Commanche Raisin Toast
Member
Guess I'm going to work on my first and only playthrough for a third time now. Sold on the downsampling.
lol of course you think that. Now say your thing!looks like an ok patch. Checkerboard and improve IQ but the below would make it look so much better
- Draw distances and shadow quality remains the same.
- PC's Higher quality textures, higher shadow quality and Hair works are not included
Skellige inside the blacksmith building in Fryesdal:
HBAO+
SSAO
looks like an ok patch. Checkerboard and improve IQ but the below would make it look so much better
- Draw distances and shadow quality remains the same.
- PC's Higher quality textures, higher shadow quality and Hair works are not included
looks like an ok patch. Checkerboard and improve IQ but the below would make it look so much better
- Draw distances and shadow quality remains the same.
- PC's Higher quality textures, higher shadow quality and Hair works are not included
Yeah pretty much.Downgraded in a specific area, upgraded in a specific area. It seems more of a flush.
looks like an ok patch. Checkerboard and improve IQ but the below would make it look so much better
- Draw distances and shadow quality remains the same.
- PC's Higher quality textures, higher shadow quality and Hair works are not included
Did they test it without Motion Blur? The basic PS4 version had better framerate with Motion Blur disabled.
lol of course you think that. Now say your thing!
Isn't that exacly what I said ?
Pretty impressive honestly given sli 1070s can't even hold 60 at 4K not even quite maxed.
For the record at no point in time is the game 1920x2160 , the geometry/depth buffer is 3840x2160 from the start.
Wait until you see the game on your TV. It looks incredible truly incredible, given the scope of the game and the fact that it's a console running it.Watched the video on my TV and honestly the difference was bigger than I expected. It's not perfect but it cleaned up nicely.
Damn it.
25fps is not acceptable. This is the pro, they should aim for 30fps no matter what.
Really wish that CDPR would have went with a tricked-out 1440p upgrade (or even a PC Ultra-level comprable 1080p upgrade) instead of this. It does look better in some regards...but worse in others.
Glad to see CDPR provide this to gamers though. Can't wait to see the improvements to the XBO:X version.
Just getting around to playing it myself and my word, does it look so beautiful. You can spot oddities, sure, when gawking at screens. When you're playing it on your TV, at your normal sitting distance, the game just straight up looks like a painting. Really happy with the patch!
That looks bad. Like everything but the main character looks at really low resolution. Is this screenshot at 4K?
Hairworks looks odd to me because of how it makes Geralt's hair almost plain white and smooth. It also kills performance even on a 1080 ti (if you are aiming for 4k)60 fps on PC with hairworks is a way better experience than 4kCBR.
But honestly, you can't go wrong playing either way as it's still an amazing game regardless of platform.
looks like an ok patch. Checkerboard and improve IQ but the below would make it look so much better
- Draw distances and shadow quality remains the same.
- PC's Higher quality textures, higher shadow quality and Hair works are not included
- PC's Higher quality textures, higher shadow quality and Hair works are not included
Where does the 1920x2160 figure come from then?
Do you have to push this crap in every thread with CBR?
Because some of the rendering is sampled in a checkerboard pattern. And yes I'm going to give facts whenever I see the mistakes
That looks bad. Like everything but the main character looks at really low resolution. Is this screenshot at 4K?
Just getting around to playing it myself and my word, does it look so beautiful. You can spot oddities, sure, when gawking at screens. When you're playing it on your TV, at your normal sitting distance, the game just straight up looks like a painting. Really happy with the patch!
To be fair - areas of drops(transparencies) are more likely fillrate bound as opposed to compute bound - although that doesn't change the bandwidth being the most likely culprit.Dictator93 said:The detriment in performance makes sense (PS4pro does not have the bandwidth although it has shading performance) but kinda lame.
Just getting around to playing it myself and my word, does it look so beautiful. You can spot oddities, sure, when gawking at screens. When you're playing it on your TV, at your normal sitting distance, the game just straight up looks like a painting. Really happy with the patch!
The foliage and leaves always looked either off or flat to me, even in PC ultra.I'm not being snarky, but are the foliage and environment textures glitched in this?
It's been a really long time since I've played the console version but I don't remember it looking that bad.
Jesus lord! This looks bad! Good thing it has downsampling to look better.
I'm not being snarky, but are the foliage and environment textures glitched in this?
It's been a really long time since I've played the console version but I don't remember it looking that bad.
EDIT: Just saw the replies... I did NOT remember it looking like that. I personally would much rather they have used the power to improve the textures alone and then the rest on better aliasing or something. I don't know. Playing it looking like it does now on my PC I just can't imagine playing it looking like that. I'm really not trying to be snobby. It kinda just hit me.
The foliage and leaves always looked either off or flat to me, even in PC ultra.
? It'd look exactly the same lol. If you'd DL the picture and open it up, fullscreen, in windows photo viewer, you'd get a good look at what it actually looks like.
Just getting around to playing it myself and my word, does it look so beautiful. You can spot oddities, sure, when gawking at screens. When you're playing it on your TV, at your normal sitting distance, the game just straight up looks like a painting. Really happy with the patch!
Sure but very far better.Exactly the same? So downsampling is an useless thing? Lol ok.
Well yeah, downsampling doesn't change the graphical settings. The foliage isn't going to magically look better because you're downsampling.
The foliage and leaves always looked either off or flat to me, even in PC ultra.
For the record at no point in time is the game 1920x2160 , the geometry/depth buffer is 3840x2160 from the start.
FactBecause some of the rendering is sampled in a checkerboard pattern. And yes I'm going to give facts whenever I see the mistakes