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Activision: We're doing 'everything we can' to support Wii U

Mmm-hmm! Just look at the fact that Nintendo won't even support online multiplayer on their 1st-party titles. "Super Mario 3D World", "Pikmin 3", & "Mario Kart 3" all have been confirmed that they won't have online multiplayer.

Mario Kart's already known for its online multiplayer.
 
Mishandling of what? Content, performance, prices, ...?

Lack of a proper account system, for starters. Locking $60 software to one piece of hardware is a terrible mishandling all by itself. Why do we have to buy the same VC game over again on every console, assuming its even available. Where the fuck is Earthbound on 3DS? And why is a simple SNES rom dump $10?
 
Why do we have to buy the same VC game over again on every console, assuming its even available.

You don't. Once per console, once per handheld, and you're done. Plus, there was a rumor a while back that a "bundle" offer would be coming later this year, allowing you to buy both together at a discounted price.
 
Lack of a proper account system, for starters. Locking $60 software to one piece of hardware is a terrible mishandling all by itself. Why do we have to buy the same VC game over again on every console, assuming its even available. Where the fuck is Earthbound on 3DS? And why is a simple SNES rom dump $10?

Earthbound isn't on 3ds because there is no SNES emulator on the 3ds. And because its only on the Wii U, it does become an incentive to invest in the console - as dumb as that sounds.

It costs $10 because that's what people will pay for it. That isn't mishandling - you just don't like the price. And that's fine. Don't buy the product.
 
You don't. Once per console, once per handheld, and you're done. Plus, there was a rumor a while back that a "bundle" offer would be coming later this year, allowing you to buy both together at a discounted price.

For $5 I should be able to play an NES game on Wii U or 3DS. It's ridiculous.
 
Well, considering this is the lineup for the rest of the year, I think there is hope for both Destiny and Diablo 3.

Isnt Diablo 3 getting a PS4 Port Next Year? I read it on wikipedia

And Destiny is next June, since when does Activison announce Nintendo games a year in advance?
 
Is asking for $6 or $7 to have both licenses that much worse? Better than the current $9 or $10 at least...

There are two issues here. One, the price. Two, that the purchases are tied to the hardware. Both need to be addressed.

I want to pay one single price to unlock the game for the active Nintendo devices tied to my account. That's the industry standard for digital content, and it's not too much to ask for.

Once that's resolved I can then decide whether the price is appropriate. As it is, $5 per device is way too high. $7 for two devices is too high. $5 for the active devices tied to my account, that's borderline acceptable(depending on the NES game).
 
Mmm-hmm! Just look at the fact that Nintendo won't even support online multiplayer on their 1st-party titles. "Super Mario 3D World", "Pikmin 3", & "Mario Kart 3" all have been confirmed that they won't have online multiplayer.

What? Mario Kart has online for a while, and you couldn't even get the game number right.
 
It's likely too much for one game. But imagine these titles hitting store shelves next year:

- Nintendo Sports: Football 2015
- Nintendo Sports: Soccer 2015
- Nintendo Sports: Hockey 2015
- Nintendo Sports: Baseball 2015
- Nintendo Sports: Basketball 2015
- Nintendo Sports: Golf 2015
- Nintendo Sports: Tennis 2015

Each of them has full-on, robust online, akin to what Mario Kart 7 was like on 3DS, but obviously much more advanced for the Wii U. All the major teams are represented, and tons of modes are offered.

Suddenly, the absence of EA isn't so noticeable, right?

I made that post under the assumption that they wouldn't have licensed teams/players for any of it. NFL would be a no go right away obviously (exclusivity). Still probably too much for one game though.

If they split it into that many games, I can't see any single game selling gangbusters (unless they're all budget priced). But combined, it could be a huge seller.

Lack of a proper account system, for starters. Locking $60 software to one piece of hardware is a terrible mishandling all by itself. Why do we have to buy the same VC game over again on every console, assuming its even available. Where the fuck is Earthbound on 3DS? And why is a simple SNES rom dump $10?

This is a total and complete non sequitur when it comes to the discussion of whether the Wii U's online infrastructure could technically handle Destiny.
 
All right, I'm just as critical of Nintendo's handling of their digital account system as the next guy, but I'd like to get away from this particular derail. One, it's been discussed before ad nauseum. And two, just for the sake of argument, let's pretend that we all agree that Nintendo's account system is terrible (I know not all of you do, but let's ignore that for now). Clearly, Activision's reservations about the online infrastructure for a title like Destiny have nothing to do with whether or not Virtual Console titles are tied to an account or hardware. As such, we don't really need to waste time debating the merits of that system in this thread.
 
I'm interested in Destiny but wouldn't buy the game almost on the principal because it's locked behind a paywall on other systems. Being able to play it without one on Wii U would actually make me interested in buying it.

Also the infrastructure argument is pretty bullshit, you can do whatever you want and integrate whatever you want.
 
And why is a simple SNES rom dump $10?

Because its a sought after game. When there is demand for a title, the digital price will be a little higher than other titles.

Correct me if I'm wrong but wasn't Ocarina of Time a few bucks more on VC than other N64 VC titles?
Tomb Raider PSone on PSN is $10 while the others are $6. Same goes for the first Resident Evil, which is more money than the sequels. Metal Gear Solid commanded $10. The Simpsons Arcade game was $10. Why is that the case when the TMNT arcade game was $5?
 
NFL would be a no go right away obviously (exclusivity). Still probably too much for one game though.

Not necessarily. The exclusive license contract with EA expires at the end of this year, and if Nintendo can throw enough money at them, I'm sure a new contract can be drawn up giving both EA and Nintendo access to the license.

Of course, this is all pointless, since we know it won't happen, but my point is it could, if Nintendo cared enough to try going for it.
 
I'm interested in Destiny but wouldn't buy the game almost on the principal because it's locked behind a paywall on other systems. Being able to play it without one on Wii U would actually make me interested in buying it.

Also the infrastructure argument is pretty bullshit, you can do whatever you want and integrate whatever you want.

Me and you buddy. Despite the ps4/xb1 having some games I'd like to play, the paywall stops me dead in my tracks. Though I have a pc and should be covered, I would at least consider console versions if they hit Wii U.

We'll see.
 
Me and you buddy. Despite the ps4/xb1 having some games I'd like to play, the paywall stops me dead in my tracks. Though I have a pc and should be covered, I would at least consider console versions if they hit Wii U.

We'll see.

Got PS3? No paywall there
 
Because its a sought after game. When there is demand for a title, the digital price will be a little higher than other titles.

Correct me if I'm wrong but wasn't Ocarina of Time a few bucks more on VC than other N64 VC titles?
Tomb Raider PSone on PSN is $10 while the others are $6. Same goes for the first Resident Evil, which is more money than the sequels. Metal Gear Solid commanded $10. The Simpsons Arcade game was $10. Why is that the case when the TMNT arcade game was $5?

OOT was the same price as all the other N64 titles. Perhaps you are thinking of Sin and Punishment.

Considering that the cost of entry for Earthbound (without resorting to piracy) was $150+ before the Wii U version was released, I don't think $10 is a big deal. The demand is there. If they had instead released the game as a barebones retail port on 3DS for $30, a lot of people would be happily coughing up money.
 
It's likely too much for one game. But imagine these titles hitting store shelves next year:

- Nintendo Sports: Football 2015
- Nintendo Sports: Soccer 2015
- Nintendo Sports: Hockey 2015
- Nintendo Sports: Baseball 2015
- Nintendo Sports: Basketball 2015
- Nintendo Sports: Golf 2015
- Nintendo Sports: Tennis 2015

Each of them has full-on, robust online, akin to what Mario Kart 7 was like on 3DS, but obviously much more advanced for the Wii U. All the major teams are represented, and tons of modes are offered.

Suddenly, the absence of EA isn't so noticeable, right?

God, I would love another Mario Hoops 3 on 3.
 
Not only that but they hid the announcement of the new CoD like it was a red-headed step child. Not exactly doing everything they can in the slightest.

And thus announcing it later means they've missed all the marketing that went with it at the beginning when it was announced earlier this year.
 
Activision just spent most of their war chest to buy themselves back... would that mean they're at their weakest financially? Maybe Nintendo should spend it's war chest and buy activision out lol... could you imagine?
 
Activision just spent most of their war chest to buy themselves back... would that mean they're at their weakest financially? Maybe Nintendo should spend it's war chest and buy activision out lol... could you imagine?

They really didn't. The lion's share of that buyout money came from financing, and a smaller portion (maybe a quarter) from private investment. A small-to-modest amount came from the company itself.
 
I love how you try to pass off your ignorant opinions as fact. It's blatantly obvious you don't know what you're talking about. Terribly handling of the eShop? Specifically what? Oh wait, you probably don't know what it looks like. "Poor online infrastructure"? What's poor about it? Oh wait, you're just throwing out buzz words. I'm not trying to get confrontational but it's getting annoying reading unsubstantiated claims with no backing from people who don't have the system or know anything about it.

If Destiny or other games aren't on the system it isn't because of the online infrastructure or eShop
OK, I admit, I sounded a bit more negative than perhaps I should have. I apologize.

That being said, I am a Wii U owner (since launch) and can provide proof if you somehow demand it. Do you really think I would form such strong opinions about something that I do not own?

So, what are the issues that "I" have with the Wii U's online setup as it stands? Keep in mind that I have hope that these can be addressed at some point in the future.

1) Speed...or more precisely, the lack there-of. I'm sitting on a 100mbit fiber connection yet I'm seeing speeds 1/100th what I should be getting. I've used this system on multiple networks and all have the same problem: slow speed. Downloads are terrible and online games suffer from more latency than its peers. I've yet to receive a straight answer as to the cause of this but when I can download a 20gb PC game in 15 minutes and it takes an hour to download a small piece of DLC (Super Luigi U, for instance) you know something is wrong.

2) Poor handling of online connectivity in regards to friend interaction. At this point, outside of the excellent Mii-verse illustrations, the console leaves you feeling decidedly "offline" most of the time. The experience of interacting with your friends isn't up to par with PS3 or, especially, 360.

3) Lack of an account system. Not tied directly to this topic, I suppose, but this is my biggest beef with the eShop and a clear indicator that Nintendo is behind when it comes to internet driven software development. Each of their consoles feature their own stores that have no connectivity to any other platform. They have FOUR different stores to maintain. They are literally the ONLY hardware manufacturer taking this approach. Can you seriously defend this? It needs to be changed.

4) Lack of an actual audience. I actually went ahead and picked up Blacks Ops 2 at launch along with my other three games and the online community was 1/1000th of the other consoles. Now, in my case, this was actually a positive thing as I'm not a good Call of Duty player and this gave me a real chance. However, I don't believe the majority of folks would find this to be a positive point at all. The console software itself simply doesn't encourage people to connect online, I feel, and the traditional Nintendo crowd aren't necessarily interested in playing these types of games to begin with. Do you really think it would be well suited for Destiny? It's not my place to decide but this is a forum and discussing this matter should be acceptable.

I'll admit, at this point, my stake in the Wii U has been reduced to almost nothing. I'm currently living abroad and my Wii U was purchased in the US. As we know, Nintendo still uses region coding making game purchasing much more of a hassle. The alternative is the eShop which lacks an account system resulting in games linked to this console. If the console breaks, what then? Of course Nintendo of America could potentially help me but the process would become much more complicated and lengthy as a result of my international post. It would not be a trivial process to replace the system and games should it fail. So I don't want to invest in their eShop and I have to resort to importing any Wii U games that I wish to play. They're not making it easy to support them.
 
They really didn't. The lion's share of that buyout money came from financing, and a smaller portion (maybe a quarter) from private investment. A small-to-modest amount came from the company itself.

Specifically:

$2.34 billion from the newly-created investment consortium ASAC II LP (Kotick, Kelly, Tencent, etc.)

$1.2 billion from Activision Blizzard's domestic cash on hand

$4.6 billion through debt proceeds / net of fees / upfront interest (capital markets and bank financing by Bank of America Merrill Lynch and J.P. Morgan).


ATVI proper is only paying $1.2 billion directly out of their own pocket. They still have $3 billion in cash to finance future games.

And they don't completely buy out themselves. Vivendi still owns 12% of Activision Blizzard.
 
I'm interested in Destiny but wouldn't buy the game almost on the principal because it's locked behind a paywall on other systems. Being able to play it without one on Wii U would actually make me interested in buying it.

Also the infrastructure argument is pretty bullshit, you can do whatever you want and integrate whatever you want.

It'll be free on PS3.
 
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