Littleberu
Banned
Oh god, GAF.
It's an option, a feature. And, still, you're complaining?
It's an option, a feature. And, still, you're complaining?
The game designers aren't doing their job properly if you really have to skip sections of the game out. Thats my point. If they design the game well there should be no need to skip at all.JDSN said:Why do they have they have to looks for a walkthrough when they can skip it, are you really this offended by an option?
Baryn said:You can play games on YouTube?
Dibbz said:The game designers aren't doing their job properly if you really have to skip sections of the game out. Thats my point.
Dibbz said:The game designers aren't doing their job properly if you really have to skip sections of the game out. Thats my point. If they design the game well there should be no need to skip at all.
This just sounds like the devs done a rubbish job on the game design and are using this skip feature to cover up their mess.
Put it this way it's like the dev giving you God Mode when you die x amount of times in a level. The game should not be out right unforgiving but it should require some skill from the player to get through it. If they have put you in a situation where it is almost impossible to get through without some sort of glitching or cheats then they havn't done their job.
By all means yeah this feature is great as an unlockable once you have finished the game, but does it sound right comming from the devs that they have added a feature to allow you to skip all the "game" right from the get go?
PuppetSlave said:People should not get too upset about the bitching. This is gaf. Their could be a thread that says come in here for free pie and their would be people coming in and complaining.
It's an option but the devs will most likely over look any design flaws the game has because of it. The inclusion of this features seems to point strongly at that.JDSN said:Your example kinda stops making sense when you realize that the game is giving you the option to do this rather than answering the question for you, but then again you already reviewed the game in your mind so I dont see why you care about this that much.
Yeah, nothing surprises me after that Battlefield Heroes thread.
*thisisneogafdude.gif*Littleberu said:Oh god, GAF.
It's an option, a feature. And, still, you're complaining?
Another achievement is linked to whether or not the player skips. We want everybody to be able to finish our game, so one of the other new features we've added is the ability to skip sections using a DVD-style menu if you get stuck, but always at a cost, and achievements is one way to reward players who don't skip.
if you don't like playing you can get directly to the ending sequence after you pass the tutorial lol.
QFT. My opinion exactly.Sho_Nuff82 said:Only on GAF would people be for a feature like "no pause button" and against a feature like this.
Games are supposed to be fun. Options that make the game more enjoyable for other people aren't going to make it less fun for you.
I think games have evolved to the point where devs should no longer be actively striving to punish players, but rather entertain them. People who can't finish your game aren't entertained, which is why we need Ninja Dog modes and options like this FF so the non-message board posting, GameFAQs surfing, achievement whoring crowd can still enjoy this hobby of ours.
As long as the game itself isn't dumbed down, why should we care?
Bu bu bu they define my worth:lolSho_Nuff82 said:Games are supposed to be fun.
jiji said:In the New Industry, easy cheating is okay if it grants the game the holy grail of Mass Appeal.
andydumi said:Ditto. I can see chapter select once you beat it, but otherwise, whats to stop Johnny from playing the whole game out of order and then complaining the story makes no sense...
Sho_Nuff82 said:Only on GAF would people be for a feature like "no pause button" and against a feature like this.
Games are supposed to be fun. Options that make the game more enjoyable for other people aren't going to make it less fun for you.
I think games have evolved to the point where devs should no longer be actively striving to punish players, but rather entertain them. People who can't finish your game aren't entertained, which is why we need Ninja Dog modes and options like this FF so the non-message board posting, GameFAQs surfing, achievement whoring crowd can still enjoy this hobby of ours.
As long as the game itself isn't dumbed down, why should we care?
DKnight said:Hey, why don't they just put a THE END screen on the disc and have you play just that? instant satisfaction for the idiotic!!
Stop dumbing down my games kthxbye.
It isn't traditional videogaming, but it's undeniably videogaming.Dave Long said:Push-button cinema isn't videogaming in the slightest.
Tain said:I'd actually argue that the presence of an option, depending on how its handled, absolutely can effect someone who isn't using it. I hate feeling like I'm imposing rules on myself when I play certain kinds of games.
I should have clarified that I'm doubting it will be much of a problem in the case of a game like this. Still, it isn't a feature that I want to see become an absolute standard.
I fail to see how the fact we'll be able to skip some parts of the game will translate into "fun". Fun is not about what you are allowed not to do, but about what you do.Sho_Nuff82 said:Only on GAF would people be for a feature like "no pause button" and against a feature like this.
Games are supposed to be fun. Options that make the game more enjoyable for other people aren't going to make it less fun for you.
I think games have evolved to the point where devs should no longer be actively striving to punish players, but rather entertain them. People who can't finish your game aren't entertained, which is why we need Ninja Dog modes and options like this FF so the non-message board posting, GameFAQs surfing, achievement whoring crowd can still enjoy this hobby of ours.
As long as the game itself isn't dumbed down, why should we care?
Shito said:When a game designer thinks his game may need an option such as this one, it's either he's not confident people will find it "fun" the whole way through, or because he thinks the main attraction of his game lies not in the gameplay parts but in the story ones.
We do not share the same vision of what games should try to be, I'm afraid.pj325is said:It's about what the consumers want.
Shito said:We do not share the same vision of what games should try to be, I'm afraid.
To answer your last question quickly (because I'm in a rush): you shouldn't be allowed to skip parts you don't like because you don't know them yet. Because they may be there on purpose. Because they may teach you something. Or because maybe you just didn't understand them the first time through.
Of course I'm talking thinking this option will be there on the first run, for a second run this might be a good "easy" idea.
Why I'm really not for this is because the moment you have the opportunity to start skipping parts of someting you're involved in (comparisons with DVD chapters are really dull there), you start not caring anymore about the whole thing. Tension is gone. Frustration too. And then, accomplishment.
Shito said:You missed an important thing in what I'm saying: that it will destroy any sense of tension for anyone playing the game, even you or me or a casual, because the option is THERE.
You're not forced to use it, of course, but it *is* there, relieving all the stress that "oh my god what might come next now?". The game is trying to put you in a stressful situation, while at the same time telling you it doesn't matter, really, because you can always skip things you don't like, or that might bore you or frighten you too much. This can't work in this setting. You sometimes need to be pushed into certain situations you won't like to be able to understand a story, a character, a puzzle, or anything coming after that. You are not the one deciding of the events, the game is, you're only *interacting* with it. More power to the people is not something you should want in every case.
Trying to absolutely catter to the "casual" crowd (which starts to piss me off quite a bit I must admit ^^) is not that simple that "because casuals will like this option there won't be any consequences on the rest of the public".
This is the broken logic that "casuals" play for fun and "hardcores" for achievements, which is the dumbest thing ever to think. This option is really not something a game designer should take lightly, for it has the power to kill its game, more so in the survival genre.
Dave Long said:Push-button cinema isn't videogaming in the slightest.
andydumi said:whats to stop Johnny from playing the whole game out of order and then complaining the story makes no sense...
Stop dumbing down my games kthxbye.
Assuming the hardcores have the small amount of restraint necessary to not skip parts, meaning the option will have no effect on them whatsoever, here's how it will change the game:
Scenario 1: Casual player gets stuck, no option to skip past, player stops playing and sells game.
Scenario 2: Casual player gets stuck, skips hard part, plays more, maybe gets stuck again, skips, sees end, sells game
Who exactly is losing out here?
There's nothing wrong with this. You have a chapter skip in DVDs and you can start reading from any page when you read a book, but the point is that you don't because the entire thing in the intended order is what's enjoyable. It's the same as that, and that's fine.
Mr.City said:If that's the case, why not make the game more open ended instead rather than force down this path that they have their doubts about people enjoying it?
When I read the title that's actually what I thought it meant.Crushed said:It would be cooler if they made it so that the player actually skipped through the game.
la la la la la la la
BboyDubC said:Anyone remember the good old days when it used to be an achievement just to say you BEAT a game? I know it was the 90s, but come on... where is gaming going here?