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Age of Empires III demo

underwhelming :(

btw i spent like 10 minutes looking for gold, didn't notice there is no more stone/gold :lol
same with the farms
 
I got my ass handed to me :(

The game doesn't run as good as I'd like and those early screenshots were kinda misleading as I havent followed up on the game that much. I thought the game was going to play way different from other RTS games.
 
The demo was very very underwhelming.

At least im satisfied my aging P4 3GHZ Radeon 9600 machine can run it decently at 1024. But I was expecting a Roman, Japanese/Chinese or an acient era campaign.

Heck, even a Revolutionary American campaign would have been more interesting than the single player options we got, which was colonization of America and railroad building in the 1800s. Bleh.
 
I like it, seems to be quite a fresh new entry in the series for me. It shares similarities to AOEII, as it should, but it is still a new game.

I have some reservations however that I would like fixed, the first is rather minor but something I noticed in my quick play through, and that is the game seems to be suffering from Rise of Nations 'quick age' syndrome. I played for about 20 minutes and was already well on the way to hitting the 3rd age. It's too quick and I image with practice I could really cut that time down even further.

The second thing that is really bothering me though is no right click camera movement which IIRC is present in Empire Earth II. In AOEIII you either have to scroll to the sides of the screen, use the arrow keys or use the minimap and I know it was the same way with the other games but I expected better in this regard. This probably wouldn't be as evident to others as it is to me because I don't play at a computer desk, so as a result it is not so easy to move around as quickly and precisely as I would like and right click movement would help a lot here.
 
siege said:

Holy crap, that looks like absolute shit.

wtf.jpg


WHA HAPPEN'D?!
 
In short: The game is very similar to AoE2 with a few gameplay tweaks to it's benefit. A couple ideas from RoN.


Yeah, it's similar to AoE2. I'm mostly concerned about that because AoE2's online matchmaking blew. Give me something like Warcraft3, or I don't think I'll play online.

You start out with some villagers, forage bushes, you're close to game/trees/minerals.

Villagers no longer have to return materials to buildings which simplifies things in a good way.

There's three resources: Food, Wood, and Coin.

You can get coin by mining or buy putting up to 10 villagers on a plantation.

There's a church. Priests heal. There's some upgrades in the building.

There's forts, but I couldn't garrison. I think it's a bug, or my ignorance.

The biggest difference between this and AoE seems to be trade, you have a leader kind of like RoN. There's also some sort of communication with your motherland (those very detailed city shots, that pic dark posted on the first page). After so much earned experience from your leader (I think) you can import troops/resources/cityBuildingmaterial/fortbuildingmaterials/etc.

I think you have to import a wagon to build more cities. You can't just build them.


The graphics don't match up to the earlier screens. I was running on a 6800 Ultra OC, P4 3.0C, 2 GB of RAM. It ran at 1280x1024 at about 30-60fps. Fairly smooth.

However, as someone else noted, this is a demo and they likely compressed the textures and possibly don't have all the effects enabled.

The only thing in graphics that were still really there was the building detail as you destoryed them.
 
I think the graphics are cut down a bit for the demo, the potential for some very nice graphics comparable to what was originally expected is there I think. Even the demo as it is looks quite decent.
 
The screenshot on the last page is the national capital. You import stuff from your colony.
 
I get an error every time I try to install: 1607: Unable to install InstalShield Scripting Runtime. My specs:

Windows XP Home.
Athlon XP 2500+
Radeon 9500 Pro
1024 DDR 400 RAM.
120 Gig HD.
 
Which graphics settings did you have on? I don't see the glow on my buildings in my build of the demo.
 
You don't just earn exp from the explorer..but by building trade routes (which constantly gives exp), killing enemies, building structures, etc.

When you reach a level up, you can go to your home city and pick a card available for your age. (As your Home Cities levels up, you will discover new cards to add to your deck).
 
Very underwhelming.

Though to be honest I've never liked RTS games (save for Rise of Nations), there's usualy just too much stuff going on at once for my ADD to cope with. I'm more of a turn based strategey gamer myself.
 
Rise of Nations was overrated. I tried to like it, but it's a halfway game between a pure RTS and Civilization and it really felt more like a variant of AoE than a real-time Civilizaiton game it was pimped to be.

You can't have the strategic complexity of Civilization TBS game with an RTS game. It's just impossible. RoN was just a tactical RTS game dressed in Civ's clothing. It was reaching for something that it really couldn't achieve.
 
It's growing on me so far. I've played 3 "skirmish" games but I was only able to beat the computer on Easy after getting my ass handed to me on Hard. Everything is a lot more efficient, and it's a little more simplified than AoE2. Seems like the technology trees might not be as deep though, and I'm still trying to figure out what exactly this "Build a Deck" stuff is. It seems like a design feature you would see in a console game rather than a PC game.
 
i just beat the first level on the campaign and the graphics are scaled down a little and i was experiencing some "slow down" when there were big battles..

and my machine is p4 1.7ghz
9800 pro
756ram


but aside from those minor gripes

this game is addicting as crack.. a blast to play..
i had a lot of fun so far. looking forward to playing more :D
 
Barton @ 2.51Ghz(12.5x200)
6800 Vanilla
1GB of DDR400

Runs smooth(no dips), 1024, everything set to high/highest. This game looks very good. There's alot of content to master. Efficiency is key. Can't wait for retail.
 
I think it's shit...but then again I hate AoE
Black and White 2 is gonna rock hard though

oh yeah specs:

AMD 64 3800+
2 Ă— 512 RAM
ATi Radeon X800 Pro
 
Sexy in places but you can tell its still just AOE, the early shots of massive towns and things made it seem like the game would be different, guess not.




Guess Ill get back on the RTS wagon and wait till it pulls up outside SUPREME COMMANDER next year.
 
teh_pwn said:
That first pic compared to the original render is like PSX->Dreamcast
Oh come on, with the right resolution and AA the only real difference is number of people on the street (I tried it on my 6800 too).
And either way, old render was still just one row of buildings in front of a bitmap bgr - which reminds me, am I missing something or none of these new "Age Of" games allows me to rotate the camera :P
What was the freaking point in going 3d other then making games run worse?
 
The thing about that original bay shot is that it almost fools you into thinking it's more complex than it really is. I've always thought that the background behind those buildings was nothing more than a bitmap (and it is), but the AA almost makes it seem possible that the background was constructed from actual geometry (that is, a full city lies behind the foreground). That, plus the HDR lighting (which only us 6800 and above users can even see), makes a big difference.
 
Gotta say after spending a little more time with the demo im still not exactly impressed, it is still just AoE. Having said that it is a hell of a lot of fun to blow the shit out of things with Mortars, pieces of buildings fly off every time a shell hits, hahaha feel my wrath bitches. Im also impressed with how well it runs, i turned everything up to max except the tracers and its still running without a hitch.
 
Well poo. When I try to run it I get told that I only have a 800mhz processor, when in fact I have a 2.0ghz one.
 
Morts said:
Well poo. When I try to run it I get told that I only have a 800mhz processor, when in fact I have a 2.0ghz one.

If you are on a laptop, make sure you aren't in powersave mode.
 
Deku said:
Rise of Nations was overrated. I tried to like it, but it's a halfway game between a pure RTS and Civilization and it really felt more like a variant of AoE than a real-time Civilizaiton game it was pimped to be.

You can't have the strategic complexity of Civilization TBS game with an RTS game. It's just impossible. RoN was just a tactical RTS game dressed in Civ's clothing. It was reaching for something that it really couldn't achieve.


I liked RoN, but feel that AOM is a better game. I can't wait to play this demo.
 
Downloaded this myself. The deck stuff is neat and having the extra injections of whatever I want routinely is nice but the combat is still as RPS as ever. I love how the AI gets this massive resource and production boost on hard to trample all over you.
 
Well I played two skirmishes, it's AoE alright, and I don't mind since I always liked it.

AI is still as dumb as ever though - I drive my mortars straight into his city and bombard the outposts while all my other units are busy doing other stuff - and he doesn't even make a threatening gesture to them.
It's like - oh, undefended canons, let's leave them to kill my city.

As for visuals - playing it in 1600x1200 and max detail on my 6800 now, and it runs decent enough. It looks pretty much like the preview shots at this detail - but I have to say their use of bloom is annoying the Heck out of me.
You know how in strategy games (including AoE) the glittering stuff was usually signifying something valuable, resources, gold whatever. Now everything freaking glows&glitters - fish, stones, trees - I'm constantly forgetting myself clicking on that stuff to see if it's some resource I want to collect -_-
 
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