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All New Skyward Sword Info from GI + Nintendo

The timeline is obviously being filled in by Nintendo as they realize that the fans have forced their hand in actually making one. To say that anyone is certain of the Zelda timeline is silly because not even Nintendo has it down. Nintendo likely only introduced ties to other games as a way of convenience to introduce new plot points. Now that they've realized the level of clarity and exactness that fans want, each passing game is just trying to fill in the massive holes they've created. Nintendo is clearly much more concerned with making a holistic experience within each individual game while how that game fits into the arc of the series is, to put it lightly, secondary. If fans didn't clamor for some sort of clarity, I really feel that Nintendo wouldn't care one bit about how each game connects to the next. I think the fans should take a similar approach, personally. At a point it becomes more about filling in plot holes and less about appreciating with what content they're being filled. Kinda like that "not seeing the forest for the trees" phrase.
 
What is clear, is that since Ocarina of Time, the "Zelda Team" have been developing the games, then deciding on the story, and where it fits within the chronology. So OoT onwards the thought has gone in, but the games before, these need to be crammed into place
 
OrangeGrayBlue said:
The timeline is obviously being filled in by Nintendo as they realize that the fans have forced their hand in actually making one. To say that anyone is certain of the Zelda timeline is silly because not even Nintendo has it down. Nintendo likely only introduced ties to other games as a way of convenience to introduce new plot points. Now that they've realized the level of clarity and exactness that fans want, each passing game is just trying to fill in the massive holes they've created. Nintendo is clearly much more concerned with making a holistic experience within each individual game while how that game fits into the arc of the series is, to put it lightly, secondary. If fans didn't clamor for some sort of clarity, I really feel that Nintendo wouldn't care one bit about how each game connects to the next. I think the fans should take a similar approach, personally. At a point it becomes more about filling in plot holes and less about appreciating with what content they're being filled. Kinda like that "not seeing the forest for the trees" phrase.
I'd like it if Skyward is a reboot of the universe, it is an origin story of sorts anyway so if they want some proper continuity they might as well do it properly and reboot everything.
 
Easy_D said:
I'd like it if Skyward is a reboot of the universe, it is an origin story of sorts anyway so if they want some proper continuity they might as well do it properly and reboot everything.

That makes no sense...Oot WAS the reboot that started the timeline...rebooting again makes no sense
 
shadyspace said:
Patrick Klepek said he was was getting excited for SS on Formspring when asked what he was looking forward to this fall *shrugs*
Good. Maybe then we could get an informed Quick Look.
 
PounchEnvy said:
Good. Maybe then we could get an informed Quick Look.

Giantbomb doing an informed QuickLook on Zelda?

BenderLaughing.gif
 
Andrex said:
It's based on Japanese in the international versions too, I believe.

And actually with Twilight Princess, Ancient Hylian is based on English. I wonder if Skyward Sword will continue that.


Any idea if there's a similar video for TP as their is for WW? Went looking but couldn't find anything. (for ancient hylian translated to english)
 
Shin Johnpv said:
Any idea if there's a similar video for TP as their is for WW? Went looking but couldn't find anything. (for ancient hylian translated to english)

What parts of TP used Ancient Hylian? I'm struggling to remember...
 
Andrex said:
What parts of TP used Ancient Hylian? I'm struggling to remember...

Weren't there some things written out in it? I could totally be remembering wrong, its been at least 4 years since I played through it.
 
mdtauk said:
What is clear, is that since Ocarina of Time, the "Zelda Team" have been developing the games, then deciding on the story, and where it fits within the chronology. So OoT onwards the thought has gone in, but the games before, these need to be crammed into place
Actually prior to OoT the timeline was fairly easy to understand. It was stated to be ALttP-LA-Zelda-Zelda 2. OoT and MM were also fairly easy to understand as well and OoT was meant as a prequel to ALttP. So it went OoT-MM-ALttP-LA-Zelda-Zelda 2. It was Capcom's games and WW that confused everyone until Aonuma confirmed prior to TP releasing that there was indeed a split timeline.
 
Smiles and Cries said:
Have they done any main console Zelda quick looks?
The OOT 3d one had me pulling my hair out.

they where looking for something to way down a switch but brad kept destroying the little crates to get hearts instead of picking them up.

I love Brad but he sucks at Zelda. Giant bomb is not my source for Zelda news I can tell you that.
 
chronos4590 said:
Notice the difference guys?
7.png

6.png

His sheath is different in the two pictures Dark brown then dark blue. I doubt they're different builds of the game
I'm not sure If you guys covered that in the past few post.

I noticed that Miyamoto's hands are in the exact same position despite a difference in Link's sword stance. WM+ invalidated! (Kidding, of course).
 
Andrex said:
Hrm, who to believe, a Nintendo of America PR drone, or Eiji Aonuma...

Besides, that answer was vague as hell and obviously false. Ocarina and Majora's Mask have two different Links, really?
Their answer clearly states, "unless otherwise specified."

And Aonuma's/Shiggy's statements regarding the "timeline" have flip-flopped and conflicted enough to earn even their statements criticism. The whole "secret document" thing elevated Aonuma's trolling abilities to god status.
 
As far as I can tell, Miyamoto and Aonuma have never said there isn't a timeline, and indeed have gone out of their way to confirm it multiple times. That's enough for me. *shrugs*
 
WiiredShawn said:
I noticed that Miyamoto's hands are in the exact same position despite a difference in Link's sword stance. WM+ invalidated! (Kidding, of course).

You're kididng I know, but actually Miyamoto is not playing. :P It's just a video montage of the game.
 
Smiles and Cries said:
Have they done any main console Zelda quick looks?
Well GiantBomb hasn't existed long enough to do any home console Quick Looks. They Bomb Crew just seems so disinterested in the game that I worry if they did a Quick Look of Skyward Sword they'd miss major gameplay mechanics like they usually do when going into blind Quick Looks.

MYE said:
I dunno but their E3 coverage on Skyward Sword was nonexistant
Brad said he enjoyed it at the E3 where it debuted on their E3 podcast/livestream. But this year I don't remember anyone really talking much about it.
 
What the hell happened while I was sleeping? How did the G4 got locked?

Anyway,

Brad said he enjoyed it at the E3 where it debuted on their E3 podcast/livestream. But this year I don't remember anyone really talking much about it.

That's what I've been saying, some websites act like Skyward Sword doesn't exist or isn't hyped at all. When the release comes, some of them will go: "This game totally took us by surprise!" But we know that anybody who followed the game is hyped for it.

Then they only award it will win is Best Wii Game. (Maybe Best Motion Game.)
 
BY2K said:
Are Giantbombs's Quick Look like previews or something?
15-90 minute long previews with commentary from the people at GiantBomb. They're less informative (although they do try to cover as many of a game's features as possible) and more about the GB personalities reacting to the game.
 
BY2K said:
Are Giantbombs's Quick Look like previews or something?

Think less "informative previews" and more "really entertaining look at some cool dudes hilariously fail at playing games"

I love GiantBomb, but you have to take them for what they are. I don't look to them for the most detailed description of how a game is going to play, I just watch them because they're pretty funny dudes.
 
BY2K said:
Are Giantbombs's Quick Look like previews or something?

Not really. Just them playing the game and talking about it as they play. They're hard to watch sometimes I feel. Some I've watched makes it clear they never even bothered to read the controls in a manual or can't be bothered to take a minute to simply figure them out instead of just complaining about them. Sorry but they come off sounding dumb sometimes about the most basic things in some games. They also talk about aspects of a game that aren't true. Either they are mistaken which can happen or speak with certainty about aspects that are straight up false. I thought the first time it was on purpose when I watched a quick look but it's not. They simply can be clueless during some of the these things.
 
chronos4590 said:
Notice the difference guys?
7.png

6.png

His sheath is different in the two pictures Dark brown then dark blue. I doubt they're different builds of the game
I'm not sure If you guys covered that in the past few post.

Also, it's worth noting that Link doesn't have a shield in the second part. This probably just means that it broke.
 
I'm not sure how shields work. Has it ever been properly explained? I know we can upgrade the shields via collectables, but is the shield meter indeed for damage? I know in the demo played on the potion menu there were two shields to select from, so maybe that means you can hold multiple shields at once.
 
EatChildren said:
I'm not sure how shields work. Has it ever been properly explained? I know we can upgrade the shields via collectables, but is the shield meter indeed for damage? I know in the demo played on the potion menu there were two shields to select from, so maybe that means you can hold multiple shields at once.
There's definitely a repair option at the crafting shop so it could possibly mean the shield meter applies to damage.
 
BY2K said:
Not Skyward Sword related, but here's Game Informer's Top 10 Zelda Bosses.

And yes, EatChildren, the shield meter is to indicate how much damage the shield has taken and how much it can take before it brakes. The Hylian Shield seems to be the only unbreakable one.

Wow, I actually really agree with most of that list. Personally, I think I'd put the TP Ganon fights over the TWW ganon fights. (although that ending is epic)

I also think that the Gyorgs from The Minish Cap deserve a mention, if only for being one of the most dynamic and adventurous boss battles in a 2D game.

gyorgs_2.jpg
 
King Dodongo is one of the weakest OoT boss fights in my opinion, so it wouldn't go on my list.
 
EatChildren said:
King Dodongo is one of the weakest OoT boss fights in my opinion, so it wouldn't go on my list.

I think they put it on there more for the "oh my god this thing is huge" effect the boss battle has since it's the first "huge" 3D boss in the series.
 
I couldn't quite hear when I played it, but does Skyward Sword still have sounds coming from the controller?

It was godawful in TP because of how low-quality the speakers were.
 
Lunar15 said:
Wow, I actually really agree with most of that list. Personally, I think I'd put the TP Ganon fights over the TWW ganon fights. (although that ending is epic)

I also think that the Gyorgs from The Minish Cap deserve a mention, if only for being one of the most dynamic and adventurous boss battles in a 2D game.

gyorgs_2.jpg

I love that boss fight and I'd love to see something similar in Skyward Sword.
 
Hmmm...

The CD will only be included in the units produced this year. Additionally, Nintendo will only be including gold colored packaging in this year's production run. Next year, the game will switch to standard white packaging, shown in the above images, and no bonus CD.

So ALL copies of the game until December 31st will have the gold boxart, standard and limited, and after that they will all have the colored boxart. Interesting.
 
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