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About ~how much will 8gb gddr5 cost in the PS4's BoM?

Oh ya, it'll drop for sure. It's just out the gate, it will be a loss that will average out over time. I'm pretty much expecting a price between $399 to $449 for both systems. Any higher and it's suicide I think.
Would not be suicide. PS3 launched for $599, and in the long run it has done very well. $499 for the premium SKU could happen, and it wouldn't kill them.
 
Its hypothetical. Sony is still not financially capable of eating major losses on this endeavor. They are rebounding but are not settled yet. They themselves have said they do not want to take major losses on the PS4.
Their forecasts for the next fiscal year was worded in a way that they will not make profits on the PS4 and will probably eat a majority of the profits of the PS3.

As it stands, DDR5 sticks aren't being produced, but what about the chips? Are they being produced en mass?
DDR5 does not exist. PS4 will use GDDR5 which has been around for a long time. GDDR5 chips have been mass produced for a long time, although not the specific ones used in PS4. 2013Q1 the mass production of them started according to Samsung/Hynix.
 
Would not be suicide. PS3 launched for $599, and in the long run it has done very well. $499 for the premium SKU could happen, and it wouldn't kill them.

$599 hurt Sony a lot. It was also a different time then as well. It would never fly today at that price. I think even $500 is pushing it in today's market.
 
I think Sony was caught on the wrong foot here, they wanted to give MS no advantage in numbers but also couldn't change the overall architecture (we know from Cerny that they were thinking about DDR3+ESRAM but chose GDDR5 instead), now they are stuck with something that's bound to make the console at least 50 bucks more expensive than X1. Combined with a more powerful GPU it will most likely be 100 bucks.

According to the early rumors they wanted to go with stacked DRAM originally but they gave up in the idea latter because the tech was very new apparently. Such a shame really because stacked DRAM is supposedly at least 8-10x as fast as GDDR5.
 
Their forecasts for the next fiscal year was worded in a way that they will not make profits on the PS4 and will probably eat a majority of the profits of the PS3.


DDR5 does not exist. PS4 will use GDDR5 which has been around for a long time. GDDR5 chips have been mass produced for a long time, although not the specific ones used in PS4. 2013Q1 the mass production of them started according to Samsung/Hynix.

However, these GDDR5 chips will also have to fill-in for running the OS system?
So do they replace the need for DDR4 within the system?
They are custom made.
 
Maybe a little offtopic, but does anyone know how much the Kinect Camera is going to cost MS?

Back when it came out the Kinect cost about $50 according to iSuppli.

http://www.eetimes.com/electronics-news/4210649/Kinect-s-BOM-roughly--56--teardown-finds-

Three years and 24 million units later those costs have obviously come down a lot. Add some upgrades to camera resolution and it's probably still lower than $50. Most of the magic of Kinect is software, not hardware.
 
I think the Xbox One might be cheaper due to this.

Depending on the cost of the Kinect system it might be up to 100$ cheaper than the PS4.
 
That's exactly the discussion we are having. People are asking questions about the possible configurations in terms of size and noise. It won't be very large or loud, but it'll certainly be moderately so.

No way of knowing that, since we haven't even seen the form factor of the case. Not enough is known to issue any statement with the word "certainly" in it, as you have done.
 
No way of knowing that, since we haven't even seen the form factor of the case. Not enough is known to issue any statement with the word "certainly" in it, as you have done.

If you want to be so literal... OKAY.

My common sense tells me that the PS4 will certainly have some size and produce some noise. Because we can't possibly draw upon experiences of all the other computing devices in history to make statements without being open to nitpicking.
 
I don't think these chips will run as fast or as hot as GDDR5 on any high end video card. The memory bandwidth is lower than a GTX670. The next round of cards are going to sport a lot of ram. I am not sure how those chips are laid out on the PCB but we have to be getting to the point that these will be a pretty standard density for GDDR5 on high end cards for the next few years. Prices should come down.
 
However, these GDDR5 chips will also have to fill-in for running the OS system?
So do they replace the need for DDR4 within the system?
They are custom made.

They do not need to be custom made because they are also acting as main RAM, that is not how RAM works.

Just about all hardware of any kind uses standard RAM chips.

With no knowledge of hardware, I'm going to assume the cost of Kinect and GDDR5 RAM/more CUs is about the same.

The better GPU is unlikely to add to the cost of the APU above the xbone's APU due to the cost of the large SRAM on the xbone's APU die.
 
You need cooling for the ram?

GDDR5 gets hot to the touch, ddr3 barely feels warm. with gddr5 you need heatsinks on the ram or a good amount of air moving over it constantly.

considering the ps4 is floating a much higher BoM i cant see sony putting a ton of money in high end quiet cooling. i have a feeling they will go with some sort of large high speed blower design. fresh air from the top, blow it out the back. it wont be original 360 loud but closer to that than say the slim ps3/360. its also something that will need fresh air so closed back entertainment cabinets are probably a no go this time around.
 
If it's really so expensive would it not have been better to have slightly less or slower RAM and used that budget for a better CPU or GPU? The RAM always seemed to be inordinately powerful compared to the other elements.
 
If it's really so expensive would it not have been better to have slightly less or slower RAM and used that budget for a better CPU or GPU? The RAM always seemed to be inordinately powerful compared to the other elements.

the reason they went with gdd5 is so that developers dont have to prioritize moving stuff around the memory. sony is very anal about making sure the ps4 isnt a horror to develop for like the ps3 was. they said going with ddr3 + eSRAM like the xbone would give similar performance but they're focus is on simplicity.
 
If it's really so expensive would it not have been better to have slightly less or slower RAM and used that budget for a better CPU or GPU? The RAM always seemed to be inordinately powerful compared to the other elements.

Its expensive now [and will be less than $100 IMO] but it will become cheaper in the long run. On the other hand, DDR3 will slowly became more expensive because imminent arrival of DDR4.
 
GDDR5 gets hot to the touch, ddr3 barely feels warm. with gddr5 you need heatsinks on the ram or a good amount of air moving over it constantly.

considering the ps4 is floating a much higher BoM i cant see sony putting a ton of money in high end quiet cooling. i have a feeling they will go with some sort of large high speed blower design. fresh air from the top, blow it out the back. it wont be original 360 loud but closer to that than say the slim ps3/360. its also something that will need fresh air so closed back entertainment cabinets are probably a no go this time around.

No, DDR3 also gets hot to the touch.
 
Wonder if this is the component that'll make the PS3 more expensive than Xbox One.

If Xbone ships for 399 and PS4 ships for 499, Sony will have quite a big problem this holiday season.
 
I see my thread has been linked above.

We're actually working on an updated version of a PS4 BoM and an Xbone BoM, but MS haven't revealed a tech spec so it's going to be tough unless we go on the rumours.

Eventually we will get one of each and break them open and take a look at the part numbers etc... and use our supplier contacts to get a better fix.

Getting to the point, our initial GDDR5 estimate is probably too high, I did say they were conservative estimates but from our latest contact with suppliers in the industry the cost of GDDR5 is tumbling much faster than they had originally estimated because demand for 4Gbit chips is not as high as they thought (could point to low PS4 orders) and there is a glut of supply building up. As an initial estimate it could cut the cost of the RAM from ~$110-140 to just under $90. Sony are the biggest consumer of GDDR5 chips atm and their discount is supposed to be humongous, much larger than the generic discount we applied in the initial analysis.

All of this will be taken into account for the second estimates once we get eyes on with the box.
 
I cannot imagine what kinds of discounts Sony can get when they enter into a meeting room and say: "We want to secure 80 million GDDR5 chips for first 5 million of our game consoles. Here is the money. " :D

And that will not be nearly enough for a first year of a console life...
 
I see my thread has been linked above.

We're actually working on an updated version of a PS4 BoM and an Xbone BoM, but MS haven't revealed a tech spec so it's going to be tough unless we go on the rumours.

Eventually we will get one of each and break them open and take a look at the part numbers etc... and use our supplier contacts to get a better fix.

Getting to the point, our initial GDDR5 estimate is probably too high, I did say they were conservative estimates but from our latest contact with suppliers in the industry the cost of GDDR5 is tumbling much faster than they had originally estimated because demand for 4Gbit chips is not as high as they thought (could point to low PS4 orders) and there is a glut of supply building up. As an initial estimate it could cut the cost of the RAM from ~$110-140 to just under $90. Sony are the biggest consumer of GDDR5 chips atm and their discount is supposed to be humongous, much larger than the generic discount we applied in the initial analysis.

All of this will be taken into account for the second estimates once we get eyes on with the box.

Interesting. Wouldn't Sony already have placed fc orders for the launch units though? I mean, they ought to know how much Sony really wants. But maybe they're keeping it tight so not too much information is out there in the "open". What I'm thinking is that if the demand is lower than thought and supply is available, couldn't there also be a lower demand from PCC vendors?
 
no it doesnt, it gets warm but not hot like gddr5 unless you're jacking up the voltage and overclocking it.

I bet DDR3 2133 would get hot.

Anyway...
Lots of GDDR5 chips run fine at high clock speeds with minimal or no heatsinks (even 6Ghz).
It is not a problem.
 
I bet DDR3 2133 would get hot.

Anyway...
Lots of GDDR5 chips run fine at high clock speeds with minimal or no heatsinks (even 6Ghz).
It is not a problem.

thats because they have a lot of air blowing on them directly. you can use heatsinks with less air or naked with lots of air.

there was a card manufacturer that had GDDR5 heat issues in the last few years, i want to say it was MSI but i dont fully remember. the ram had heatsinks for review units but retail models didnt and it was leading to crashes and early card deaths.
 
the more important questions IMO are 'what is the delta in cost for the new double density chips Vs the previous density with 4GB', and 'what is the delta in TDP between the previous and new chips'?

absolute cooling or cost isn't important

If sony were smart they'd have factored in at least the cooling question and given themselves enough overhead so they can just swap the chips out for the higher density, leaving cost the main issue.
 
thats because they have a lot of air blowing on them directly. you can use heatsinks with less air or naked with lots of air.

there was a card manufacturer that had GDDR5 heat issues in the last few years, i want to say it was MSI but i dont fully remember. the ram had heatsinks for review units but retail models didnt and it was leading to crashes and early card deaths.

And you think the PS4 will not have air flow why?
 
And you think the PS4 will not have air flow why?

I don't believe he said that at all. The point of the discussion was to state that the cooling method(s) employed will have to consider the RAM because there is a non-negligible amount of heat being produced there.
 
Interesting. Wouldn't Sony already have placed fc orders for the launch units though? I mean, they ought to know how much Sony really wants. But maybe they're keeping it tight so not too much information is out there in the "open". What I'm thinking is that if the demand is lower than thought and supply is available, couldn't there also be a lower demand from PCC vendors?

It's possible that the demand shortfall is from PCC vendors. However, with the rumours of 6GB cards from AMD and Nvidia 4Gbit chips are probably in heavy demand from those guys. It could also be that either AMD or Nvidia have delayed their top line cards until late in the year.
 
So basically embedding 32 MB of eSRAM is free?

The way It seems to me is that MS never thought 8 GB of GDDR 5 were ever going possible for 2013 when thay designed the xbone a few years ago.. It was not a matter of cost rather than RAM quantity given the need for 3 GB for the OS alone. Thus designing the system with lots of DDR 3 with embedded RAM to mitigate the lower bandwidth, but almost at the same cost.

Sony probably was aiming for 4 GB of GDDR5 and got lucky densities doubled late last year.
 
And you think the PS4 will not have air flow why?

I think the question is how are they going to cool the eight chips situated on the back of the motherboard since sufficient airflow is unlikely there. PS3s were engineered with conformal EM shields that also served as heatsinks for certain components:

GuVHpXI.jpg


I don't see why they wouldn't reuse this approach with PS4.
 
Its hypothetical. Sony is still not financially capable of eating major losses on this endeavor. They are rebounding but are not settled yet. They themselves have said they do not want to take major losses on the PS4.

Actually, they said they won't be taking such a big loss this time. Not that they didn't want to take a loss. I'm guessing, that this time around they're not incurring the costs of manufacturing/R&D/facilities of creating the CELL.
 
About ~$110-$140.
I think that's a bit too high an estimate.

MS is probably paying around $50-$60 for their DDR3 (it's 2133 MHz after all) and Sony will be paying $100-$110, for a difference of ~$50. I think that should be more than made up for by a significantly smaller SoC and no Kinect.

It should be easily possible to sell both systems at $399.

As for cooling, I don't anticipate any problems. The total system TDP on PS4 is likely to be much lower than launch PS3.
 
I think the question is how are they going to cool the eight chips situated on the back of the motherboard since sufficient airflow is unlikely there.

Why do you assume there will be 8 chips on the rear of the board? XBONE has 16 chips all on the topside.
 
I think that's a bit too high an estimate.

MS is probably paying around $50-$60 for their DDR3 (it's 2133 MHz after all) and Sony will be paying $100-$110, for a difference of ~$50. I think that should be more than made up for by a significantly smaller SoC and no Kinect.

It should be easily possible to sell both systems at $399.

As for cooling, I don't anticipate any problems. The total system TDP on PS4 is likely to be much lower than launch PS3.
This is what I'm expecting too. The CPU is going to be damn cheap and the GPUs aren't too exotic so they won't jack up the price. All of it runs pretty cool and are reliably manufactured already.
 
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