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40 Minute QuakeCon Skyrim Demo

WanderingWind said:
Totally agree. In fact, Dark Messiah was sort of the opposite of TES. Great combat, shitty everything else! That game basically got shit on because it was sort of marketed as a TES type game, and it was basically Hexen. Great game in it's own right. But yeah, TES everything else, with DM's combat? Awesome.

There was speculation that Arkane might be helping Bethesda out with the combat following their acquisition by Zenimax.

Maybe ES6 will contain Dark Messiah's melee combat.
 
Combat looks like garbage. Writing and quest design will likely be garbage too.

That said, I'll play this game for the exploration. The graphics and atmosphere seem great.
 
KyteTron said:
That's what I'm thinking at this point. I'd prefer Morrowind 1.5 :(

It's not Oblivion 1.5

I have been probably one of the nastiest critics of Bethesda since Oblivion hit retail. Just vitriolic. Because I hate that fucking game. Because it was terrible.

The fact that I'm excited for this means it cannot be Oblivion 1.5

It's not Morrowind, but it's not Oblivion either. They should get some credit for the changes they've made.
 
I think this game will get past 8 million. This will be their biggest game ever.

And watching the rest of the video. Holy shit. Bethesda are the fucking best. Absolute best.
 
StuBurns said:
This game is not Oblivion. If you think it is, then you're going to have to prove that.

If you don't believe the production and marketing budget couldn't be in the region where $140M return is not 'good', I don't know what to tell you.

I did not say 'widen their appeal', I said 'appeal to a wider audience'. One implies doing something differently to sell more, one implies selling more with specifying how. I believe FO:NV sold more than FO3, it didn't change it's design in order to do so.

And what would you suggest be done to appeal to a wider audience? Because releasing Skyrim at the end of the life cycle is in effect doing just that.
 
jediyoshi said:
That horse is so chunky.

I thought it looked awesome. Especially when he was overlooking the valley on his way up the mountain when the horse reared back. The rugged, muscular looking horses are just a great fit for the Skyrim setting as a whole, I think. This game just has a darker, more matured vibe going for it and I dig that.
 
Looks good. I'm still not completely sold, but I know I'll bite at launch like the sucker I am.
 
Wow, I just watched the 40min vid and I'm sad to say I have never played any of their games(primary sports gamer). But I was floored with what I saw and I'm on the hype train.

I have a question for those who are in the know, is this game being made for the vita and if so will it feature that save to cloud feature so you can play at home and away?
 
jediyoshi said:
That horse is so chunky.

It looked more like a Shetland Pony than a horse

Milkshake1.jpg


I gather there are going to be different mounts in this game.
 
ironcreed said:
Well, at least now we know why the crowd was really chanting, "WATER!, WATER!, WATER!, WATER!

LOL

Oh she had better not name the kid Skyrim or Dragon Shout...

Edit: Oh the kid is going to be named Atari. Much better >_>
 
MrHicks said:
Dark-messiah-of-might-and-magic-03-m.jpg


besthesda should pay attention to the dark messiah system
the combat in that game was incredibly well done/had a good feel to it

Fuck this game! Damn penalty kick simulator >:(
 
LovingSteam said:
And what would you suggest be done to appeal to a wider audience? Because releasing Skyrim at the end of the life cycle is in effect doing just that.
I really don't know what is so hard to understand about my post. Someone said they don't have to care about other games because the people who bought Oblivion will buy Skyrim, now even if you accept that claim, and of course, it's not true, they won't retain 100% of the Oblivion audience, but even if they did, that would only be around three million sales.

That was my point. Skyrim will sell considerably more than Oblivion, it practically couldn't not.
 
User33 said:
I know what a fullscreen button looks like, smartass. Apparently full screen mode is only enabled when you actually watch it on dailymotion. It was disabled on the link to the site in the OP. Makes absolutely no sense, but whatever.
No need for name calling. It's okay to be wrong.
 
I'll buy it when it's confirmed that it isnt a glitchy mess. I bugged out of Oblivion at about 15 hours because an important character related to a main quest disappeared upon loading a save file and I could never find him. Fallout 3 was soooooooo bad on the ps3 that I gave up playing it due to the insane amount of times it would hardlock my system. How that game made it through certification is beyond me.
 
The other thing that is irking me is that Bethesda has said that the dragons have dynamic AI and they don't know what they will do in the game world.

But I've seen the same dragon pick up the same giant in 2 or 3 different demonstrations now. Its obviously scripted Bethesda....
 
EatChildren said:
Looks good. I'm still not completely sold, but I know I'll bite at launch like the sucker I am.


I can't wait to see yours and DeniseCK1
:lol
steam profiles posted.

Even the haters will drink from the this well of goodness. I must say I've never succumbed to the hype of any game like I have to these. My legs are wide open to let it in <3 The hate people spew for it hasn't even phased me. I just get sad knowing it's three months away :(

Oblivion is my most favorite game of this gen and Skyrim is poised to top that easily.
 
Soroc said:
The other thing that is irking me is that Bethesda has said that the dragons have dynamic AI and they don't know what they will do in the game world.

But I've seen the same dragon pick up the same giant in 2 or 3 different demonstrations now. Its obviously scripted Bethesda....

I was kind of wondering about that one as well. I am guessing (hoping) that most dragons are indeed roaming around with dynamic AI, but there are certain scripted sequences dispersed throughout the game as well. Like this one, which was most assuredly scripted. Maybe even for the purposes of the demonstration.
 
ironcreed said:
I was kind of wandering about that one as well. I am guessing (hoping) that most dragons are indeed roaming around with dynamic AI, but there are certain scripted sequences dispersed throughout the game as well. Like this one, which was most assuredly scripted. Maybe even for the purposes of the demonstration.
He said they made the dragons appear for demonstration purposes.
 
Remember in the town as he walked by the two people with the large dog? I wonder if we will have pets in this game?
 
~Kinggi~ said:
He said they made the dragons appear for demonstration purposes.


Exactly. He said for the demo the only thing they did was make the dragons appear but everything they do is dynamic. I haven't seen one example yet of the dragons having dynamic AI.

i just don't believe in the dynamic AI until I see some examples of it. So far all they have showed is scripted stuff. If they want to tout dynamic AI it would help if they could show it...
 
Soroc said:
Exactly. He said for the demo the only thing they did was make the dragons appear but everything they do is dynamic. I haven't seen one example yet of the dragons having dynamic AI.

Hopefully in the full game they will be. All we have seen is this one slice of a very large game, but there will of course be SOME scripted events. I guess we will just have to take Todd at his word until it is proven that he has lied. I am not about to accuse him of that based on this one scripted event.
 
Soroc said:
Exactly. He said for the demo the only thing they did was make the dragons appear but everything they do is dynamic. I haven't seen one example yet of the dragons having dynamic AI.

i just don't believe in the dynamic AI until I see some examples of it. So far all they have showed is scripted stuff. If they want to tout dynamic AI it would help if they could show it...

It's probably scripted for the sake of the demonstration.
 
Phonomezer said:
It's probably scripted for the sake of the demonstration.


This is a cop out to me though. If they have dynamic AI and they want to show one slice of the game it would be really cool to see something different each time they show this demo, correct?

I'm just saying its August and the game comes out in November and not one example has been shown of dynamic AI. They have touted it and made a smoke and mirrors demo exampling it but they have never said they scripted that giant being thrown, they used that as an example of dynamic AI.
 
Derrick01 said:
You block with a shield and swing the sword. What's it supposed to look like?

I don't know what people want. You can swing in many directions & it makes physical contact. The animations are better too. It's what I wanted out of Skyrim, and glad they delivered. Maybe next game we can have devil may cry combos.
 
Soroc said:
This is a cop out to me though. If they have dynamic AI and they want to show one slice of the game it would be really cool to see something different each time they show this demo, correct?

I'm just saying its August and the game comes out in November and not one example has been shown of dynamic AI. They have touted it and made a smoke and mirrors demo exampling it but they have never said they scripted that giant being thrown, they used that as an example of dynamic AI.

You ever consider that maybe they just wanted to have something functional and cool to show off while they are still in the process of squashing bugs? I mean, how bad would it look if they went into a live demo and a dragon did not even show up or some random still existing bug popped up? These are things they have to consider when showing off a work in progress game.
 
I really hope the combat AI is more challenging or at least not dumb in this game. Oblivion, Fallout and New Vegas all suffer from the "enemy sees player, rushes player and performs x attack over and over again". Really hoping to see each enemy type have multiple attacks and different tactics depending on the character type it is fighting (mage, melee, archer).

I am also hoping Conjuration returns to its Morrowing glory and not its neutered Oblivion status. I need to be able to conjure 1 of each type of enemy that I have a spell to summon ala morrowind. Not just let me summon one creature total like Oblivion.
 
gluv65 said:
Wow, I just watched the 40min vid and I'm sad to say I have never played any of their games. But I was floored with what I saw and I'm on the hype train.

Exactly how I feel.
Might have to pick this up.
 
ironcreed said:
You ever consider that maybe they just wanted to have something functional and cool to show off while they are still in the process of squashing bugs? I mean, how bad would it look if they went into a live demo and a dragon did not even show up or some random still existing bug popped up? These are things they have to consider when showing off a work in progress game.
Then why lie about it? Why not say all the dragons here are scripted but in the real game they won't be?
 
StuBurns said:
Then why lie about it? Why not say all the dragons here are scripted but in the real game they won't be?

I never heard him specifically say that the AI is dynamic in the demo. He simply said that dragons will feature dynamic AI and left it at that.
 
ironcreed said:
I never heard him specifically say that the AI is dynamic in the demo. He simply said that dragons will feature dynamic AI and left it at that.
"other than how they appear in the demo, we sort of made sure they would appear, after that we don't know what they're going to do."
 
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