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Activision: We're doing 'everything we can' to support Wii U

Then can you please put the NES and SNES TMNT games on the VC? I'll even pay an extra dollar or two if its necessary to sort out the licensing issues with Konami. These games were so iconic on those systems that the VC service seems incomplete without them.

Please and thank you.

OT, no matter the reason, this is good from ACTI. I'm sure they know full and well the ballpark of results to expect from this. I'd like to think they think they can atleast make back the cost of development for these games, otherwise I doubt they'd waist the time/resources.

Hopefully the Wii U versions of these games aren't gimped horribly.
 
Yes, everything they can... like announcing Call of Duty 2 months after the other versions... while preorders started for every others version. While marketing started for every other versions. Lol, I'm even sure the Wii U version won't be marketed, then they'll be like "See, we tried everything !"
 
It's common sense.

Do you really see an audience for Destiny on the WiiU? The system certainly isn't well suited for multiplayer games either.

That's a lot of work to do for a one-off platform suffering from poor sales and a weak online presence.

So your opinion automatically applies to Bungie? If you've been around long enough you'd know that there is no "common sense" regarding vg releases or sales. Or was it common sense that Nintendo would win with Wii and NDS for example? According to "common sense" of GAF 3ds would be dead by now killed by the Vita. Things can change pretty quick. If you've got more information from Bungie than please share it with us otherwise please don't state your opinion as facts. We know close to nothing what's going on behind the scenes and it's wise imho to keep that in mind when posting.
 
So they reached some kind of agreement with Nintendo. I wonder what is this about?

I can't help but think a deal of some kind just got made, because it made no sense that they didn't confirm COD Ghosts coming to Wii U until yesterday.

I'm guessing Nintendo cut a deal to make sure they still got COD this year, because Activision wasn't going to make any money off it otherwise.

So your opinion automatically applies to Bungie? If you've been around long enough you'd know that there is no "common sense" regarding vg releases or sales. Or was it common sense that Nintendo would win with Wii and NDS for example? According to "common sense" of GAF 3ds would be dead by now killed by the Vita. Things can change pretty quick. If you've got more information from Bungie than please share it with us otherwise please don't state your opinion as facts. We know close to nothing what's going on behind the scenes and it's wise imho to keep that in mind when posting.

oh lord
 
It's common sense.

Do you really see an audience for Destiny on the WiiU? The system certainly isn't well suited for multiplayer games either.

That's a lot of work to do for a one-off platform suffering from poor sales and a weak online presence.

its pretty obvious he was commenting on your disparaging of the wii u online infrastructure, which yes was clearly pulled out of your ass
 
Two cell phone games sold at a 1000% mark up, two tv show tie-ins that will debut in the bargain bin, the only version of Ghosts that seems to be developed by Treyarch instead of Infinity Ward, and Skylanders (which will be on everything). Quite the lineup.
 
I don't care about 5 of these 6 games, Angry Birds? Spongebob? Wipeout? But thanks Activision, i guess.
 
I love the concept of off-TV play and no-split-screen local multiplayer, but these have relatively low mass appeal. Not saying off-TV play isn't a great feature, but the Wii U hardly has enough presence in the market to make that feature a huge selling point. I expect if the Wii U ever picks up, word of mouth will greatly improve it's value, but we are still in a market of "Whats Wii U?"



:D Wait...thanks?

I love cute and colorful if the quality is there (honestly prefer it).

You're good :p

Yeah It's not a real one (the f.u) but... I'm sad to see that people are still thinking that anything else than cute and colorful can't succeed on Nintendo systems. Of course Nintendo's audience is more entitled to buy these types of games but Activision or other editors should offer what Nintendo can't. All the good PS3 / X360 third party franchises can be ported and please a lot of Nintendo gamers. Not only because they can enjoy something else than Nintendo games but also because people won't certainly buy all the systems at launch. Some have made the PS4 or Xbox One choice vs. the Wii U but I for example already bought a Wii U so I'd rather not buy a PS4 / Xbox One (at all or at least not yet).
I'm not saying I'm in the majority, I'm not saying this will pay a lot from the start, I'm just saying that it's imo a good way to start things to change. And even with a failure at the end the Wii U won't be at less than 20 million system sold. It's quite some people here.
If Treyarch is making a very good version of Call Of Duty on Wii U they just won't have any competitor. No BF 4 or no other big FPS to compete with.

That's why I often disagree when people say that it's up to Nintendo to make a descent user base before third party could start making games on the system (not year old shitty ports). They should work as a team. Also the PS4 and Xbox One user base is for now at 0 and there are already some third party new IPs (and it's way more expensive to make these versions than any Wii U game they could have made).
 
well, destiny apart it's true.
I bought and enjoyed COD because of remote and offtv, I bought skylander thanks to a great offer, I could buy also the new episodes of thsoe this fall
 
Two cell phone games sold at a 1000% mark up, two tv show tie-ins that will debut in the bargain bin, the only version of Ghosts that seems to be developed by Treyarch instead of Infinity Ward, and Skylanders (which will be on everything). Quite the lineup.

the two mobile phone games will probably sell better than 90% of games this xmas, ghosts being deved by treyarch is a big plus and well skylanders is skylanders
 
Yes, everything they can... like announcing Call of Duty 2 months after the other versions... while preorders started for every others version. While marketing started for every other versions. Lol, I'm even sure the Wii U version won't be marketed, then they'll be like "See, we tried everything !"

It doesn't make a difference. Unless you really expect that if CoDG was announced for WiiU at the same time than other versions, people would have been like "Well time to buy a WiiU then!" instead. Game's coming out for the console, that's what matters no?
 
Lol. Is there any merit to the whole EA/Origin thing?

I doubt its the origin thing specifically (though that could have contributed), its more than likely that last year ms and sony were both planning used game blocks Nintendo wouldn't play ball so ea threw their toys out of the pram and now sony and ms have both dropped used game blocks the wii u sales are a good excuse to not make up with ninty and play nice again
 
I doubt its the origin thing specifically (though that could have contributed), its more than likely that last year ms and sony were both planning used game blocks Nintendo wouldn't play ball so ea threw their toys out of the pram and now sony and ms have both dropped used game blocks the wii u sales are a good excuse to not make up with ninty and play nice again
Or how EA got fucked over 3 times in a row and didn't want to support the console because third party support usually doesn't do well on Nintendo's console anyway.
 
its pretty obvious he was commenting on your disparaging of the wii u online infrastructure, which yes was clearly pulled out of your ass

Wii U's online capabilities have thus far shown themselves to be unquestionably inferior to every other platform going though (eg. Need for Speed having to have the multiplayer scaled down for Wii U), so it's not an assertion with no basis in reality, is it?

Not unreasonable to think a game like Destiny built around a persistent online world could be a problem for the Wii U.
 
Wii U's online capabilities have thus far shown themselves to be unquestionably inferior to every other platform going though (eg. Need for Speed having to have the multiplayer scaled down for Wii U), so it's not an assertion with no basis in reality, is it?

Not unreasonable to think a game like Destiny built around a persistent online world could be a problem for the Wii U.

your argument is using an incredibly flawed example, there is absolutely NO EVIDENCE that need for speed had to have its online player number slightly cut down, its just a possible they knew sales would be lower so reduced the number to make it easier/quicker to get an online game

I mean FFS Mario kart on the wii ran with 12 players online with no problem
 
Or how EA got fucked over 3 times in a row and didn't want to support the console because third party support usually doesn't do well on Nintendo's console anyway.

EA did an incredibly good job of fucking themselves over with their games on wii (cartoon sports????) and i'm pretty sure they know that, despite that they did have some decent successes like EA sports active
 
Wii U's online capabilities have thus far shown themselves to be unquestionably inferior to every other platform going though (eg. Need for Speed having to have the multiplayer scaled down for Wii U), so it's not an assertion with no basis in reality, is it?

Not unreasonable to think a game like Destiny built around a persistent online world could be a problem for the Wii U.

Or the tcp/udp stack implementation is not optimized or they didn't have any time to look at it and improve it or it was a design decision to get matched filled up quicker or and so on. Correlation is not causality! We just don't know yet how good or bad online is/will be. People here pick whatever their opinion suits best and not what's real or not.
 
Hirshberg is saying this because:

1) The Wii made Activision a lot of money in children's games and ATVI genuinely wants the same phenomenon to occur for the Wii U

2) The Wii U is weaker than the PS4 / XBONE so graphical expectations aren't nearly as high and ATVI could potentially rake in higher profit margins from graphically underwhelming titles

3) Nintendo made some kind of deal with them (perhaps reduced licensing costs or NOA helping with marketing)
 
its pretty obvious he was commenting on your disparaging of the wii u online infrastructure, which yes was clearly pulled out of your ass

This. The online setup is absolutely fine for any modern game. Those who say otherwise probably have an axe to grind.

If you specify that the problem lies in the size of the current user base, then that's a different conversation entirely, and a much more valid one. The capabilities of the system itself are almost certainly fine for Destiny, CoD, and whatever else. Claims otherwise are mainly speculation with a few kernels of evidence (e.g. NFS:MWU).

Actually the reduced car count in NFSMWU was blamed when convenient on the "slow" CPU. So which is it? Both? Okay...
 
If Destiny can be run on a PS3/360, there's no reason it couldn't be on the Wii U. The online capabilities of the Wii U should be similar to the PS3's, correct - just friend codes instead of usernames?
 
Having Skylanders is a big deal. That would be a deal breaker for a lot of families where the parents don't game and there are only pre-teen gamers. The angry birds doesn't hurt for the less tech able.


Still, the big, big void is EA sports atm. That is still a huge deal breaker hanging over the WiiU and Nintendo doesn't offer a product substitute the way Sega did for Dreamcast. Those are lost sales, especially after when the new Madden and FIFA each drop. Hopefully there is enough of an install base by next spring to make it worthwhile for EA to do the port.
 
It's common sense.

Do you really see an audience for Destiny on the WiiU? The system certainly isn't well suited for multiplayer games either.

That's a lot of work to do for a one-off platform suffering from poor sales and a weak online presence.
There's no need for your common sense here. No, it's time to start cooking up more conspiracy theories on why certain games aren't coming to Wii U.
 
Still, the big, big void is EA sports atm. That is still a huge deal breaker hanging over the WiiU and Nintendo doesn't offer a product substitute the way Sega did for Dreamcast. Those are lost sales, especially after when the new Madden and FIFA each drop. Hopefully there is enough of an install base by next spring to make it worthwhile for EA to do the port.

Yeah.. lack of the sports titles is rough. At least through the end of 2013 the 3rd party support is pretty good though. The only missing big ticket items are EA sports and GTA5. How 2014 plays out may be another story...
 
personally i'd expect destiny will firstly not be releasing to mid next year anyway, there has been/is being some very limited preliminary work done on a wii u port then they'll see how ghosts does in November before committing full on to do a port
 
the two mobile phone games will probably sell better than 90% of games this xmas, ghosts being deved by treyarch is a big plus and well skylanders is skylanders

You are using sales of the 3DS version of Angry birds as your basis. Angry Birds Trilogy also released on PS3/360/Wii. How did the game do on each of those platforms? Now keep in mind that the Wii U has less than 1.5M consoles in US homes. People aren't going to buy systems for Angry Birds. Same goes for Skylanders. Both titles are already on every platform under the sun.

COD: Ghosts by Treyarch (announced months later), when all other version are by Infinity Ward, signals to me that it was an afterthought. Treyarch might turn out a competent port with some neat Gamepad features, but if the Wii U was taken as seriously as the other HD consoles, it would have been announced from the start by the lead developer.
 
Having Skylanders is a big deal. That would be a deal breaker for a lot of families where the parents don't game and there are only pre-teen gamers. The angry birds doesn't hurt for the less tech able.


Still, the big, big void is EA sports atm. That is still a huge deal breaker hanging over the WiiU and Nintendo doesn't offer a product substitute the way Sega did for Dreamcast. Those are lost sales, especially after when the new Madden and FIFA each drop. Hopefully there is enough of an install base by next spring to make it worthwhile for EA to do the port.
I'm still surprised Nintendo hasn't purchased some new Western studios to make baseball, basketball, football, hockey, and soccer games for them. Im sure there would be a market for a "Nintendo Sports" line.
 
I'm still surprised Nintendo hasn't purchased some new Western studios to make baseball, basketball, football, hockey, and soccer games for them. Im sure there would be a market for a "Nintendo Sports" line.

Or make it all one game. Like Wii Sports on steroids. Full 11v11 football/soccer, 5v5 basketball, license real golf courses, etc.

I guess that's a lot of work for one game, but I bet it would do extremely well if it bridged the gap between Wii Sports sequel and hardcore sports replacement and pleased everyone. Too much to ask probably.
 
LOL at folks dreaming of a WiiU "Destiny" port. How about we wait for a PC & Mac OS X (Bungie developed games primarily for Mac OS before they were bought by Microsoft) port, before we even consider thinking of a WiiU version?

Besides "Destiny" is Bungie's IP, not Activision's. They probably have no interest in making a Wii U version. If it was to hypothetically happen, it'll probably be ported by Treyarch. Also "Diablo III" is a Blizzard game, not a Activision game. I wouldn't hold my breath for a WiiU version.
 
So your opinion automatically applies to Bungie? If you've been around long enough you'd know that there is no "common sense" regarding vg releases or sales. Or was it common sense that Nintendo would win with Wii and NDS for example? According to "common sense" of GAF 3ds would be dead by now killed by the Vita. Things can change pretty quick. If you've got more information from Bungie than please share it with us otherwise please don't state your opinion as facts. We know close to nothing what's going on behind the scenes and it's wise imho to keep that in mind when posting.
I've been around GAF a lot longer than the Wii, that's for sure, and I've seen a lot of things come and go.

Nintendo has a poor online infrastructure. Plain and simple. They cannot compete with Sony, Microsoft, or the PC in this area. The source? People's experience with the online system. It CAN be fixed and changed, however, so there's always that.

That said, the terrible mishandling of the eShop suggests that they still don't get it.

You know what, though? I own the Wii U. I want more games for it but I DO NOT want ports of games from more powerful systems with compromised features.
 
I like how people still try to act like the ports at Wiiu launch weren't completely on Nintendo when they had dev kit issues until only a few months before launch. If you want to blame someone for the shit ports blame Nintendo. Also stop acting high and mighty and realize most launches deal with shit ports
 
I've been around GAF a lot longer than the Wii, that's for sure, and I've seen a lot of things come and go.

Nintendo has a poor online infrastructure. Plain and simple. They cannot compete with Sony, Microsoft, or the PC in this area. The source? People's experience with the online system. It CAN be fixed and changed, however, so there's always that.

That said, the terrible mishandling of the eShop suggests that they still don't get it.

You know what, though? I own the Wii U. I want more games for it but I DO NOT want ports of games from more powerful systems with compromised features.

I love how you try to pass off your ignorant opinions as fact. It's blatantly obvious you don't know what you're talking about. Terribly handling of the eShop? Specifically what? Oh wait, you probably don't know what it looks like. "Poor online infrastructure"? What's poor about it? Oh wait, you're just throwing out buzz words. I'm not trying to get confrontational but it's getting annoying reading unsubstantiated claims with no backing from people who don't have the system or know anything about it.

If Destiny or other games aren't on the system it isn't because of the online infrastructure or eShop
 
LOL at folks dreaming of a WiiU "Destiny" port. How about we wait for a PC & Mac OS X (Bungie developed games primarily for Mac OS before they were bought by Microsoft) port, before we even consider thinking of a WiiU version?

Besides "Destiny" is Bungie's IP, not Activision's. They probably have no interest in making a Wii U version. If it was to hypothetically happen, it'll probably be ported by Treyarch. Also "Diablo III" is a Blizzard game, not a Activision game. I wouldn't hold my breath for a WiiU version.

I personally don't care whether the Wii U gets these ports or not, but just felt compelled to chime in that the tone of this post makes it read very poorly. Personally, my gut instinct is that I agree that the Wii U won't be getting these titles. However, that doesn't need to be conveyed in a "LOL, you guys are crazy this'll never happen!" tone.

Further, I don't think many are confused as to Activision's role with the aforementioned titles. Yes, Activision is just the publisher for Destiny, but that doesn't mean that they wield no influence on where the title ends up. And I also don't understand the clarification that Diablo 3 is a Blizzard title. Blizzard is a subsidiary of Activision Blizzard.

Mind you, I again want to clarify that the previous paragraph shouldn't be read as an assertion that those titles are coming to the Wii U, as again, I wouldn't expect them too either.
 
I've been around GAF a lot longer than the Wii, that's for sure, and I've seen a lot of things come and go.

And could you predict all things?

Nintendo has a poor online infrastructure. Plain and simple. They cannot compete with Sony, Microsoft, or the PC in this area. The source? People's experience with the online system. It CAN be fixed and changed, however, so there's always that.

Poor on what level? API, frontend, contracts, ...?

That said, the terrible mishandling of the eShop suggests that they still don't get it.

Mishandling of what? Content, performance, prices, ...?

You know what, though? I own the Wii U. I want more games for it but I DO NOT want ports of games from more powerful systems with compromised features.

You might get the wrong impression. I'm not saying that things you say are not coming true eventually. Well Wii U might even be dead by the end of next year. But I do strongly disagree that we can be sure of how things will turn out in the end. So that's why I don't like terms like "common sense" being connected to things we can only guess to a certain degree.
 
If Destiny can be run on a PS3/360, there's no reason it couldn't be on the Wii U. The online capabilities of the Wii U should be similar to the PS3's, correct - just friend codes instead of usernames?

Have we even seen the PS360 versions of Destiny? I wouldn't hold my breath for them being anywhere near as good as the PS4 footage we've seen.

Let's be clear now... Ghosts is the ONLY core support that ATVI is giving the Wii U.

No Diablo III. No Destiny. JUST Ghosts.

I really don't think Diablo is going to be a big thing on consoles. Way too late, bad reputation, releasing same month as GTA5 and Madden. But we'll see.
 
Or make it all one game. Like Wii Sports on steroids. Full 11v11 football/soccer, 5v5 basketball, license real golf courses, etc.

I guess that's a lot of work for one game, but I bet it would do extremely well if it bridged the gap between Wii Sports sequel and hardcore sports replacement and pleased everyone. Too much to ask probably.

It's likely too much for one game. But imagine these titles hitting store shelves next year:

- Nintendo Sports: Football 2015
- Nintendo Sports: Soccer 2015
- Nintendo Sports: Hockey 2015
- Nintendo Sports: Baseball 2015
- Nintendo Sports: Basketball 2015
- Nintendo Sports: Golf 2015
- Nintendo Sports: Tennis 2015

Each of them has full-on, robust online, akin to what Mario Kart 7 was like on 3DS, but obviously much more advanced for the Wii U. All the major teams are represented, and tons of modes are offered.

Suddenly, the absence of EA isn't so noticeable, right?
 
I really don't think Diablo is going to be a big thing on consoles. Way too late, bad reputation, releasing same month as GTA5 and Madden. But we'll see.

I think she meant "core" in the sense of franchises that appeal to traditional core gamers. Not necessarily something that is sure to sell gangbusters, but to highlight that of the announced titles, only Call of Duty fits the bill, and Diablo 3 and Destiny are notably absent.
 
I've been around GAF a lot longer than the Wii, that's for sure, and I've seen a lot of things come and go.

Nintendo has a poor online infrastructure. Plain and simple. They cannot compete with Sony, Microsoft, or the PC in this area. The source? People's experience with the online system. It CAN be fixed and changed, however, so there's always that.

That said, the terrible mishandling of the eShop suggests that they still don't get it.

You know what, though? I own the Wii U. I want more games for it but I DO NOT want ports of games from more powerful systems with compromised features.


Mmm-hmm! Just look at the fact that Nintendo won't even support online multiplayer on their 1st-party titles. "Super Mario 3D World", "Pikmin 3", & "Mario Kart 8" all have been confirmed that they won't have online multiplayer.
 
Mmm-hmm! Just look at the fact that Nintendo won't even support online multiplayer on their 1st-party titles. "Super Mario 3D World", "Pikmin 3", & "Mario Kart 3" all have been confirmed that they won't have online multiplayer.

Oh oh oh oh ... Good joke.
 
I like how people still try to act like the ports at Wiiu launch weren't completely on Nintendo when they had dev kit issues until only a few months before launch. If you want to blame someone for the shit ports blame Nintendo. Also stop acting high and mighty and realize most launches deal with shit ports

That is the critical point for me. In the grand scheme of things, the Wii U launch ports were no worse (and often better) than other console launches. The only difference was that there was no next-gen shine to take the attention off that fact.
 
That is the critical point for me. In the grand scheme of things, the Wii U launch ports were no worse (and often better) than other console launches. The only difference was that there was no next-gen shine to take the attention off that fact.

I think another problem was that a lot of titles WEREN'T getting ported.
 
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