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Agar.io

Holy shit this game is packed, I dont remember nearly this many people the last time I played.
 
A good fix for some of the abuse is to make it so that you cannot absorb your own masses and you cannot be absorbed by your own masses.

Also, imagine we have two cells chasing each other. Each use eject mass ability. Overtime it becomes apparent that the one being chased is always at a disadvantage because he is the only one losing mass as the guy behinds him auto refills on his leftovers.

Another suggestion would be to have the ejection amount be proportional to size, rather than the current fixed amount which benefits bigger players to an extreme degree.
 
I really like the whole split thing, it allows you to trap easier and some surprise maneuvering around spikes.

But eject mass is too fast to be played in such a small arena and benefits the higher mass people exclusively.

The risk/reward of splitting was high and balanced.

Eject mass has little risk with high reward.
 
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No, I'm not here.

Please go away now. D:
 
I tried the new jetting mechanic, and I feel it needs tweaking.

It takes away all the risk of splitting to catch someone smaller than oneself because you lose a smaller piece of mass which makes it less worrisome if it gets gobbled up. I believe that splitting in two equal pieces was a better balance of risk and reward. IMO It would be much better if this was assigned to a smaller button, and only gave a negligible speed boost that decreased as a cell got larger. Smaller small-to-mid size cells should get more of a benefit because it would help then stay alive & chase others down through the early game. The serious boosts would only happen if one went whole hog and split all the way.
 
Current list of special names:

2ch.hk, 4chan, 9gag, australia, austria, ayy lmao, bangladesh, bosnia, botswana, brazil, bulgaria, cambodia, canada, chile, china, cia, confederate, croatia, denmark, ea, earth, estonia, european union, facepunch, feminism, finland, france, german empire, germany, greece, hong kong, hungary, india, indiana, indonesia, iran, iraq, ireland, italy, jamaica, japan, kc, latvia, lithuania, maldivas, matriarchy, mexico, moon, nazi, netherlands, nigeria, north korea, norway, pakistan, patriarchy, peru, pewdiepie, piccolo, poland, portugal, prodota, qing disnasty, quebec, reddit, russia, sanik, satanist, south korea, spain, steam, sweden, switzerland, taiwan, texas, thailand, tumblr, ukraine, united kingdom, usa, ussr, yaranaika
denmark;quebec;ayy lmao
 
ok , its seems there is new trick
you can leaf a pieces of you that you can control to lore the hungry people to ambush them

also i find the game become too hostile
 
I am trying really hard to play this but being in Australia the US West server is so laggy, everyone speeds around me and there's pretty much no chance of playing the game properly.
 
A lot of racists play this game.

Anyways, when too many of your splits get eaten you can't grow anymore by eating the little dots. You can only grow by eating players smaller than you- which doesn't really work when you're small yourself.
 
Or when the servers reset and I was still owning erryone with eject.

They nerfed eject. Yay.

People have to learn dividing is the better escape tool.
 
I hate how susceptible to lag this is. Can't have anything streaming or downloading on my internet or else it gets stuttery and stuff.
 
I think spreading your cells is more OP. Ruins the fun since you can easily abuse it.

Well, it's a good point to stop with the game. New week and work is starting soon after all.
 
They need more servers, game has become unplayable at times in the last day. Will pause for 2 or 3 seconds and suddenly I'm either dead or three times as big.
 
This game seriously need a dark theme. My eyes get really tired looking at that white background during 4 hour sessions with this game.

You know those 4 hour sessions, right? ... Anyone?
 
Have people used or seen used eject along with splitting? I could see a really aggressive player ejecting to close in on an enemy and then split to get the kill, particuarly if two splits would make you unable to get the piece you want. Im just pondering this though, I havent tried it or seen it used (last run this morning, no one in my group really seemed to eject).
 
It seems like they increased the number of players per instance too. Getting crowded in there.
 
I should really be doing something more productive than this, but it's so good.

Theres an invisible timer that has to go down before it lets you recombine. After that its amater of moving so that the large part is in front so everything absorbs.

Ah, thought it might've been something like that. Thanks!
 
The only thing I'd really like to see added is a visual indicator of the stage's boundaries, because I've died quite a few times by being driven into a corner I did not think was so close already :')
 
The only thing I'd really like to see added is a visual indicator of the stage's boundaries, because I've died quite a few times by being driven into a corner I did not think was so close already :')

I was going to say the same thing. The boundaries need a visible boarder.
 
Agar.io, a game where you're a cell. The name of the game is to try and get huge by eating little pellets as well as engulfing other smaller cells.

This game is seriously fun, yet frustrating. I always die around mid-size when I have to split to escape one guy and the other eats me up. Anyone tried this before?

EDIT: The game

Damn you TomShoe for showing us Agar.io!

The productivity in my workplace went down 30%, as everyone here is playing it right now ha ha ha
 
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