Amongst the whole mess of technology Sony has been pimping about the PS3 like the Cell and Blu-ray, I have not heard much about the Ageia PhysX technology. What's up with that? Are they ashamed of it?
GRAW2 apparently takes advantage of PhysX. I hear nothing about it for the PS3, but a few mumurs here and there for the PC version.
Unreal Engine 3.0 apparently takes advantage of it and again I have yet to see devs or even Sony touting great things about PhysX.
Any ideas?
Edit: Some clarifications added.
Link about the SDK here PhysX SDK for PS3
GRAW2 apparently takes advantage of PhysX. I hear nothing about it for the PS3, but a few mumurs here and there for the PC version.
Unreal Engine 3.0 apparently takes advantage of it and again I have yet to see devs or even Sony touting great things about PhysX.
Any ideas?
Did PhysX get removed and I wasn't aware?
Edit: Some clarifications added.
Link about the SDK here PhysX SDK for PS3