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Advise me a good game about religion

Yeah Bayonetta for sure.
Major spoilers:
After waking up from a 500 year beauty sleep with no memories of the past,
your buddy, the devil/ a demon, provides you with information that directly lures you into your destiny to re-unite with daddy, who is CEO of heaven, to create an even bigger diety, that will reset the whole universe. You're dumb enough to realize that this guy is your daddy who just happens to have a different opinion on what the way of the universe shall be. Daddy comes accross like a pedo which doesn't helps his case. But actually it's just you being dumb again, because you still don't get that the little girl you've been babysitting for hours is you. You kill daddy, but he returns in the sequel and you still don't get it, because you're busy with fighting the creator of heaven, hell and our reality
Quite a feat (lore-wise) for a character action game if you ask me ;P

Bayo is kind of a weird one, but I have to admit the moment I was sold on the game was in the beginning sequence when the "good vs. evil" trope is revealed to be flipped. Considering you're a witch murdering angels and all.

Kind of a plot-hole heavy series but it approaches the whole demons vs. angels things in a really fun way.
 
Most of the games in this thread aren't really about religion itself. They are either about ecclesiastical structures or use religious mythologies as an aesthetic theme.

A game that actually does a good job of incorporating a religious subjectivity is King of Dragon Pass.

Civ and Europa Universalis do a good job of looking at religious choices from a more macro sense. Specifically EU does a good job of emulating how states chose religion in the aftermath of the reformation.
 
The Witness and "Everything" certainly provide a lot of philosophical food for thought, but don't deal with religion outright.
 
They have a lot to do with religion. Or did you mean, "What do Bloodborne and Dark Souls have to do with Christianity?"

I would say both have more to do with myths which is only the most superficial element of religion. The real subversive part of Dark Souls isn't in any religious epistemology but instead in taking prophecies at face value. Darksoul questions how we play games and how we understand our relationship to the world and story we are interacting with.
 
It's a real pity that games don't tackle the subject well. I think interactive art is the best medium for actually addressing religious subjectivity because its the best medium for exploring decision making within epistemological frameworks. I mean that's essentially what game systems make.

As a pastor, these have been my favorite games on the subject. I obviously don't agree on the conclusion, but they're so great at communicating one perspective on the issue.

I love SMT games but outside of the ending of Nocturne I don't think any of them actually deal with religion itself very well. That's fine as I don't think they are particularly interested in that subject so much as religious organizations being committed to certain world views and the folly of ideology in general.

So, just like in real life? ;)

https://en.wikipedia.org/wiki/Resistance_theory_in_the_Early_Modern_period

This is the other problem with games addressing the topic. It's still too much of a contentious subject. Religious people generally aren't very good at abstracting a step out from their religion and looking at a bigger picture unless they are scholars, and non religious people generally aren't very good at accepting religion as something that can be an internally consistent and reasonable worldview.
 
Tales of Zestiria
Tales of Berseria
Tales of Hearts
Tales of Innocence
Tales of Symphonia


Uhm, DMC4?? The other obvious ones were already mentioned. So you've got a handful of titles now.
 
The Abbey

http://store.steampowered.com/app/313200/

Our story is set during the Middle Ages. Esteemed monk Leonardo del Toledo - an Italian and scholastic Sherlock Holmes, nonetheless - arrives to the Nuestra Senora de la Natividad Abbey to drop off his young novice, Bruno for his study with the local monks. During their journey though, they are assaulted by a hooded figure trying to crush them under a huge boulder in the steep mountain path. After their narrow escape and arrival, the Abbot asks Leonardo to investigate an odd accident that occurred at the abbey the other day, costing a brother of the order his life. The Abbot suspects that the Devil was at work! Wise Leonardo, knowing that there'd be no need for a devil when men's work is at hand in this earth starts his investigation alongside his personal toothache: a genuine idiot of a young boy and his novice, Bruno.

The story is heavily inspired by Umberto Eco's The Name of the Rose, a classic murder mystery concerning the Medieval Scholastic Thought, the oppression of the church, the wrath of inquisition and the nature of knowledge. The lore presented within the game to establish the Medieval European setting is way more successful than I'd imagine it to be. Books that characters talk about, historical and religious references they use and the narrative terminology are spot on authentic. Small nuances in the written script - like using the word "ignoramus" rather than "ignorant" as the norm of the era for the educated in Latin - establish a certain dark mood in spite of the cartoony animations, suitable for the setting.

This sounds super cool.

Shin Megami Tensei sounds like an obvious suggestion too, but I don't believe that many use religion that effectively despite like half of its monsters being religious figures, if that makes sense. Off the top of my head, SMT1-2 are heavily focused on it, same for Devil Survivor 1 to an extent, and SMT4 Apocalypse introduces a very interesting way of seeing religions, and its prequel 4 has a focus in christianity as well. But Nocturne for example, is literally a nonsensical fanfic with religious figures in it... And it's awesome.

It's interesting that you would say that because Nocturne is in my opinion the only SMT that actually deals with religious thinking in a meaningful way instead of just churches.
 
I have not seen a Darksiders recomendation here.

And OP are you talking about any religion?
God of War is about Greek Mythology or their religion for that time.

Im currently writing one that involves Scientology, hopefully I get it out
 
I have not seen a Darksiders recomendation here.

And OP are you talking about any religion?
God of War is about Greek Mythology or their religion for that time.

Im currently writing one that involves Scientology, hopefully I get it out

Mythologies and religions aren't the same thing. Greek myth is simply the most superficial level of what Greek religion was.
 
Dragon Age Inquisition is a fair bit about religion and faith. Its not bad, though I think they try a bit too hard not to offend people, at least when it comes to the pseudo-Christian religion.
 
Bayo seems like a stretch to me unless you consider anything featuring angels and/or demons "about religion". Fantastic game, but not really qualifying if you ask me.

This sounds super cool.



It's interesting that you would say that because Nocturne is in my opinion the only SMT that actually deals with religious thinking in a meaningful way instead of just churches.

I could definitely be wrong since it's been a long while since I last played it, but I was under the impression that Nocturne focuses more on personal philosophies than actual religion. Hell, I think christianity proper wasn't even present outside of Metatron.

I think the cataclysm was caused by a cult, but my memory of its influence in the new world is fussy.
 
and non religious people generally aren't very good at accepting religion as something that can be an internally consistent and reasonable worldview.
Well of course, by definition it can't be those things. Internally consistent, I guess in theory it could (the Abrahamic religions sure ain't), but reasonable, lol no.
 
Well of course, by definition it can't be those things. Internally consistent, I guess in theory it could (the Abrahamic religions sure ain't), but reasonable, lol no.

I mean it absolutely can be. I have a feeling you haven't read much in religious studies or theology. The ease with which you are dismissing this doesn't suggest you've ever given it a fair shake. And I'm saying that as someone who has not been religious since I was a small child.

Your use of by definition is particularly troubling. Nothing about any sensible definition of religion means that they cannot be consistent and reasonable within themselves.

The attitude here is exactly the one that makes serious inquiry into religious thought very difficult. I teach early modern history and by far the most difficult thing to get across is taking religion seriously.Religious students tend to assume that everyone in the past conceived of religion in their, actually relatively extremely secular way. Non-religious students start with the assumption that people were either dumb or vulgarly using religion merely to further their own secular ends.

Bayo seems like a stretch to me unless you consider anything featuring angels and/or demons "about religion". Fantastic game, but not really qualifying if you ask me.



I could definitely be wrong since it's been a long while since I last played it, but I was under the impression that Nocturne focuses more on personal philosophies than actual religion. Hell, I think christianity proper wasn't even present outside of Metatron.

I think the cataclysm was caused by a cult, but my memory of its influence in the new world is fussy.

Each of the paths is a distinct religious understanding of the place of the individual and the world around them. That's true in pretty much every smt but Nocturne is the only game that actually investigates those world views themselves with any depth. Though that's most because the support characters actually have depth. The paradigms involved are also more nuanced than Law, Chaos, True Neutral, and Humanism.
 
What does Bloodborne and Dark Souls have to do with religion?
Everything maybe? I mean, very soon you discover that there is a Healing Church and your first goal is to get to the Grand Cathedral in Cathedral Ward where Vicar Amelia is praying when you meet her.

Have you even played the game?
 
Everything maybe? I mean, very soon you discover that there is a Healing Church and your first goal is to get to the Grand Cathedral in Cathedral Ward where Vicar Amelia is praying when you meet her.

Have you even played the game?

The game does the normal JRPG thing of focusing more on ecclesiastical structure and the relationship of church to society than religion as an epistemology or subjective experience. Religion is more of a setting and aesthetic than a subject of investigation.
 
They have a lot to do with religion. Or did you mean, "What do Bloodborne and Dark Souls have to do with Christianity?"

if that was the question (which it wasn't) then the healing church in Bloodborne has a lot of parallels with catholicism. Besides the names such as vicar, father, cleric, church, cathedral, etc, it is a religion that uses blood in ritualistic ceremony, it has a bad relationship with intellectuals yet a strong connection, images of crucifixion throughout, and a violent tendency towards another group that use the same foundation for different teaching that is begins at a castle and is supported by royalty.
 
Ikaruga is highly metaphorical of the journey to achieving Nirvana. The poetic intros of each stage can be more clearly read in the HD re-releases on Steam/XBLA.

DOOM is certainly something relating to the occult, and such things get more significant and relevant as you progress further into the game.

BioShock Infinite is an okay game (but not a great one, for a few reasons), but the religion aspect of the story and setting (as well as the extreme racism that coincide with it) hit uncomfortably close to home as someone that spent about a decade living in the southern US.

Castlevania: Lords of Shadow is a great game (and very meaty, as well) that deals with some issues relating to in-universe religions. The series overall generally has pretty religious overtones in a lot of ways, but generally keeps it fairly light and used primarily as theming, rather than any sort of substantial story focus (e.g. anointed weaponry, throwing crucifixes, bibles, and apparently-highly-combustible holy water).

Xeno-anything tackles religious concepts to some degree, and Xenoblade Chronicles is definitely the best game in the meta-series (and, really, a game you should probably play anyway, simply because it's so good).

NieR: Automata touches on the concept of religion in a couple places, including one story arc involving the development of a religion to a group that wasn't previously invested into the concept. This is on top of all of the philosophical concepts it gets into.

Black and White was a game about you actually being a god, and inspiring people to believe in you as such. Believers are a resource that you need in order to continue to be a god, and a god without believers ceases to exist. It's by Peter Molyneux, however, so don't expect it to live up to its description.

Bravely Default has this as well. A major part of the setting is a contentious religious practice, the Crystal Orthodoxy, and the conflicts that arise as part of its existence, continuation, and goals for existing. It's complicated, to say the least (without spoiling it). Also noteworthy for having one of the most creatively-solid interpretations of a turn-based combat system for a JRPG.

I'm trying to generally avoid listing games where the story arc can be boiled down to basically "Hey, look, it's the deity that this religion worships... Turns out it's evil LOL better kill it," mainly because it's so cliché, and a lot of RPGs seem to go down this route as pretty much the way it touches on the subject. Any potential veracity notwithstanding, it's a pretty shallow way of handling a concept like religion, that could be explored in a far more interesting way.
 
Well of course, by definition it can't be those things. Internally consistent, I guess in theory it could (the Abrahamic religions sure ain't), but reasonable, lol no.

Religion can definitely be entirely reasonable based on personal experience and available information. Whether most expressions of religion in a modern, western context can be described as that is another conversation.

Not everything that is true is reasonable, and not everything that seems reasonable turns out to be fact. Of all things it's science that has shown us that.
 
My vote goes to Shivah as well.
Its a short point and click game.
Can't really think of any other game that treated religion in a serious manner.
Games like bioshock and dead space are more about cults than religion. And I would argue they simply use those as the archetypal evil rather as an actual religion.
 
I played broken sword 4 who goes to the depths of the vatican but it was a week game, is there any great game about reliigion and his contradictions?

From the bolded, I'm assuming you are looking for games critical of organised religion. If so, Final Fantasy Tactics is basically all about the politicized church.

If you are looking for games that are more concerned thinking about the nature of faith and religious belief, I strongly recommend Dragon Age Inquisition
 
First game that comes to mind is Xenogears. I remember when Square announced it in Japan, they said they probably wouldn't release it in the west because it had religious themes that would be considered way too controversial. And that it was also about awesome super robots. Instantly went to the top of my 'must import' list. If you play it, know that in the English localization they changed "the Church" to "Ethos."
 
Neverwinter Nights: Mask of the Betrayer

been almost 10 years since I played it, so it might not be as thematic about religion as I vaguely remember.
 
Rule of videogames. If religion and/or the church are prominent in the story more than minor superficial things, then said religion/church is always corrupt, evil, and lying to the whole world

Dragon Quest? Well, you can fight God in 7 but it's more of a friendly challenge...
 
This was a good one

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Edit: Damn, someone beat me to it. I shouldn't be surprised lol
 
It IS a great game, one of my favorite ones last gen, lots of 8s/10 in reviews too. It isn't really toughing religion much though, it's just using the deadly sins as themes for the action/monsters.

Oh thanks, did not realize that, thought I remembered it not getting great reviews at the time. I enjoyed playing it and was sure there would be a sequel with the way it ended.
 
Okami is a good example if you want a Japanese game that is pretty strongly pro-religion, looking at their native religion, instead of the stereotypical anti-religious JRPG focused around an analog for the Catholic Church.
 
Rule of videogames. If religion and/or the church are prominent in the story more than minor superficial things, then said religion/church is always corrupt, evil, and lying to the whole world

This is true. Any Tales game us proof of this.
 
The You Testament

It's the only religion-centric game built on a wrestling engine that you'll ever need. A real masterpiece.
 
I played broken sword 4 who goes to the depths of the vatican but it was a week game, is there any great game about reliigion and his contradictions?

The Emperor's tarot, and you better take it seriously lest the Inquisition comes to visit!

Nah all kidding aside the Warhammer Universe, especially 40k, has some great religious critique and is a lot deeper than people think. From nature religions of the gaelic (Wood Elves) until Norks Religions and Germanic Traditions (Dwarves and Norsemen).. until the Catholic Church and all the facets that it comes in (The Emperor Cult, and all the different primarchs and how they can have different followers.).

They often lampoon it, but most of the stuff about the Emperor cult is actually based on historical events al be it a bit over the top :P. But for instance that your descendants can be seen as guilty of a crime you committed? Yes that was a thing, heck in North Korea that is still a thing!

Even the Chaos factions aren't that evil when you read up on it, and Chaos undivided is actually a group that believes in moderation :P. The funniest thing is like Jesus, the Emperor in 40k is misunderstood. He wanted scientific progress, Logical thinking and compassion as a path for humanity :P. Not much of that is left is there :D. It also shows that much of Christianity is actually inspired from Sun worshippers in both Rome and Egypt before Rome :P...

All with all it's a good laugh, so load up your Dawn of War or whatever Warhammer Fantasy battle game, and if you find something like a penitent engine, or flagellation? Look it up, much of it is actually historical based :P.
 
Almost the entire mainline Shin Megami Tensei games and a good portion of their spin-offs are about several religions and different contradicting views and themes of Law and Chaos. No one really does it better, imo.
 
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