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Age of Conan offering FREE trials!

Mr. Snrub said:
What do you mean, singleplayer only zone? You mean the one part of Tortage where you had your destiny quests? You realize Tortage is sort of an introductory area to the game, right?

The game design is based around instances and zones, as opposed to open world.

And please, as was stated by numerous sources and myself, the game runs great and looks great on mid machines. Stop spreading BS.
MMO design is not based around instanced zones.

Oh yes, it runs great when you shut everything off. Seeing a half cut mountain because default settings made view distance at "zero". Not to mention the extreme texture popping. Seeing an entire mountain that looks like a flat gradient shader suddenly pop its texture is just plain disgusting.
Ricker said:
They really should go with a smaller demo also for this...a lot of people wont even try the trial becuase it's so big...isn't the first 20 levels a single player affair anyway? why don't they just offer the beginning region at a much lower size so more people can try it...
I've done to 20 in one day. Not that big. You're stuck in that first zone anyways.
 
I resubbed. Game runs max settings without even the slightest hiccup.

It's a game that deserved success, a shame what happened really.
 
Built a new machine for this at launch and it ran like ass whenever there was water.

Didn't this get glowing reviews at launch? Magazines need to stop reviewing MMOs.
 
Druz said:
I resubbed. Game runs max settings without even the slightest hiccup.
.

So they have donw changes then? I bougth the game online for 13€ and after 5 days downloading the bitch it run like shit. When I got everything down it looked like shit.

I guess i'll start downloading it again. Probably still have some days from my first 30.
 
IcedTea said:
What do you mean? Its launch got it exactly what it deserved.

WoWs launch wasn't peachy either.

AoCs problem was not addressing balance issues properly. You also level pretty fast but they couldn't put in a real working endgame to keep up. and the system requirements were terrible. I imagine the barrier to entry is what turned most people off.


The game is where MMOs should be headed but aren't. The launch doesn't "deserve" a completely failed game bleeding buckets of money. There are plenty of terrible games that were successful.... Probably even SWG made money, and that games existence fucked everyone in the a-hole... it took the revamp which was the equivalent of fucking all your family members for people to be turned off and leave.(I love the examples being used)

AoC is the best looking MMO out right now, no one has put that kind of money into visuals. The combat feels like you're doing something, and the world PVP is exciting. If the game is ever fully completed it'd easily be the best MMO and I've played them all.

itxaka said:
So they have donw changes then? I bougth the game online for 13€ and after 5 days downloading the bitch it run like shit. When I got everything down it looked like shit.

I guess i'll start downloading it again. Probably still have some days from my first 30.

My computer is mid to high end.. but the performance boost between then and now is dramatic.
 
I've been playing this for a couple days myself. It seems alright but it's not so fantastical as to be a better MMO then wow unless you like blood and tits over a bug free game.

It runs great in the offline instances but as soon as you go online it chugs at points, I'd wager 20 fps is what I'm getting. Not terrible considering the genre but yeah, those with shitty graphics cards may want to stay away.
 
Pachinko said:
I've been playing this for a couple days myself. It seems alright but it's not so fantastical as to be a better MMO then wow unless you like blood and tits over a bug free game.

It runs great in the offline instances but as soon as you go online it chugs at points, I'd wager 20 fps is what I'm getting. Not terrible considering the genre but yeah, those with shitty graphics cards may want to stay away.


blood and tits don't come into it. It'll be a better pvp game by far when everything is done. Can't really say the same about PvE though.
 
For the month or two I played the game I had so much fun with it, abusing the instanced zoning to gank loads of people and just switch to another instance and do it all over again. I got to like level 30 or something and just ganked shit loads of people :lol

Shame the trial doesn't effect old accounts as I'd love to jump back in and see what's changed.
 
Druz said:
blood and tits don't come into it. It'll be a better pvp game by far when everything is done. Can't really say the same about PvE though.
Yeah, I have plenty of issues with Conan (hence why I unsubbed after 3 months) but when you were in the level range that had plenty of quests and equipment on a hardcore PvP server it was brilliant. It's just a shame that they felt the need to release the game early in order to get in before WAR only to have WAR get delayed by several months after AoC came out.
 
Ricker said:
They really should go with a smaller demo also for this...a lot of people wont even try the trial becuase it's so big...isn't the first 20 levels a single player affair anyway? why don't they just offer the beginning region at a much lower size so more people can try it...

I think it's a way for people are on the fence after playing it a little, will think, "Well, I already have the full game, might as well just get it and keep playing." Though I agree with you, but I think unless you're Blizzard, you don't have enough money to design a limited client, especially considering Funcom/AOC's issues. The better way is the Warhammer method, small initial client, but then a way you can stop and start the initial dl process without losing everything.

Thanks to the OP'er for posting, I have to say it runs a lot better than it used too, granted it could be new hardware vs better coding and optimization.
 
Ricker said:
They really should go with a smaller demo also for this...a lot of people wont even try the trial becuase it's so big...isn't the first 20 levels a single player affair anyway? why don't they just offer the beginning region at a much lower size so more people can try it...

Yeah, there was some grumbling about the size. I thought I saw that the 7 day trial was Tortage only, and the 14 day including the full game. Guess that info must have been wrong...The first 20 levels are NOT single player. You can interact, PvP, etc. There are some singleplayer-only NIGHT quests, that progress your character on their own "Destiny" quest. Sort of the "story" mode. This feature exists only in the first 20-levels, as they are meant to be a sort of tutorial.

MickeyKnox said:
Hrmmmmm....

Are Conqs still completely underpowered?

Might resub, if my friends do as well.

Classes have been balanced well now. Conqs are viable DPS. As it stands, Tempest of Set is very overpowered at high levels, but the new 1.05 patch (which is also introducing the new LVL 75+ zone "Tarantia Commons") has fixed that, and is on the Test Live servers now.

Farnack said:
Oh yes, it runs great when you shut everything off. Seeing a half cut mountain because default settings made view distance at "zero". Not to mention the extreme texture popping. Seeing an entire mountain that looks like a flat gradient shader suddenly pop its texture is just plain disgusting.

I've done to 20 in one day. Not that big. You're stuck in that first zone anyways.

You should probably just leave this thread, as you clearly don't know what you're talking about. As has been stated in MULTIPLE articles and by posters on the AoC forums, the game greats great now, stability is a non-issue, and it looks great as well. Please reread the Eurogamer re-review: he states that it runs on high settings, at an almost constant 60 fps, on a mid-rig.

Grifter said:
Built a new machine for this at launch and it ran like ass whenever there was water.

Didn't this get glowing reviews at launch? Magazines need to stop reviewing MMOs.

Yeah, it got great reviews. That's why I like Eurogamer MMO's re-review feature.

itxaka said:
So they have donw changes then? I bougth the game online for 13€ and after 5 days downloading the bitch it run like shit. When I got everything down it looked like shit.

I guess i'll start downloading it again. Probably still have some days from my first 30.

Give it a try.

To reiterate: STABILITY, OPTIMIZATION AND PERFORMANCE HAVE BOTH INCREASED DRAMATICALLY.

A thread in the AoC forums regarding resubbers' impressions: http://forums.ageofconan.com/showthread.php?t=183489&page=17
 
Mr. Snrub said:
As it stands, Tempest of Set is very overpowered at high levels

I had this game on day 1 and traditonally roll the underpowered healer class.

Imagine my surprise when I rolled the Tempest only to find it was probably the most overpowered class in the history of MMO's :lol For kicks I teamed with a Priest of Mistra and we would literally group an entire sector of +10 mobs and AoE them down.

I only made it a month in the game. Was beautiful but so buggy (set graphics to low and get 2fs, set to high and get 30fps, I kid you not). It was one of the few games where getting the BSOD was almost normal and the admin teams bordered on retarded (I remember a post where an admin linked a "fix" where the user took the side off of his PC and pointed a fan....)

I loved the melee (bear shaman rocked) system and also the healing, the heals were all cone/aoe based so a healer had to actually participate in a battle as opposed to looking at a list of names and playing whack a mole.

If my friends went back I would give it a try, but I'm content at the moment with casually playing WAR
 
Dunlop said:
I had this game on day 1 and traditonally roll the underpowered healer class.

Imagine my surprise when I rolled the Tempest only to find it was probably the most overpowered class in the history of MMO's :lol For kicks I teamed with a Priest of Mistra and we would literally group an entire sector of +10 mobs and AoE them down.

Exactly. ToS's Storm Crown was an AOE that crit'ed for 1000-3000 (supposedly) at times! It's been nerfed big time in the upcoming patch.

I only made it a month in the game. Was beautiful but so buggy (set graphics to low and get 2fs, set to high and get 30fps, I kid you not). It was one of the few games where getting the BSOD was almost normal and the admin teams bordered on retarded (I remember a post where an admin linked a "fix" where the user took the side off of his PC and pointed a fan....)

Haha, that was actually a very real issue. The game was optimized for high settings, so low settings actually decreased performance :lol

monkspider said:
That's great but my computer won't run the game even if they paid me to play it! :lol

Oh Funcom, will you ever win?

Monk, what're your computer specs?

Manos: The Hans of Fate said:
Thanks to the OP'er for posting, I have to say it runs a lot better than it used too, granted it could be new hardware vs better coding and optimization.

No problem. One thing I wish they had done is waited to put free trials in place until after patch 1.05 comes out. Patch 1.05 revamps the itemization system. Previously the game was purely skill based (essentially)-you could be level 80 and wear level 40-60 armor and still be fine. They've increased gear relevance, but not so much--compared to some MMO's where gear can increase your stats 200-300%, the game director said it will increase it by about 50%. They've also made some changes to some classes, its in testing now, they're balancing it on the Test Live server, which anyone can participate/give feedback on.

Druz said:
WoWs launch wasn't peachy either.

AoCs problem was not addressing balance issues properly. You also level pretty fast but they couldn't put in a real working endgame to keep up. and the system requirements were terrible. I imagine the barrier to entry is what turned most people off.

The game is where MMOs should be headed but aren't. The launch doesn't "deserve" a completely failed game bleeding buckets of money. There are plenty of terrible games that were successful.... Probably even SWG made money, and that games existence fucked everyone in the a-hole... it took the revamp which was the equivalent of fucking all your family members for people to be turned off and leave.(I love the examples being used)

AoC is the best looking MMO out right now, no one has put that kind of money into visuals. The combat feels like you're doing something, and the world PVP is exciting. If the game is ever fully completed it'd easily be the best MMO and I've played them all.

Yeah, I've heard horror stories about WoW's launch, as well. The problem that any MMO has today is going up against WoW in its current state. I haven't played as many MMO's as you, but with AoC's current direction, it's quality is increasing at a dramatic rate. Pretty exciting stuff.
 
I forgot to mention the ease of leveling. I'm pretty sure there was a few max level characters after 24-48 hours.
 
Does this game work with ATI cards yet ?

My rage stems from the fact I ran out and got 2 copies of the game, upped both my systems to 4GB, bought 2 3870s so me and the wife could play only to be faced with all sorts of technical issues.

The last straw for me was some unplayable area (Noble Quarter) and reading a post from Funcom that they never even tested the game on ATI cards (only Nvidia). I had an 8600GTS lying around and I had better performance with that than my 3870 :lol

Dunlop said:
I loved the melee (bear shaman rocked) system and also the healing, the heals were all cone/aoe based so a healer had to actually participate in a battle as opposed to looking at a list of names and playing whack a mole.

Yes I loved how they setup the healers in the game and I loved my bear shaman. I only switched because he couldn't hold aggro with my wife's.

Of course I picked Dark Templar which turned out to be one of the more gimped classes :lol
 
Dunlop said:
I loved the melee (bear shaman rocked) system and also the healing, the heals were all cone/aoe based so a healer had to actually participate in a battle as opposed to looking at a list of names and playing whack a mole.

Agreed. Whatever else you can say about AoC, it has the best, most-fun, healer classes in any MMO I have experienced.
 
Dunlop said:
I forgot to mention the ease of leveling. I'm pretty sure there was a few max level characters after 24-48 hours.

Hm, I don't know about this. Maybe in the beginning, but your max is 80. I hit 20 in three days, playing 5+ hours a day, or so. I'm mid 40's now and its been about a month.

KernelPanic said:
Does this game work with ATI cards yet ?

My rage stems from the fact I ran out and got 2 copies of the game, upped both my systems to 4GB, bought 2 3870s so me and the wife could play only to be faced with all sorts of technical issues.

The last straw for me was some unplayable area (Noble Quarter) and reading a post from Funcom that they never even tested the game on ATI cards (only Nvidia). I had an 8600GTS lying around and I had better performance with that than my 3870 :lol

You're right in that the game is more favorable toward Nvidia cards. I have a 4850, though, and it runs great. ATI cards shouldn't have any issues with the DX9 client (DX10 has better performance on the Nvidia cards, it seems). You had the latest drivers and all?
 
BrokenSymmetry said:
Agreed. Whatever else you can say about AoC, it has the best, most-fun, healer classes in any MMO I have experienced.

Yes because they're totally overpowered.

If they allowed them to deal damage while not destroying everybody in their sight then it'd be more balanced.

I had a Demonologist (who is supposed to be the main ranged caster DPS) and yet Tempest of Sets would outdamage me with their Lightning nukes. Fuck that shit.
 
Been reading up on AoC last couple of days and I'm getting pretty interested in resubbing. I remember I had a conqueror, have no clue what level, and some other low level classes. Reason I quit is same as most people: bugs, crashes, ran like shit. If I resub, we starting a neogaf clan?
Whose up for some tough neogaf love?
If there are no plans for a clan to be made we should make one, that would definitely send me overboard resub wise. :lol
 
bizatch said:
Been reading up on AoC last couple of days and I'm getting pretty interested in resubbing. I remember I had a conqueror, have no clue what level, and some other low level classes. Reason I quit is same as most people: bugs, crashes, ran like shit. If I resub, we starting a neogaf clan?
Whose up for some tough neogaf love?
If there are no plans for a clan to be made we should make one, that would definitely send me overboard resub wise. :lol

I'd be in!
 
I played this for about a month, I really liked it, but I think the atmosphere kinda got to me, everything seemed so goddamn dark. I'll give it another shot though.
 
glaurung said:
Do not waste your time on Conan, go play Warhammer instead.

Much more fun and an epic story to boot.

Obviously, it is nice that they are offering trials now that they have ended the secret beta period, but the game still blows chunks beyond the tutorial island.

Warhammer? :lol
 
octopusman said:
I played this for about a month, I really liked it, but I think the atmosphere kinda got to me, everything seemed so goddamn gaudy. I'll give it another shot though.

Gaudy? How do you mean?

Gaudy isn't the word I'd use to describe Hyboria :lol
 
Mr. Snrub said:
Gaudy? How do you mean?

Gaudy isn't the word I'd use to describe Hyboria :lol
Crap, wrong wording, I meant dark and brooding atmosphere, Don't you hate it when some words sound like they might mean what you want them to, yet have a completely different definition?
 
I really loved Anarchy Online and played it for years and years.

Conan, however, despite the source material with which I'm quite familiar and fond of, failed to capture me for a variety of reasons.

Funcom's next, Secret World (I think it's called) looks fantastic, so there's hope for them yet.
 
I resubbed last night. I have a level 40 barb. I loved the atmosphere in this game but the quests were getting boring around that level. I totally forgot how to play. I logged in, figured out how to go to my quest, then got ganked by a ranger.

I think I need to re-roll on a care-bear server lol.
 
flarkminator said:
Opening City : awesome
EVERYTHING ELSE: HORRIBLE

Game deserved to die. And class imbalance at launch was off the charts.
Really harsh but probably best describes how I felt when I cancelled my sub last year. The only thing stopping my resubbing is the prospect of endgame (if it even exists?)
 
octopusman said:
Crap, wrong wording, I meant dark and brooding atmosphere, Don't you hate it when some words sound like they might mean what you want them to, yet have a completely different definition?

Gotcha, thought that's what you might have meant! I agree, it is pretty dark and broody, and some areas, while intentional because of the barren feel of the land, are bland. However, the more areas I find, the more I'm enjoying them. In particular, all Aquilonia sections are beautiful, and even Cimmeria has its moments. I'm not too fond of Stygia, honestly.

Hari Seldon said:
I resubbed last night. I have a level 40 barb. I loved the atmosphere in this game but the quests were getting boring around that level. I totally forgot how to play. I logged in, figured out how to go to my quest, then got ganked by a ranger.

I think I need to re-roll on a care-bear server lol.

Definitely a lot more for 40. I really don't know where to go next for 40...my quest journal is full, and I have at least 4 different areas full of quests. Having a hard time deciding which to complete!

Some more shots (these are NOT mine). Some are DX10 (the god rays ARE adjustable...some people had them up pretty high in these shots), some are DX9:

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Played the game for the second month after launch. Found it a nice looking, if flawed game. Repeatedly got ganked by groups of players 10+ levels higher than me. That killed it for me and I went back to LOTRO.

Gave the trial a try on Tuesday. I found it even more nice looking with Direct X 10 mode on! ...Aaaaand then, I repeatedly got ganked by groups of players 10+ levels higher than me as I was attempting to complete low level quests with my fellow peons.

Again.

Seriously, I thought I had read somewhere that they had imposed some manner of penalty to griefers like that? The fact that I was supposed to be in an "RP-PVP" server doesn't help either. This "completely open, anything goes" system of PvP just doesn't work and I didn't find the PvE compelling at all.

In short, it's really easy for me to see why Funcom hasn't been able to maintain AoC's playerbase since launch, which is a shame, because the setting has so much promise.
 
Druz said:
AoC is the best looking MMO out right now, no one has put that kind of money into visuals. The combat feels like you're doing something, and the world PVP is exciting. If the game is ever fully completed it'd easily be the best MMO and I've played them all.

The game is beautiful for sure, amazing looking - took tons of screenshots when I used to play because I was so impressed. Have you actually seen Lord of the Rings Online though? To imply that no MMO comes close to matching the visual fidelity of Conan is a little short sited, plus LotRO scales back infinitely further - almost as much as WoW.

I'm not saying it's a better looking game outright but it has both the artistic and the technical prowess to at least be considered a close runner in that regard. (smallish pics because I don't want to overwhelm the thread with pictures from a different game)

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I think I'll give this a go. The only MMO I've ever liked was Anarchy Online and I played that a crazy amount a few years back.
 
Houston3000 said:
The game is beautiful for sure, amazing looking - took tons of screenshots when I used to play because I was so impressed. Have you actually seen Lord of the Rings Online though? To imply that no MMO comes close to matching the visual fidelity of Conan is a little short sited, plus LotRO scales back infinitely further - almost as much as WoW.

I'm not saying it's a better looking game outright but it has both the artistic and the technical prowess to at least be considered a close runner in that regard. (smallish pics because I don't want to overwhelm the thread with pictures from a different game)

pics

No no, I agree. I played LOTRO and was more impressed with its artistic flair, style, and colors than actual technical prowess, however. DX10 added some nice effects. For sure, it was a gorgeous game...but I like AoC's style. I just had this grimy, realistic LOTR experience in my head going into LOTRO, and was a bit disappointed. That's purely personal preference, however.

Glad to hear from subbers/resubbers!
 
Mr. Snrub said:
You're right in that the game is more favorable toward Nvidia cards. I have a 4850, though, and it runs great. ATI cards shouldn't have any issues with the DX9 client (DX10 has better performance on the Nvidia cards, it seems). You had the latest drivers and all?

I updated the drivers as soon as they were out. Never did any good.

They still have to fix a bunch of other before I'd consider returning. It's still my 2nd favorite MMO on the market after WoW.
 
DimmuBurgerKing said:
Seriously, I thought I had read somewhere that they had imposed some manner of penalty to griefers like that? The fact that I was supposed to be in an "RP-PVP" server doesn't help either. This "completely open, anything goes" system of PvP just doesn't work and I didn't find the PvE compelling at all.

It doesn't work for you. Anything goes in that style of PVP in Conan IIRC. Anything else really don't fit in that style. The only limitation was no killing of your own race or something like that. After that, it's free for all. A lot of people dig that. Of all that shots to take at the game, this isn't one of them.
 
Kintaro said:
It doesn't work for you. Anything goes in that style of PVP in Conan IIRC. Anything else really don't fit in that style. The only limitation was no killing of your own race or something like that. After that, it's free for all. A lot of people dig that. Of all that shots to take at the game, this isn't one of them.

It actually is. FFA pvp is dumb. Whats the point? You'd never get any quests done and the fact that you can't fight against the same race means some races will have an advantage against the others.

Its just dumb. Atleast WoW has factions and alliance/horde controlled zones.
 
Kyoufu said:
It actually is. FFA pvp is dumb. Whats the point? You'd never get any quests done and the fact that you can't fight against the same race means some races will have an advantage against the others.

Its just dumb. Atleast WoW has factions and alliance/horde controlled zones.

That restriction may or may not be there anymore. I don't know. Even then, it was only on some servers. FFA PVP is fine. Obviously, there are those who like it quite a bit which disproves your point. Again, it's just not for you. It's not for me either, but I recognize it's appeal. Hyboria is a rough world. No need to pussify it.
 
what servers are those of you who are playing on again? I'm assuming there's been some consolidation since launch?
 
I used to play MegaMUD way back when, and that was FFA PvP. But if you attacked people who were not 'evil' you gained evil points. Gain enough and you are considered evil and are kill on sight to the city guards in 'good' towns, and other players can attack you without getting evil points.

Probably the best system I've ever played, you have the choice of killing people anywhere you can find them, but go around like a murderous psychopath, and the game will treat you like one. Evil points slowly bled off over time.

Essentially, be able to start a fight wherever you want against whoever you want, but have consequences to your actions. I had some pretty nail-biting moments trying to escape getting one shotted by someone in a bad mood back in my MegaMUD days.
 
DarthJ said:
what servers are those of you who are playing on again? I'm assuming there's been some consolidation since launch?

I'm mainly on a PvE server right now (Wiccana). The servers merged a few months ago. I have a PvP character, but the PvE was my first and I don't tend to switch back and forth, probably gonna play this one to 80 first.

PedroLumpy said:
I used to play MegaMUD way back when, and that was FFA PvP. But if you attacked people who were not 'evil' you gained evil points. Gain enough and you are considered evil and are kill on sight to the city guards in 'good' towns, and other players can attack you without getting evil points.

Probably the best system I've ever played, you have the choice of killing people anywhere you can find them, but go around like a murderous psychopath, and the game will treat you like one. Evil points slowly bled off over time.

Essentially, be able to start a fight wherever you want against whoever you want, but have consequences to your actions. I had some pretty nail-biting moments trying to escape getting one shotted by someone in a bad mood back in my MegaMUD days.

AoC has the murder/reputation system, too. Kill too many who are a certain level below you and you get murder points; guards attack you in towns, but there are "outlaw" camps outside of towns, where you can travel for a price, buy goods, etc.
 
Well I played it a bit more today... and by a bit I mean a few more hours, I'm at what is assumably the final quest of tortege or atleast one of the final quests.

I still maintain that preformance wise the game looks fine, my estimate of 20 fps during high load sections turned out pretty accurate as the LAG thingy in the middle tells you fps as well and yeah, solitary caves with nothing but a bunch of bugs and snakes were running at nearly 120 fps wheras standing in the entrance area of tortege with 25 npc's and 10+ players it chugged down to 17-20 fps. I'd wager my average for most of the game was 35-45 fps. This is with a 4 year old pc powered by a single geforce8800gt. It's an MMO though so really, how fast do you need this thing to run? as long as the framerate is fast enough to handle your latency without any issues you're good. As for my settings - 1680X1050, most everything set to high and all draw distance bars set to atleast 100metres so yeah there's some pop in but I actually increased it a bit because some areas looked a bit jarring and it really didn't lower the performance much. I also turned on the bloom. At times I have to say it's a very nice looking game.

Some minor complaints though, the quest structure is a little bit daunting at first, they have no less then 15 people who seemingly hand stuff out to you by the time you'll probably be forced to go grind a bit in the daytime and most of those quests really need group play to get anywhere, plus the basic controls... well I haven't adjusted them at all and I'm finding I wish they just copypastad WOW for the default. Perhaps it's just me but you really do level up pretty fast, perhaps just because it's the starting area but given the level cap of 80 you'd assume that this introduction is as much as 25% of the game , it could have been paced just a little tighter maybe.

I also wish the initial boot screen loaded faster, it takes 2-3 minutes to get to the login every single time, you'd think they could add a line of code that would only check for updates if a major one was available.

Finally, given how that introduction area goes and that everyone has that exact same starting zone it could be interesting if they did what oblivion does and let you start after that area at level 20 with a new character so long as you did it once, or even reroll the one you played with at that point. I can imagine were you to play through this game with another class it'd get a bit grating to redo all of tortege seeing as it's a good 15 hours of gameplay if you rush.

Idono, my verdict is this- if you want a new MMO to play then the 20 dollar entry price to screw around in this world for a month isn't too bad. The trial is a bit on the large side though but I'm sure eventually they'll have it on a dvd.
 
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