I think some of the Pro enhancements you listed is too brief and not good enough,
Paragon for example just lists lighting etc which i think would have been better to fully explain what terms like Pro has proper volumetric lighting etc.
Here is Paragon's quote of some of the Pro upgrades:
"The game also utilizes new volumetric effects such as light shafts and fog; motion blur; enhanced HLOD (hierarchical level of detail) and increased view distance; screen space reflections; contact shadows; procedural grass; and advanced light bloom."
So yeah i don't think this image format is a good idea and should be a text format unless you can always update them easily ...
Lastly the ones that says "Unstable 60fps" while that's not really true most of them run at near stable 60fps like 95% of the time can just drop a frame or two randomly but not noticable. Those should just be called "Near locked 60fps" or just "60fps".
Unstable 60fps should go to ones that severely drop very often and very big drops like Batman Return to Arkham
Just what I need to tip me over to buying a PS4 Pro. I'm getting PSVR in a couple of weeks, and I had verified that RE7 demo ran at higher resolution on PS4 Pro in VR by taking my PS4 over to a friends yesterday who has a Pro and PSVR, but I wasn't sure how other titles I'm getting benefit.
I've got Batman Arkham, Rush of Blood, PSVR Worlds, and Trackmania Turbo lined up to play with my system and all evidently benefit. So I'm in.
Interesting! I haven't played Planetside 2 for quite some time now but it was a 60fps title that rarely hit 60. Is this another example of the CPU/RAM upclock benefitting an older game or has it been stealth patched? Or is it a placebo effect due to less people playing it now therefore it has less for the hardware to process?
EDIT: Just had a look about on a few forums and it seems that Planetside 2 did get a Pro patch
PS4 Pro Support
You will see significantly improved performance when running the game on a PS4 Pro.
Interesting, didn't notice any, looks very clean to me. In contrast, e.g. Infamous Second Son at high resolution still clearly has some shimmering, though much less than at high performance, of course.
Does anyone know what is up with Pro support for Project Diva X and VR Future Live?
There are several Japanese sources that seem to imply that they do have Pro support, but it seems neither of the two games have been patched for it so far? Or did they only patch the Japanese versions or something??
There are definitely some places I've still gotten tearing on the Pro version at 1080p (standing in the steeple in the town center and looking back towards the starting area, for one), but it's far less common than on the base version.
(Also should be noted that the game on base PS4 is 900p and 60fps, not 30fps like the OP says)
They opted to trade IQ (full 1080p) for 60fps. I'm guessing they couldn't hit 60 consistently enough at 900p and didn't want to drop the resolution lower, but then had headroom at 30fps to increase the resolution to 1080p?
Extremely helpful! To be honest, I've kind of been feeling like my decision to get the Pro over the Slim may have been a mistake - but hopefully exploring some of these titles (and getting PSVR will change my mind).