Subarushian said:
Now we're getting somewhere. Though I respectfully disagree that they are regressing.
This debate of east v. west is meaningless. The real change in the industry has been the rise of the PC developer.
Next-gen gaming isn't about HD or crazy shaders or any of that shit. Its the console turning into a PC with a game pad.
It's no coincidence that the most prolific developers recently have all been historically PC developers (Bungie, Epic, Valve, 2K Boston, R*)
Thats the real shift. Not east to west. But PC conventions onto consoles. And japan, as a console-centered development area, has been slow to adapt.
Maybe there has not been a drop in overall quality, but in complexity and depth? Given that PC games are almost always more complex than console ones, I don't think there's any question that it has happened. **** Ex 1 vs. 2, System Shock 1 or 2 vs. BioShock, Baldur's Gate I or II (or even NWN 1) versus KotOR, Jade Empire, or Mass Effect, Torment or IWD2 or NWN2 versus KotOR 2... even Arena/Daggerfall versus Morrowind/Oblivion would be a reasonable one, I'd say.
I would admit that FPSes have been less affected, outside of console ones not having modding (a huge loss, really), though... Orange Box in particular didn't suffer because that was still clearly PC-first. Epic's done decently on consoles too, keeping up similar levels of quality and complexity of game design, though UE3 seems to be getting a somewhat mixed reception. It's hard to say with Bungie. How would Halo have ended up as a PC/Mac-first game? Was the eventual console version scaled back from those early computer version plans, and would less of that have happened if it'd stayed on computers? I don't know...
Dibbz said:
Western Devs
Uncharted
Gears of War
Unreal Tournament 3
Ratchet and Clank
Heavenly Sword
MotorStorm
Bioshock
Orange Box
Call of Duty
Crysis
Skate
Warhawk
Assasins Creed
and also including these (plenty more could be listed, but I'd expect the ratio to stay similar...)
Halo 3
TES IV: Oblivion
Mass Effect
Metroid Prime 3
Dibbz said:
There are a lot more successful console only developers, than pc/ex-pc developers. I think that has little to do with it tbh.
Japan just seem to have a problem moving to consoles which are dominated by western devs.
The bolded titles are games from studios that were PC-only until the late '90s or early 2000s or are from franchises that were the same.
Crysis, of course, IS actually PC only. This is probably because the studio is European and the PC game market is stronger there than it is here, and particularly in Germany where they are based. Anyway, of the 16 games on that list, 9 are from recently PC-exclusive studios. I think that that's a pretty strong statement in favor of what I'm saying. And that's only recent titles, not last-gen too!