A complete downloaded game (e.g. XBLA, Community, Xbox Original) is always playable in its original form on the console it was originally downloaded on without being connected to the internet.

2. Any in-game patches (e.g. text-size patches, bug fixes) will be cached and will be cleared from the cache if not used by one of the most recently accessed n games. The console must be connected to the internet with the Xbox Live servers running to be able to access the in-game patch again.

3. Any game extensions (e.g. new levels, new weapons, new maps) not dependent on the in-game patches will always work on the console it was originally downloaded on, even if not connected to the internet.

4. Any game extensions that are dependent on the in-game patches will fail to work if the patch has been cleared out of the cache.


Is this correct?

That sounds about right, xbla titles shouldn't worry about this since they save directly to the hard drive/memory card.
 
Wario64 said:
Um, you can back up your entire HDD on the PS3 to an external drive. If my PS3 HDD dies, I simply install another HDD and restore my content.

Whoops, that's right. I forgot. For the record, I wasn't trying to attack the PS3 as some obviously assumed (I'm a launch owner), but without that backup function it would have been in the same boat. Totally forgot about that. There is certain data that's not backed up, right?

Also, where exactly do the PS3 game updates get stored? Is it in the "Game Data" or wherever it is the installs go? I could swear I've gotten sizable title updates before and checked the game's entry in that section and the size did not change at all.

Obviously I COULD be wrong. Sheesh.

Wario64 said:
And unlike X360, PS3 owners can play their DLC offline. Or even their shared games.

I wasn't arguing that. I'm stating that without access to title updates, PSN/XBLA games, DLC, and online play, you are only getting a portion of the entertainment value the machines offer. That = gimped experience in my book.

Look, sorry if my poorly-worded post was misconstrued as some kind of troll because that was NOT my intention.
 
_dementia said:
did you get a new 360 perhaps? Sent if back for repairs?

This happed to me with some XBLA games. Redownloading them transferred the license to the new system successfully, and all was well afterwards.

Luckily you don;t have to completely redownload them. It looks like a redownload but it really just activates the licence.

As to the problem above, sounds like a weird one. I might have to test this when I get home.

See if it's a normal thing, or just something your console.
 
Just a quick update, I can still play the full versions of all my Xbox Live Arcade games, I think this update clearing must be the problem. I'm going to take my 360 somewhere with internet this afternoon to try and get the updates then confirm whether or not I can play offline again. Damn shame a system like this is in place, now I won't be able to play more than a certain number of games so I can keep certain title's updates in the cache.
 
Conflict NZ said:
now I won't be able to play more than a certain number of games so I can keep certain title's updates in the cache.

You'd think there would be a way to specify how much space to allocate to the caching process to allow more games (up to your full library, space allowing) to have the necessary patches kept available at all times.
 
MikeE21286 said:
This is annoying for me when trying to watch vids from my pc when 360 is offline
this!

Some nights I used to plug a usb memory stick in the bedroom 360 to watch some movie.

microsoft managed to fuck this up for me. thank you microsoft.

if I am not connected online, the stupid box wont play movies from usb anymore.


and of course, ever since microsoft also decided that the games that I install on the 120gb disk can be played only on the box that where originally installed on,
having a 2nd/3rd box lying around for convenience is not looking very convenient any more, does it?


p.s. also when my net is down, I cant even start forza. MS you stupid malakes!
 
SHOTEH FOCK OP said:
So what happens many years from now when Xbox 360s are no longer being made, and the servers are shut down, etc. You just won't be able to play any games with updates anymore?
Well you could get a classics version of the game since that would have the latest update at the time of release.
 
Its only a problem if XBox Live ceasts to exist. Its not like PS3 or PSN network where things might end up even worse if their situation doesn't improve.
 
p3tran said:
this!

Some nights I used to plug a usb memory stick in the bedroom 360 to watch some movie.

microsoft managed to fuck this up for me. thank you microsoft.

if I am not connected online, the stupid box wont play movies from usb anymore.


and of course, ever since microsoft also decided that the games that I install on the 120gb disk can be played only on the box that where originally installed on,
having a 2nd/3rd box lying around for convenience is not looking very convenient any more, does it?


p.s. also when my net is down, I cant even start forza. MS you stupid malakes!


Seriously? I've been thinking about getting a new 360 and selling mine to my brother. I watch movies from a usb attached hard drive so will these no longer work on the new xbox (unless signed into live)? And I have a 120gb hard drive on the 360, if I move that over to the new xbox the games I've installed wont work? This doesnt make any sense!
 
Citizen K said:
Seriously? I've been thinking about getting a new 360 and selling mine to my brother. I watch movies from a usb attached hard drive so will these no longer work on the new xbox (unless signed into live)? And I have a 120gb hard drive on the 360, if I move that over to the new xbox the games I've installed wont work? This doesnt make any sense!
I can watch videos just fine without being connected to XBL. If you can't then it's something wrong with DRM crap they force onto everything. My guess is that the previous poster isn't on his first Xbox and he redownloaded the codecs onto a second (third, whatever) 360.
 
Citizen K said:
Seriously? a)I've been thinking about getting a new 360 and selling mine to my brother. I watch movies from a usb attached hard drive so will these no longer work on the new xbox (unless signed into live)?

b)And I have a 120gb hard drive on the 360, if I move that over to the new xbox the games I've installed wont work? This doesnt make any sense!
a)if you can watch video files from usb stick when not connected to live, then probably some codecs can work offline.
all the video files I use though, they bring up a window saying about codec download shit etc when not connected to live.

b) you will be able to play the games, just not the installed games.
you'll run the game from dvd, even though it is installed right there on the hard disk and your dvd disk is in the drive.
this is annoying if you have more than one machine (i.e. in different rooms), but not if you plan to change machines once, like in your case. you will just re-install once in your new machine and thats it.
 
So how does all this work with multiple users on a 360? My oldest daughter is going away to college in the fall and we will probably be picking up a 2nd 360 for her. Will she be able to use content she purchased on the new machine?
 
donny2112 said:
Just to clarify:

1. A complete downloaded game (e.g. XBLA, Community, Xbox Original) is always playable in its original form on the console it was originally downloaded on without being connected to the internet.

2. Any in-game patches (e.g. text-size patches, bug fixes) will be cached and will be cleared from the cache if not used by one of the most recently accessed n games. The console must be connected to the internet with the Xbox Live servers running to be able to access the in-game patch again.

3. Any game extensions (e.g. new levels, new weapons, new maps) not dependent on the in-game patches will always work on the console it was originally downloaded on, even if not connected to the internet.

4. Any game extensions that are dependent on the in-game patches will fail to work if the patch has been cleared out of the cache.


Is this correct?

Might add another one or modify number 3. Like for the Ninja Gaiden 2 costume pack. Transferred my HDD to a new one & then wanted to play NG2, but the game flat out would not start unless I re-downloaded the license for the costume pack first.
 
I had my 360 disconnected for a while (a few weeks) and my Halo 3 DLC maps refused to even show up on the list until I next went online. The ones that did appear on my "recent maps" list refused to load as the game said I did not have the content until I connected to Xbox Live once more.
 
larvi said:
So how does all this work with multiple users on a 360? My oldest daughter is going away to college in the fall and we will probably be picking up a 2nd 360 for her. Will she be able to use content she purchased on the new machine?

If she's connected online, then yes. She'll get to redownload all of her profile's purchased content and play with it while online. Once her machine goes offline, the content will become locked again (XBLA games will revert to trial versions) unless you use the license transfer tool.

p3tran said:
this!

Some nights I used to plug a usb memory stick in the bedroom 360 to watch some movie.

microsoft managed to fuck this up for me. thank you microsoft.

if I am not connected online, the stupid box wont play movies from usb anymore.


and of course, ever since microsoft also decided that the games that I install on the 120gb disk can be played only on the box that where originally installed on,
having a 2nd/3rd box lying around for convenience is not looking very convenient any more, does it?


p.s. also when my net is down, I cant even start forza. MS you stupid malakes!

You can either use the license transfer tool to fix both these issues. Or if you've already used that for the year, you can do this to fix your video problem.

Connect your 360 to the net.

Create a silver profile.

Put in your USB drive, while signed in with the new account.

Download the prompted media update.

Your 360 should now be able to play all of the same media it plays while online, offline.



This stems from a problem with Microsoft applying it's DRM system to free content. A friend of mine came round during E3 a couple of years ago with his HDD to download some trailers (GTA4) but when he got home the video wouldn't play because it wasn't downloaded on his machine. That is ridiculous. You already have the media update on your 360 to play those videos, the 360 doesn't think you have the right to use it unless you're online, because that's not the machine you originally downloaded the media update with.
 
Diablohead said:
You have to transfer the licenses for each dlc item to your new 360 to access it all offline, doing so removes the license from the first 360 to stop duplicate data.

Same thing happened to me. This license can only be used once a year (on a new repaired XBOX 360)

Taught it was freaking weird that I couldn't play Mass Effect offline (it's cause of the DLC) I was kinda stuck while I only had a wireless connection.
 
Dead Man Typing said:
If she's connected online, then yes. She'll get to redownload all of her profile's purchased content and play with it while online. Once her machine goes offline, the content will become locked again (XBLA games will revert to trial versions) unless you use the license transfer tool.

Wait, isn't DRM tied to the console's serial # ? If so, simply logging in with your gamertag will not be enough as the licences are still tied to the 1st console. I wouldve thought he would have to run the DRM tool to transfer them from the other console to use them at all
 
Yerolo said:
Wait, isn't DRM tied to the console's serial # ? If so, simply logging in with your gamertag will not be enough as the licences are still tied to the 1st console. I wouldve thought he would have to run the DRM tool to transfer them from the other console to use them at all

It is tied to both serial # and gamertag. As long as 1 exists the content will work.
 
Yerolo said:
Wait, isn't DRM tied to the console's serial # ? If so, simply logging in with your gamertag will not be enough as the licences are still tied to the 1st console. I wouldve thought he would have to run the DRM tool to transfer them from the other console to use them at all

It is tied to the serial number and the gamertag. But only when the gamertag is connected to Live. Simply having the profile on a memory card or HDD isn't enough, if it isn't the machine the content was originally purchased on.

For example, I can take my HDD around to a friend's house to play Rock Band. If his Xbox isn't hooked up to the internet then we wont be able to play any of the DLC I've brought with me, because it wasn't bought on his console. If he does have the internet I can connect to Live with my profile that purchased the content and the system will say "Okay, you have bought this, play on!". Well, you get the idea.

A little pro-tip here for people living without the license on their machine like I am. Most of my content is locked when offline, because I brought my HDD with me to Australia. So everything I bought over the last 3 years is only accesable to me when the 360 is online. This also means that other people in my family can't access the complete versions of my arcade games, because they didn't buy them and the content isn't tied to the 360's serial number here either.

So if you're in this situation and you don't want to use the transfer tool, like me because I'll be heading back to the UK soon, you can let other people enjoy your DLC by simply signing into Xbox Live on a second controller. I sign in on controller 2, my step dad signs in on controller 1 and he is free to enjoy my Xbox Live arcade games and all of my DLC. Most 360 games ignore the fact that you have a second controller signed in, so the rest of your family can gain achievements on their own profiles for games they and their Xbox have no right to access.

It's not a big thing, but it is nice that there is a work around for those of us who don't want to waste our 1 license transfer for the year on a machine that isn't yours.

EDIT: Also remember, Sonic 1 and Streets of Rage 2 wont work like this. Their DRM is glitched and will only play the full versions if the license is present on the machine. For those two titles having your gamertag connected online isn't enough, you need to have either purchased them on the machine or used the transfer tool. Really irritating that I can't play those two titles here in Aus.
 
I find it utterly retarded that you need to need to be online to "see" the costume packs for Street Fighter IV. I mean, really? I can't change my costumes when I'm not logged on and want to just participate in offline story or 2-player play?

That's some fucked bullshit right there.
 
GAF, im sorry for the bump, but using google searches, this was the most recent thread i could find to ask this question (which i dont think warrants its own thread): if i download the DA:O DLC that came with the game, then take my account & said DLC via the HDD to another offline 360, will i be able to access it when i boot up the game? im reading through here and im still not certain. i never even thought itd be an issue, but a friend is telling me since i downloaded it to my own system, he thinks it will be. really hoping he's wrong here.
 
Dr. Zoidberg said:
What happens when Sony's servers shut down and your PS3 HDD crashes (all HDs crash, eventually)?

You'll be in the exact same boat. Having to play the game as it was originally released on disc.

The truth is: PS3 or 360 without an internet connection is a gimped console.
The fuck? :lol :lol :lol :lol :lol :lol
 
IrishNinja said:
GAF, im sorry for the bump, but using google searches, this was the most recent thread i could find to ask this question (which i dont think warrants its own thread): if i download the DA:O DLC that came with the game, then take my account & said DLC via the HDD to another offline 360, will i be able to access it when i boot up the game? im reading through here and im still not certain. i never even thought itd be an issue, but a friend is telling me since i downloaded it to my own system, he thinks it will be. really hoping he's wrong here.
No.

If you download something from Live, it's tied to two things:
- your gamertag
- your console id

You can play offline as long as you are playing the game on the original console it was downloaded on. You can play on any console as long as you are logged into Live with the gamertag that purchased it.
 
balls.

so unless i can get said offline system online every time to verify that it is indeed my DLC, i cant play with it? that sucks. i keep hearing whatever character this DLC brings, id be missing out running through it without him. dammit.
doesnt even really make sense, assuming i "own" said DLC...is this just there to prevent dudes from buying conent and then swapping drives or something? seems a bit excessive.
 
This is a bit off-topic, but if I were to replace my old EU Premium three-sixty with a limited edition MW2 console, what would be the easiest way to get all my stuff over to the new console?
 
glaurung said:
This is a bit off-topic, but if I were to replace my old EU Premium three-sixty with a limited edition MW2 console, what would be the easiest way to get all my stuff over to the new console?
Call MSFT support, fax them a copy of your receipt as well as your name address, serial number and gamertag. Within a couple of days they'll ring you up giving the okay to re-download all your content. It'll work on & offline without a problem.
 
IrishNinja said:
balls.

so unless i can get said offline system online every time to verify that it is indeed my DLC, i cant play with it? that sucks. i keep hearing whatever character this DLC brings, id be missing out running through it without him. dammit.
doesnt even really make sense, assuming i "own" said DLC...is this just there to prevent dudes from buying conent and then swapping drives or something? seems a bit excessive.
Probably to stop people from downloading content onto all their friends' 360s. Otherwise all you'd have to do would be to download an XBLA once and share that gamertag around. This way only one person can play at a time.
 
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