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Alan Wake not on PC?

WrikaWrek said:
They don't have an obligation. They made a product, you bought it, they aren't making anymore of it, you don't buy, simple. How are they killing Pc gaming?
If they would have obligation I would be suing them. Since they don't I'm just voicing my negative perception of their recent moves.
I don't see why Microsoft somehow deserves special treatment? Somehow when people were complaining about EA closing down Origin or Westwood I didn't see anyone going with "but they have no obligation". But now since MS is a player in console market, I guess plenty of people feel it deserves special treatment or free pass for some mysterious reason.

Plus MS has clearly been lying to PCgamers for the last couple years, sure plenty of companies do, but this is definitly a reason people might complain

Sure, MS has right to whatever they want, but I have right to complain about their decisions I don't like. Get over it


WrikaWrek said:
Sony has published what? Everquest and shit like that? What an amazing PC publisher.
That's the point.. Microsoft is so pathetic as a PC publisher than even Sony with their weak PC offering completely blow MS away
 
MirageDwarf said:
Funny part is Remedy owns IP.

I guess Remedy wanted security and went for safe route to sign a deal with publisher in which publisher has final say in everything. At least for first game.
I wonder if they can go JadeEmpire way, even if MS has the rights to initial 360 release it's posible that after some time passes Remedy could go to other publisher with PC version
 
Yoboman said:
You might have a point if it wasn't originally announced as a PC game years ago

Shit happens. Don't blame them because they choose to do what they want to do. Just like those how we make the decision to buy one console over the other. You didn't see me in the Monster Hunter 3 thread crying about it. I moved on.
 
Phoenix Fang said:
Shit happens. Don't blame them because they choose to do what they want to do. Just like those how we make the decision to buy one console over the other. You didn't see me in the Monster Hunter 3 thread crying about it. I moved on.
Well, we can always make ourselfs feel better thinking that MS pulling out of PCgaming completly has also a good sides. Sure, it sucks to see them not supporting it, but at least they won't be intentially damaging it.
 
AdrianWerner said:
Well, we can always make ourselfs feel better thinking that MS pulling out of PCgaming completly has also a good sides. Sure, it sucks to see them not supporting it, but at least they won't be intentially damaging it.

www.worldofwarcraft.com/

Please Gawd don't actually respond to this, I was making a funny...
 
Holy crap. A little whiff of dissapointment in the air and some posters come running in with their little hate-ons wagging, hoping to rub one off.

Phoenix Fang said:
You didn't see me in the Monster Hunter 3 thread crying about it. I moved on.

I didn't post once in that thread. I might not even have read it. Wanna guess why?

Hint: The answer is "Because I didn't care." In fact, I tend not to show up in threads that I don't care about. Try it some time.
 
I thought the game Lead on PC :\

Remedy own the IP , so you are some people blaming Microsoft here ?

imo it's a good decision ( not good for PC only gamers that for sure ) , but now Microsoft can give the game their priority , and Only on Xbox tag also can sell the game to many people .

also it's not like the PC version will sell more than Xbox360 version or anything , this just exactly like what happened when publishers delay or cancel PS3 versions in favor of Xbox360 versions .
 
MirageDwarf said:
Funny part is Remedy owns IP.

I guess Remedy wanted security and went for safe route to sign a deal with publisher in which publisher has final say in everything. At least for first game.
Wrong, Microsoft is simply offereing them something they did not want to refuse. Just like they did with Gears of War.
 
I'm curious to hear what Microsoft's official stance on PC gaming is now. It does feel like a backstab for most PC gamers considering that a large part of why the Windows OS is such a stronghold on the PC market is due to MS championing PC gaming all those years.
 
Opiate said:
What if they're upset at them for not pushing the technical boundaries and possibilties of gaming? Honest question, because this seems to be a common complaint when discussing Wii->360. Why can't the same complaint be made when discussing 360->PC? Either they're both valid concerns or neither are.

Hey I'd love for them to release a new console every other year and push the technical boundaries that way. As for Wii vs 360 vs PC, Nintendo gave up on pushing technology. Microsoft didn't. They just aren't going as fast as we would like.

AdrianWerner said:
Erm..no, we are angry for them at throwing the money away, MS's recent moves with PCgaming actualy do mean they are loosing a lot of money they could make on PCgaming, they just choose to throw potential profits away in attempt at strenghtening their 360 division.

I see people post "well how come you don't call out Sony for this?" as some sort of defense, and it really isn't the right way to discuss that imo. Sony and Nintendo don't publish PC games b/c they feel it maximizes their profit to require people buy their consoles to play the games they make. MS now is falling in line with that.

Common game publishers put games on as many platforms as possible. Platform holders don't. When MS realized it couldn't make any money off GfWL, the PC stopped being a platform.
 
This really feels like Microsoft is behind it. For awhile now the thought amongst gamers has been owning a PS3 and a gaming PC gave you the best of both worlds and i think that troubled MS. This, Gears, Halo, MS shutting down all of their pc development houses just all comes across like MS sees PC gaming the same way they see the PS3, as a competitor and a threat. Keeping 1st party games, especially first party games like Fable, Halo, and Banjo, exclusive to the 360 is one thing. Actively trying to keep 3rd party games like AW and Gears off of PC is another.

This really makes me wish someone would come out with an OS with an API (or just use OpenGL) to compete with MS. I've always used windows but at this point I would drop them in a heartbeat if there was an alternative. If MS thinks it was hard to break in on the console market they might be in for a surprise at how hard it would be to regain the #1 spot in the OS market. It shouldn't be a surprise though. All they need to do is look back at all their competitors in the OS market that haven't made much more then a dent in their market share and ask themselves what their revenues would look like if they were in that position. I doubt they make anywhere near as much profit from their console business as they do from their OS.
 
WrikaWrek said:
Man Google and Apple better start working on them games. :lol

You know how stupid that sounds? They make an OS, which doesn't have the main function of acting as a videogame platform, and because of it they have to support it by publishing videogames?

It's the exact same scenario as Nintendo/Sony. They do whatever the fuck they want, wherever the fuck they want, and you either buy it or not, so stfu with this whole bitch ass "they don't care about me" act.
Strawman, strawman.
 
I <3 Memes said:
I doubt they make anywhere near as much profit from their console business as they do from their OS.

Until recently they did not make any profit from their console business :D
 
squicken said:
I see people post "well how come you don't call out Sony for this?" as some sort of defense, and it really isn't the right way to discuss that imo. Sony and Nintendo don't publish PC games b/c they feel it maximizes their profit to require people buy their consoles to play the games they make. MS now is falling in line with that.
A large part of why people are angry is because we are loosing something. With Nintendo and to lesser degree Sony... they never were PC strongholds, none of their PR guys also went endlessly on rants about how much they care about PCgaming and how much they will focus it. So no loss here. With MS they promised, they didn't deliver, they had PC devs, they either closed them down, moved to consoles or let go. Sure, the end result is similiar to NIntendo = no PCgames. But to get there MS had to kill a lot of it's PC section, Nintendo never had any, so no outrage. It's a natural psychological reaction.

I still find it funny how much better for PCgaming Sony has been than MS recently, the same with Sega:lol
 
Gully State said:
I'm curious to hear what Microsoft's official stance on PC gaming is now. It does feel like a backstab for most PC gamers considering that a large part of why the Windows OS is such a stronghold on the PC market is due to MS championing PC gaming all those years.
Their stance? You know how it will look like "We care so much for PCgaming!! the press won't dare to ask any other questions about this :lol

PCGamer guys summed it up perfectly in their podcast. They said MS stance to PC games is like a random guy aproaching you during the party and offering the drink. "Try it, it's great" he says "I made it myself"... you look at him and ask "really? Did you make one for yourself too" and he goes "No, you're crazy or something?!!" So you start wondering if he spit into it or something
 
AdrianWerner said:
With MS they promised, they didn't deliver, they had PC devs, they either closed them down, moved to consoles or let go.

They promised, tried (Games for Windows Live) and failed and are now moving to a more profitable avenue.
 
AdrianWerner said:
A large part of why people are angry is because we are loosing something. With Nintendo and to lesser degree Sony... they never were PC strongholds, none of their PR guys also went endlessly on rants about how much they care about PCgaming and how much they will focus it. So no loss here. With MS they promised, they didn't deliver, they had PC devs, they either closed them down, moved to consoles or let go. Sure, the end result is similiar to NIntendo = no PCgames. But to get there MS had to kill a lot of it's PC section, Nintendo never had any, so no outrage. It's a natural psychological reaction.

I still find it funny how much better for PCgaming Sony has been than MS recently, the same with Sega:lol

That's all true. I'm just talking about why they did it. I'm not saying it was right or wrong in some moral sense.

I can't remember where I read it, but it was regarding what MS could have done with PC gaming. They could have had their own Steam. And since it would have been integrated with the OS, it would have update firmware and drivers and patched games. So all users of Windows would have immediate access to all the features of Live, a Steam-like store, and an always on DRM policy to attract publishers.

Consumers would have had the benefit of a vast library of games at their fingertips, and for the less savvy, an easy way for all the patches/updates to install. And again, since it would have been integrated in the OS, every consumer would know whether their system could play the game.

Except it would never have been allowed by the courts. In other words, MS is essentially blocked from maximizing its profits in the PC gaming space. It is not so limited in the console gaming space, and it allocates its resources as such.
 
Majora said:
Only in the sense that there are more users of PCs because most homes have them. When you compare the sales of most PC/360/PS3 games, the sales of the PC version pale in comparison.

No, this is not what I meant. I mean the PC is genuinely a larger market than the 360. It has more users (as you mentioned) and it takes in more revenue.

http://www.videogamer.com/news/pc_gaming_markets_annual_revenue_is_11_billion.html

In fact, PC Gaming is even larger than the Wii by revenue, let alone the 360.

You probably mean "The PC sales aren't as large when discussing the games I happen to personally care about," which absolutely could be true. I don't know. It's not relevant, because I was clearly talking about the market more generally and not your personal tastes.
 
Opiate said:
No, this is not what I meant. I mean the PC is genuinely a larger market than the 360. It has more users (as you mentioned) and it takes in more revenue.

http://www.videogamer.com/news/pc_gaming_markets_annual_revenue_is_11_billion.html

In fact, PC Gaming is even larger than the Wii by revenue, let alone the 360.

You probably mean "The PC sales aren't as large when discussing the games I happen to personally care about," which absolutely could be true. I don't know. It's not relevant, because I was clearly talking about the market more generally and not your personal tastes.

How much of that 11 billion dollar pie goes to MS though? It can't be more than the 360 if MS is making moves that are indicative of it abandoning that market.
 
Gully State said:
How much of that 11 billion dollar pie goes to MS though? It can't be more than the 360 if MS is making moves that are indicative of it abandoning that market.

I have no idea, although that would be an absurd argument to make. If you are sitting in front of a very large pie and you have a small piece of it, the rational response is to try to increase the size off your slice, not say "screw it" and go look at smaller pies. Besides, I thought third parties hated how large a piece Nintendo got. Why would Microsoft want to follow that route? That is, why would they want to bite off an increasingly large portion of the 360 pie? Even more importantly, why can't Microsoft do both? They can have a piece of the 360 and PC pie.

In other words, the "how big is my piece of the pie?" argument is completely stupid. It's not about how big your slice is, it's about increasing your profit/revenue.

I think the more likely explanation is that they don't need to put in Windows, because Windows is already a dominant Operating System, while the Xbox 360 is not. Microsoft could make 0 games for the PC, and Windows would still be the dominant Operating System on the earth. If Microsoft didn't make any 360 games, however -- no Halo, no Forza, no Gears -- things would be profoundly different. The 360 is a much more vulnerable platform, and needs first party support in a way that the PC doesn't.

Microsoft needs to pump more energy in to the 360 market to entice buyers. Even if this is at the cost of their PC userbase, because their PC userbase is extremely well established and isn't going anywhere even if Microsoft completely abandoned them, because third party applications (of all kinds, be they entertainment or business related) can sustain that market.
 
http://www.digitalspy.co.uk/gaming/a165168/remedy-alan-wake-is-xbox-360-exclusive.html

Remedy Entertainment has revealed that the Alan Wake project is now an Xbox 360 exclusive - as the PC version has been shelved indefinitely.

This follows comments from the game's lead writer Sam Lake that the team is "fully concentrated on the Xbox 360 version".

A Remedy spokesperson has since confirmed to Digital Spy that the firm is "currently working exclusively" on Alan Wake for the console and that any decision on a potential PC version now rests solely with publisher Microsoft Games.

"Our PC plans are currently open [and] therefore a joint PC/Xbox launch is not possible at this late stage," said the representative.

"Remedy has a deep heritage in PC gaming and we would love to see a PC version available for our PC followers. Ultimately, however, this is a decision that lies with our publisher."
 
Visualante said:

Same Remedy quote from before, more inflammatory title and editorial content.

My guess is that the PC version will come out about 6 to 12 months after the 360 version, they aren't just going to throw all that code away, and they'll assuredly get some people to double dip. I doubt this game will be a hit on the same level as Gears or Fable, so the extra sales will help their bottom line.
 
Sho_Nuff82 said:
Same Remedy quote from before, more inflammatory title and editorial content.

My guess is that the PC version will come out about 6 to 12 months after the 360 version, they aren't just going to throw all that code away, and they'll assuredly get some people to double dip. I doubt this game will be a hit on the same level as Gears or Fable, so the extra sales will help their bottom line.
They claim to have an interview going up Sunday, so I doubt it is spawned from the same quote.
 
i might not even get the xbox version, i've been salivating over this game for many years now. To not play it on the pc seems wrong, remedy and microsoft disappoint me. after all those intel quad core tech demos i was expecting something impressive for my pc.
 
I remember the first video of Alan Wake was the tech demo to show off Intel's quad core processors. Upsetting but that's the economy for you.
 
Was looking forward to giving this a go on my gaming rig, but oh well, shit happens. I'll still pick it up for the 360 when it eventually releases.
 
After hearing about this game a few years ago I was excited to play it on my PC which I keep pretty up to date but having an Xbox 360 and a PlayStation 3 I'm not too concerned, as long as it controls well (I expect it will) then I'm not too worried.
 
So for those of us who haven't/too lazy to read the whole thread, is this not coming to PC or is it just up in the air still?
 
Sho_Nuff82 said:
Same Remedy quote from before, more inflammatory title and editorial content.

My guess is that the PC version will come out about 6 to 12 months after the 360 version, they aren't just going to throw all that code away, and they'll assuredly get some people to double dip. I doubt this game will be a hit on the same level as Gears or Fable, so the extra sales will help their bottom line.
I think that if Remedy wants to release PC version they will have to go and look for other publisher than MS
 
Man this really sucks. Been waiting to play this on the PC for god knows how long. I remember that Quad Core Demonstration they had going on a few years back demonstrating that tornado; made me salivate.
 
You mean instead of playing this with the 360 controller on monitor input #2 I'm gonna have to play it with the 360 controller on monitor input #1??

Devastating.
 
Dunlop said:
They promised, tried (Games for Windows Live) and failed and are now moving to a more profitable avenue.
It was a pretty pathetic try. The GFW initiative clearly got just about no support from Microsoft, and was scrapped when it became clear that PC users couldn't be herded into paying exorbinent Xbox Live-like prices for a substandard service.
 
VALIS said:
You mean instead of playing this with the 360 controller on monitor input #2 I'm gonna have to play it with the 360 controller on monitor input #1??

Devastating.

Haha, basically. I would've liked to get some use out of my HTPC for once though... :(
 
VALIS said:
You mean instead of playing this with the 360 controller on monitor input #2 I'm gonna have to play it with the 360 controller on monitor input #1??

Devastating.

sounds like it's time for an upgrade.
 
Sho_Nuff82 said:
Same Remedy quote from before, more inflammatory title and editorial content.

My guess is that the PC version will come out about 6 to 12 months after the 360 version, they aren't just going to throw all that code away, and they'll assuredly get some people to double dip. I doubt this game will be a hit on the same level as Gears or Fable, so the extra sales will help their bottom line.

Exactly. The only way this doesn't make it out to the PC (by fall 2010) would be if it bombed terribly on the 360.

I share the disappointment of others on this thread that Microsoft decided to concentrate on the 360 version, but I have a feeling that in this case they may have had good reasons: The project kept getting delayed -- it's likely that Microsoft wanted them to put all of their effort into the most lucrative version (360) to get it out the door.

Remedy will probably pick up the PC version as soon as initial sales results are in on the 360 version, and it's a safe bet that the PC version will not only look much better than its console counterpart, but also will feature other enhancements and features as well.

Even if MS has done a poor job in supporting the PC, other console-first developers have really been picking up the slack. Capcom, Ubi, EA, and Rockstar have all been publishing excellent PC ports that usually far exceed the technical prowess of the original console versions and are surprisingly efficient on mid-range PC's (GTA:IV is the major recent exception to this, but the PC version truly does blow away the performance and features of the 360/PS3 versions if you have a strong quad-core PC).

2 years ago you would be foolish to expect to get great ports of console-first action games like DMC4, RE5, AC, and Mirror's Edge. But with that major change, you can truly replace the current HD consoles altogether if not for their exclusives. And IMO, the remaining PC exclusives that could simply never work well on consoles (stuff like Company of Heroes or the Sims 3) does a much better job of rounding out the lineup than what either of the major HD consoles have individually.
 
Slavik81 said:
It was a pretty pathetic try. The GFW initiative clearly got just about no support from Microsoft, and was scrapped when it became clear that PC users couldn't be herded into paying exorbinent Xbox Live-like prices for a substandard service.

The success of Steam did a pretty good job at helping to kill off GFW. Personally, I'm glad Microsoft didn't push harder with GFW, their prescence was always more likely to interfere with the natural evolution of PC gaming ratehr than doing any real good towards promoting the platform.
 
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