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Alternate hero skins coming to Hearthstone

I actually thought they would add a new class and now i´m disapointed.
Also to not add a way to unlock through playing is a real classy move.
 
If they're going to be priced at 10 dollars, they should at least have new animations for all Warrior class cards (Whirlwind, Execute, etc.) and added dialogue for some of those class cards.
 
I would be more inclined to buy this if they fixed the many gameplay and design problems first. $10 isn't the worst thing though (especially compared to how much skins cost for MOBAs).
 
That skin is going to make them more money than SCII.

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Are those Nax and Black Rock expansions thingys even worth the 25$? I just started and only have like 370 coins and it seems like it would be awhile before I can ever even get 700 to unlock one of those wings. I have no idea what I'm doing in this game, I suck at building decks and just throw alot of random shit together, I don't know whether I should spend my coins on packs or just keep saving for the expansions. Somehow I made it to Rank 22 in the Ranked stuff too lol.

Naxxramas is very much worth the money. You get tons of staple cards (Haunted Creeper, Mad Scientist, Sludge Belcher, Undertaker before the nerf), important roleplayers (Zombie Chow, Nerubian Egg), A bunch of useful/staple class cards (Webspinner, Duplicate, Dark Cultist, VoidCaller, Death's Bite), 2 very good legendary cards (Kel'Thuzad and Loatheb), along with a bunch of other good cards. The value you get from the expansion is significantly higher than if you just spent 25 dollars on packs.

Blackrock Mountain is more of a mixed bag. If you don't care about playing dragons, the only important cards are Grim Patron and Emperor Thaurissan, along with Quick Shot and Flamewalker in the class cards section

If you get any value out of the actual adventure gameplay, it's a pure bonus.
 
Charging for cosmetics is good. If they made one for a rogue I'd buy it. Maybe ten dollars isn't much to me cause I'm used to people spending hundreds for skins they want in CSGO.
 
Haha, for a picture? I understand the skins on MOBAs, you can actually see them moving and all that, some even look cool. But this for $10?
 
I actually thought they would add a new class and now i´m disapointed.
Also to not add a way to unlock through playing is a real classy move.
It's purely a vanity item. Vanity items in F2P games being solely obtainable though real money is pretty much the standard.

Also, what I'd really like to see is the ability to use your own WoW character as your HS hero. Though I guess they'd have to add the remaining two WoW classes for that to really work.
 
"Why do I have to pay money for something that is entirely a vanity item, in this game I can play for 100% free?"

Is a question I'm sure I'll see a lot of.

It's almost like games cost money to make.
 
"Why do I have to pay money for something that is entirely a vanity item, in this game I can play for 100% free?"

Is a question I'm sure I'll see a lot of.

It's almost like games cost money to make.

Because no matter how you spin it, what you're getting relative to how much you're paying for it is fucking laughable.
 
Because no matter how you spin it, what you're getting relative to how much you're paying for it is fucking laughable.

You won't see me disagree there. $20 for a sparklepony? $30 for a mount? $10 for a skin and some voice acting?

Blizzard has some redonk premium vanity items, it's crazy. But those prices are set at what people are willing to pay... so perhaps I'm just a filthy poor without that kind of disposable income, so my opinion on them being overpriced don't count :P
 
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