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3DS Communities originally planned as an OS feature

The lack of notification / requirement for both parties to enter the code is, I'd think, not the system being rushed so much as it is Nintendo's continuing fear of pedobear.

Believable, but still I think that the system being rushed is a part of it too. What would be the excuse for not having a shopping cart in the online store? Do they buy groceries one at a time when they go out to a shop? First the milk and they pay, then they go back in and get the shampoo and they pay, then they come in again and get the soap and they pay, etc... ?
 
WTF Nintendo, you should have taken as long as you liked and implemented it. It's not like the 3DS benefited by launching early, might as well have just launched this november.
 
I think the big news here is that they just indirectly confirmed that they plan to use this in other games.


I would like them to use it in Animal Crossing 3DS. Would make it way easier to find open towns without having to scour around online. But I don't really count on it.
 
3DS was rushed as duck. More news at eleven.
 
Friend code is not the same as online ID's and the lack of any kind of notification sent by the OS when someone adds your friend code is disappointing features-wise.

Also, their online store does not have a shopping cart. A shopping cart for an online store in 2011...

They probably figured if it worked for MS after all this time, why not them?
 
What would be the benefit of having this feature outside of a game anyway?

1. Someone makes a GAF Community
2. Never have to share individual FCs with anyone here again, as long as everyone is in the Community

The benefits for Pokemon trading are ENORMOUS, although, as long as the next Pokemon games have them, that's enough
 
It really should have been delayed at least three months (to have OoT as a launch title), ideally until this month (with Mario.) Would have given them time to finish the OS, finish the online, it'd have a second analog stick, a decent library of games, and a much more acceptable launch price.

But hindsight is 20/20.
 
1. Someone makes a GAF Community
2. Never have to share individual FCs with anyone here again, as long as everyone is in the Community

The benefits for Pokemon trading are ENORMOUS, although, as long as the next Pokemon games have them, that's enough

You'd still have to make individual codes for every game to set up different rules. Plus part of what makes the theoretical communities feature work for Nintendo is that you can pick and choose who you want to play with in what games. Some people don't necessarily want to play Pokemon with the same people they play Mario Kart with.
 
You'd still have to make individual codes for every game to set up different rules. Plus part of what makes the theoretical communities feature work for Nintendo is that you can pick and choose who you want to play with in what games. Some people don't necessarily want to play Pokemon with the same people they play Mario Kart with.

True, but that's why you can have any number of communities. I guess, thinking about it, communities actually might make more sense on a game by game basis...it's not really a big deal to make 1 for each game...that's still a huge improvement over exchanging codes on a person by person basis

And a game based community probably would allow more features. I'm guessing the only thing making it OS level would accomplish would be knowing EVERY game supported it
 
It really should have been delayed at least three months (to have OoT as a launch title), ideally until this month (with Mario.) Would have given them time to finish the OS, finish the online, it'd have a second analog stick, a decent library of games, and a much more acceptable launch price.

But hindsight is 20/20.

It would not have a second analog stick. they'd have to go all the way back to the drawing board on the console.
 
Assuming that this can't be patched into the OS in a later firmware revision, is there any practical reason why Nintendo couldn't offer the Communities functionality as part of an updated SDK for devs to use in future titles? Obviously, it wouldn't be as ideal as a system-level version but it would perhaps give them a quick & easy way to add further functionality to their own titles.
 
I think Capcom would have convinced it to make it happen.

this is the thing I feel like most people looking at frankenstick doent get. the whole form factor of the 3ds would have to change with the inclusion of frankenstick. the 3ds would have to be bigger to accommodate the extra triggers and slidepad frankenstick comes with as well as a much larger battery to power those controls not to mention wifi and the 3 screens 3ds has to render is games on. I don't even forsee a 3ds revision with the frankenstick and I feel like its a bigger deal than people make it out to be. I don't even think the peripheral is an indication of the 3ds being rushed (although it was) simply because nintendo purposely tried to keep the 3ds in a small pocket sized form. if anything I think like you said it has to do with nintendo money hatting capcom, while capcom pushes the need for another slide pad in order to make their MH franchise work on the console comfortably.
 
Assuming that this can't be patched into the OS in a later firmware revision, is there any practical reason why Nintendo couldn't offer the Communities functionality as part of an updated SDK for devs to use in future titles? Obviously, it wouldn't be as ideal as a system-level version but it would perhaps give them a quick & easy way to add further functionality to their own titles.

there isn't any reason why they shouldn't its actually a great idea (especially coming from nintendo). I want to echo the sentiments in this thread though that it'd be better to have communities strictly on a game-game basis instead of being on the OS. if nintendo won't provide the necessary tools for other devs to include the system in their games I hope developers take a step forward and try to do it themselves.
 
So think of that on a system wide level rather than a game level.
Ok, i see, thanks :) Is there any advantage to have this at a OS level though? I mean, leaderboards and game invite, does it matter if this is done in the game itself? Or is it more about having one account at OS level that are used in every game?
 
Assuming that this can't be patched into the OS in a later firmware revision, is there any practical reason why Nintendo couldn't offer the Communities functionality as part of an updated SDK for devs to use in future titles? Obviously, it wouldn't be as ideal as a system-level version but it would perhaps give them a quick & easy way to add further functionality to their own titles.

What is this based on?!
 
Updatethesoftwareupdatethesoftwareupdatethesoftwareupdatethesoftwareupdatethesoftwareupdatethesoftwareupdatethesoftwareupdatethe FUCKING SOFTWARE
 
What is this based on?!

It's not based on anything - my understanding of the system is that the OS can be added to with features like this. All I'm trying to say is that on the off-chance it wasn't possible to update the OS, is there any reason why it couldn't be offered as part of a new dev SDK.
 
WTF Nintendo, you should have taken as long as you liked and implemented it. It's not like the 3DS benefited by launching early, might as well have just launched this november.

We can assume it would've still launched at $250 and taken 5 months to drop in price. They've built up a respectable sale base by now, the price drop hit in time for a great holiday season, and as a result they've got a big leg up on the Vita.

The launch time was fine.
 
Assuming that this can't be patched into the OS in a later firmware revision, is there any practical reason why Nintendo couldn't offer the Communities functionality as part of an updated SDK for devs to use in future titles? Obviously, it wouldn't be as ideal as a system-level version but it would perhaps give them a quick & easy way to add further functionality to their own titles.
It doesn't look half ready. Just getting it to work on Mario Kart 7 looks like a rush job.
 
Yeah I don't get why the 3DS was rushed so quickly. The DS was still doing well and won the portable round by a large margin. Why did they rush everything so quickly? They could've had a 3DS at $200, dual analog, full os capabilities, eshop launched and a better supply of launch titles as well as momentum going into the holiday system.

Oh well hindsight is 20/20.
 
I've not seen a vid of the feature in MK, just read the descriptions - how does it look like a rush job?
This is based on what FoxHimself said: there does not seem to be an "owner" of a community that manages it (and once created, the rules cannot be changed). Like such, it lacks some key attributes that a persistent community feature needs, but for the purposes of Mario Kart 7, it is designed more like a lobby system. It doesn't look like it can be easily expanded to include other games.
 
This is based on what FoxHimself said: there does not seem to be an "owner" of a community that manages it (and once created, the rules cannot be changed). Like such, it lacks some key attributes that a persistent community feature needs, but for the purposes of Mario Kart 7, it is designed more like a lobby system. It doesn't look like it can be easily expanded to include other games.

I think that was done so intentionally. The fact that you can join any number of communities is probably so if you want one with different rules/players, simply join that one as well
 
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