I think graphics are going to plateau in terms of what is feasible under a workable budget fairly soon. There will be improvements, but eventually the labor required to produce increasingly hyper realistic character/environmental models will be too expensive.
I think we are going to see a shift towards an emphasis on immersive environments. Better physics, destructible environments (even more so than now), and better AI. I think there is still a TON of room to improve in those areas. Plus improvement in these areas will go a lot further in enhancing gameplay than slightly better graphics.
I think we are going to see a shift towards an emphasis on immersive environments. Better physics, destructible environments (even more so than now), and better AI. I think there is still a TON of room to improve in those areas. Plus improvement in these areas will go a lot further in enhancing gameplay than slightly better graphics.